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Add missing osu!catch difficulty adjust attributes
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Catch.Mods
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{
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{
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public class CatchModDifficultyAdjust : ModDifficultyAdjust, IApplicableToBeatmapProcessor
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public class CatchModDifficultyAdjust : ModDifficultyAdjust, IApplicableToBeatmapProcessor
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[SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1)]
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[SettingSource("Circle Size", "Override a beatmap's set CS.", FIRST_SETTING_ORDER - 1, SettingControlType = typeof(DifficultyAdjustSettingsControl))]
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public DifficultyBindable CircleSize { get; } = new DifficultyBindable
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public DifficultyBindable CircleSize { get; } = new DifficultyBindable
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Precision = 0.1f,
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Precision = 0.1f,
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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Mods
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ReadCurrentFromDifficulty = diff => diff.CircleSize,
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ReadCurrentFromDifficulty = diff => diff.CircleSize,
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};
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};
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[SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1)]
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[SettingSource("Approach Rate", "Override a beatmap's set AR.", LAST_SETTING_ORDER + 1, SettingControlType = typeof(DifficultyAdjustSettingsControl))]
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public DifficultyBindable ApproachRate { get; } = new DifficultyBindable
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public DifficultyBindable ApproachRate { get; } = new DifficultyBindable
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{
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{
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Precision = 0.1f,
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Precision = 0.1f,
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