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Fix sound clash when exiting a multiplayer room with confirmation

This commit is contained in:
Dean Herbert 2022-06-15 18:48:22 +09:00
parent 1520ccf865
commit 7a2919975a

View File

@ -41,6 +41,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
public override string ShortTitle => "room"; public override string ShortTitle => "room";
protected override bool PlayExitSound => !exitConfirmed;
[Resolved] [Resolved]
private MultiplayerClient client { get; set; } private MultiplayerClient client { get; set; }