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Fix tests which were relying on SliderMultiplier==1
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f9dd5bd828
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@ -63,7 +63,11 @@ namespace osu.Game.Rulesets.Catch.Tests
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BeatmapInfo =
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{
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Ruleset = ruleset,
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Difficulty = new BeatmapDifficulty { CircleSize = 3.6f }
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Difficulty = new BeatmapDifficulty
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{
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CircleSize = 3.6f,
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SliderMultiplier = 1,
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},
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}
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};
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@ -507,7 +507,11 @@ namespace osu.Game.Rulesets.Osu.Tests
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HitObjects = { slider },
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BeatmapInfo =
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{
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Difficulty = new BeatmapDifficulty { SliderTickRate = tickRate ?? 3 },
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Difficulty = new BeatmapDifficulty
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{
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SliderTickRate = tickRate ?? 3,
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SliderMultiplier = 1,
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},
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Ruleset = new OsuRuleset().RulesetInfo,
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},
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ControlPointInfo = cpi,
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@ -251,7 +251,17 @@ namespace osu.Game.Tests.Visual.Gameplay
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/// <returns>The <see cref="IBeatmap"/>.</returns>
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private IBeatmap createBeatmap(Func<int, TestHitObject> createAction = null)
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{
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var beatmap = new Beatmap<TestHitObject> { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } };
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var beatmap = new Beatmap<TestHitObject>
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{
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BeatmapInfo =
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{
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Difficulty = new BeatmapDifficulty
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{
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SliderMultiplier = 1
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},
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Ruleset = new OsuRuleset().RulesetInfo
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}
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};
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for (int i = 0; i < 10; i++)
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{
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