mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 23:42:55 +08:00
Merge branch 'master' into editor-composer
This commit is contained in:
commit
7957e55710
@ -1 +1 @@
|
|||||||
Subproject commit 4fc866eee3803f88b155150e32e021b9c21e647f
|
Subproject commit cc013fc4063dda0843f38c1c73568a413abcf229
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
@ -22,7 +22,6 @@
|
|||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
@ -102,9 +101,6 @@
|
|||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="App.config">
|
<None Include="App.config">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
</None>
|
</None>
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
|
||||||
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<ProjectGuid>{419659FD-72EA-4678-9EB8-B22A746CED70}</ProjectGuid>
|
<ProjectGuid>{419659FD-72EA-4678-9EB8-B22A746CED70}</ProjectGuid>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
@ -62,7 +63,6 @@
|
|||||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
<Commandlineparameters>
|
<Commandlineparameters>
|
||||||
</Commandlineparameters>
|
</Commandlineparameters>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<DebugType>none</DebugType>
|
<DebugType>none</DebugType>
|
||||||
@ -98,7 +98,6 @@
|
|||||||
<DebugType>full</DebugType>
|
<DebugType>full</DebugType>
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<StartArguments>--tests</StartArguments>
|
<StartArguments>--tests</StartArguments>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
@ -174,9 +173,6 @@
|
|||||||
<Reference Include="System.Windows.Forms" />
|
<Reference Include="System.Windows.Forms" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="OpenTK.dll.config" />
|
<None Include="OpenTK.dll.config" />
|
||||||
<None Include="osu!.res" />
|
<None Include="osu!.res" />
|
||||||
|
@ -1,8 +1,14 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using OpenTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Beatmaps
|
namespace osu.Game.Rulesets.Catch.Beatmaps
|
||||||
{
|
{
|
||||||
@ -18,6 +24,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
|
|
||||||
CatchHitObject lastObj = null;
|
CatchHitObject lastObj = null;
|
||||||
|
|
||||||
|
initialiseHyperDash(beatmap.HitObjects);
|
||||||
|
|
||||||
foreach (var obj in beatmap.HitObjects)
|
foreach (var obj in beatmap.HitObjects)
|
||||||
{
|
{
|
||||||
if (obj.NewCombo)
|
if (obj.NewCombo)
|
||||||
@ -34,5 +42,49 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
|
|||||||
lastObj = obj;
|
lastObj = obj;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void initialiseHyperDash(List<CatchHitObject> objects)
|
||||||
|
{
|
||||||
|
// todo: add difficulty adjust.
|
||||||
|
double halfCatcherWidth = CatcherArea.CATCHER_SIZE * (objects.FirstOrDefault()?.Scale ?? 1) / CatchPlayfield.BASE_WIDTH / 2;
|
||||||
|
|
||||||
|
int lastDirection = 0;
|
||||||
|
double lastExcess = halfCatcherWidth;
|
||||||
|
|
||||||
|
int objCount = objects.Count;
|
||||||
|
|
||||||
|
for (int i = 0; i < objCount - 1; i++)
|
||||||
|
{
|
||||||
|
CatchHitObject currentObject = objects[i];
|
||||||
|
|
||||||
|
// not needed?
|
||||||
|
// if (currentObject is TinyDroplet) continue;
|
||||||
|
|
||||||
|
CatchHitObject nextObject = objects[i + 1];
|
||||||
|
|
||||||
|
// while (nextObject is TinyDroplet)
|
||||||
|
// {
|
||||||
|
// if (++i == objCount - 1) break;
|
||||||
|
// nextObject = objects[i + 1];
|
||||||
|
// }
|
||||||
|
|
||||||
|
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
|
||||||
|
double timeToNext = nextObject.StartTime - ((currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime) - 4;
|
||||||
|
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
|
||||||
|
|
||||||
|
if (timeToNext * CatcherArea.Catcher.BASE_SPEED < distanceToNext)
|
||||||
|
{
|
||||||
|
currentObject.HyperDashTarget = nextObject;
|
||||||
|
lastExcess = halfCatcherWidth;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//currentObject.DistanceToHyperDash = timeToNext - distanceToNext;
|
||||||
|
lastExcess = MathHelper.Clamp(timeToNext - distanceToNext, 0, halfCatcherWidth);
|
||||||
|
}
|
||||||
|
|
||||||
|
lastDirection = thisDirection;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -27,6 +27,16 @@ namespace osu.Game.Rulesets.Catch.Objects
|
|||||||
|
|
||||||
public float Scale { get; set; } = 1;
|
public float Scale { get; set; } = 1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether this fruit can initiate a hyperdash.
|
||||||
|
/// </summary>
|
||||||
|
public bool HyperDash => HyperDashTarget != null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The target fruit if we are to initiate a hyperdash.
|
||||||
|
/// </summary>
|
||||||
|
public CatchHitObject HyperDashTarget;
|
||||||
|
|
||||||
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||||
{
|
{
|
||||||
base.ApplyDefaults(controlPointInfo, difficulty);
|
base.ApplyDefaults(controlPointInfo, difficulty);
|
||||||
|
@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.MathUtils;
|
using osu.Framework.MathUtils;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||||
{
|
{
|
||||||
@ -70,6 +71,20 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (HitObject.HyperDash)
|
||||||
|
{
|
||||||
|
Add(new Pulp
|
||||||
|
{
|
||||||
|
RelativePositionAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AccentColour = Color4.Red,
|
||||||
|
Blending = BlendingMode.Additive,
|
||||||
|
Alpha = 0.5f,
|
||||||
|
Scale = new Vector2(2)
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
internal class TestCaseCatcherArea : OsuTestCase
|
internal class TestCaseCatcherArea : OsuTestCase
|
||||||
{
|
{
|
||||||
private RulesetInfo catchRuleset;
|
private RulesetInfo catchRuleset;
|
||||||
|
private TestCatcherArea catcherArea;
|
||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
@ -26,6 +27,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
public TestCaseCatcherArea()
|
public TestCaseCatcherArea()
|
||||||
{
|
{
|
||||||
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
||||||
|
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createCatcher(float size)
|
private void createCatcher(float size)
|
||||||
@ -33,7 +35,7 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
Child = new CatchInputManager(catchRuleset)
|
Child = new CatchInputManager(catchRuleset)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = new CatcherArea(new BeatmapDifficulty { CircleSize = size })
|
Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.BottomLeft
|
Origin = Anchor.BottomLeft
|
||||||
@ -46,5 +48,15 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
catchRuleset = rulesets.GetRuleset(2);
|
catchRuleset = rulesets.GetRuleset(2);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestCatcherArea : CatcherArea
|
||||||
|
{
|
||||||
|
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
|
||||||
|
: base(beatmapDifficulty)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
30
osu.Game.Rulesets.Catch/Tests/TestCaseHyperdash.cs
Normal file
30
osu.Game.Rulesets.Catch/Tests/TestCaseHyperdash.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
[Ignore("getting CI working")]
|
||||||
|
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
|
||||||
|
{
|
||||||
|
public TestCaseHyperdash()
|
||||||
|
: base(typeof(CatchRuleset))
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Beatmap CreateBeatmap()
|
||||||
|
{
|
||||||
|
var beatmap = new Beatmap();
|
||||||
|
|
||||||
|
for (int i = 0; i < 512; i++)
|
||||||
|
if (i % 5 < 3)
|
||||||
|
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 });
|
||||||
|
|
||||||
|
return beatmap;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
public class CatchPlayfield : ScrollingPlayfield
|
public class CatchPlayfield : ScrollingPlayfield
|
||||||
{
|
{
|
||||||
public static readonly float BASE_WIDTH = 512;
|
public const float BASE_WIDTH = 512;
|
||||||
|
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
private readonly Container<Drawable> content;
|
private readonly Container<Drawable> content;
|
||||||
@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.CanCatch(obj);
|
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
|
||||||
|
|
||||||
public override void Add(DrawableHitObject h)
|
public override void Add(DrawableHitObject h)
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using OpenTK;
|
using OpenTK;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.UI
|
namespace osu.Game.Rulesets.Catch.UI
|
||||||
{
|
{
|
||||||
@ -21,18 +22,18 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
{
|
{
|
||||||
public const float CATCHER_SIZE = 172;
|
public const float CATCHER_SIZE = 172;
|
||||||
|
|
||||||
private readonly Catcher catcher;
|
protected readonly Catcher MovableCatcher;
|
||||||
|
|
||||||
public Container ExplodingFruitTarget
|
public Container ExplodingFruitTarget
|
||||||
{
|
{
|
||||||
set { catcher.ExplodingFruitTarget = value; }
|
set { MovableCatcher.ExplodingFruitTarget = value; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public CatcherArea(BeatmapDifficulty difficulty = null)
|
public CatcherArea(BeatmapDifficulty difficulty = null)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = CATCHER_SIZE;
|
Height = CATCHER_SIZE;
|
||||||
Child = catcher = new Catcher(difficulty)
|
Child = MovableCatcher = new Catcher(difficulty)
|
||||||
{
|
{
|
||||||
AdditiveTarget = this,
|
AdditiveTarget = this,
|
||||||
};
|
};
|
||||||
@ -41,17 +42,17 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
|
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
|
||||||
{
|
{
|
||||||
fruit.RelativePositionAxes = Axes.None;
|
fruit.RelativePositionAxes = Axes.None;
|
||||||
fruit.Position = new Vector2(catcher.ToLocalSpace(absolutePosition).X - catcher.DrawSize.X / 2, 0);
|
fruit.Position = new Vector2(MovableCatcher.ToLocalSpace(absolutePosition).X - MovableCatcher.DrawSize.X / 2, 0);
|
||||||
|
|
||||||
fruit.Anchor = Anchor.TopCentre;
|
fruit.Anchor = Anchor.TopCentre;
|
||||||
fruit.Origin = Anchor.BottomCentre;
|
fruit.Origin = Anchor.BottomCentre;
|
||||||
fruit.Scale *= 0.7f;
|
fruit.Scale *= 0.7f;
|
||||||
fruit.LifetimeEnd = double.MaxValue;
|
fruit.LifetimeEnd = double.MaxValue;
|
||||||
|
|
||||||
catcher.Add(fruit);
|
MovableCatcher.Add(fruit);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool CanCatch(CatchHitObject obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X * Math.Abs(catcher.Scale.X) / DrawSize.X / 2;
|
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
|
||||||
|
|
||||||
public class Catcher : Container, IKeyBindingHandler<CatchAction>
|
public class Catcher : Container, IKeyBindingHandler<CatchAction>
|
||||||
{
|
{
|
||||||
@ -105,14 +106,35 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
dashing = value;
|
dashing = value;
|
||||||
|
|
||||||
if (dashing)
|
Trail |= dashing;
|
||||||
Schedule(addAdditiveSprite);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addAdditiveSprite()
|
private bool trail;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Activate or deactive the trail. Will be automatically deactivated when conditions to keep the trail displayed are no longer met.
|
||||||
|
/// </summary>
|
||||||
|
protected bool Trail
|
||||||
{
|
{
|
||||||
if (!dashing || AdditiveTarget == null) return;
|
get { return trail; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == trail) return;
|
||||||
|
|
||||||
|
trail = value;
|
||||||
|
|
||||||
|
if (Trail)
|
||||||
|
beginTrail();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void beginTrail()
|
||||||
|
{
|
||||||
|
Trail &= dashing || HyperDashing;
|
||||||
|
Trail &= AdditiveTarget != null;
|
||||||
|
|
||||||
|
if (!Trail) return;
|
||||||
|
|
||||||
var additive = createCatcherSprite();
|
var additive = createCatcherSprite();
|
||||||
|
|
||||||
@ -120,6 +142,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
additive.OriginPosition = additive.OriginPosition + new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
|
additive.OriginPosition = additive.OriginPosition + new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
|
||||||
additive.Position = Position;
|
additive.Position = Position;
|
||||||
additive.Scale = Scale;
|
additive.Scale = Scale;
|
||||||
|
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
|
||||||
additive.RelativePositionAxes = RelativePositionAxes;
|
additive.RelativePositionAxes = RelativePositionAxes;
|
||||||
additive.Blending = BlendingMode.Additive;
|
additive.Blending = BlendingMode.Additive;
|
||||||
|
|
||||||
@ -127,7 +150,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
||||||
|
|
||||||
Scheduler.AddDelayed(addAdditiveSprite, 50);
|
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
|
||||||
}
|
}
|
||||||
|
|
||||||
private Sprite createCatcherSprite() => new Sprite
|
private Sprite createCatcherSprite() => new Sprite
|
||||||
@ -138,6 +161,10 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
OriginPosition = new Vector2(-3, 10) // temporary until the sprite is aligned correctly.
|
OriginPosition = new Vector2(-3, 10) // temporary until the sprite is aligned correctly.
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Add a caught fruit to the catcher's stack.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="fruit">The fruit that was caught.</param>
|
||||||
public void Add(DrawableHitObject fruit)
|
public void Add(DrawableHitObject fruit)
|
||||||
{
|
{
|
||||||
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
|
||||||
@ -150,10 +177,80 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
caughtFruit.Add(fruit);
|
caughtFruit.Add(fruit);
|
||||||
|
|
||||||
if (((CatchHitObject)fruit.HitObject).LastInCombo)
|
var catchObject = (CatchHitObject)fruit.HitObject;
|
||||||
|
|
||||||
|
if (catchObject.LastInCombo)
|
||||||
explode();
|
explode();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Let the catcher attempt to catch a fruit.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="fruit">The fruit to catch.</param>
|
||||||
|
/// <returns>Whether the catch is possible.</returns>
|
||||||
|
public bool AttemptCatch(CatchHitObject fruit)
|
||||||
|
{
|
||||||
|
const double relative_catcher_width = CATCHER_SIZE / 2;
|
||||||
|
|
||||||
|
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
|
||||||
|
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
|
||||||
|
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
|
||||||
|
|
||||||
|
var validCatch =
|
||||||
|
catchObjectPosition >= catcherPosition - relative_catcher_width / 2 &&
|
||||||
|
catchObjectPosition <= catcherPosition + relative_catcher_width / 2;
|
||||||
|
|
||||||
|
if (validCatch && fruit.HyperDash)
|
||||||
|
{
|
||||||
|
HyperDashModifier = Math.Abs(fruit.HyperDashTarget.X - fruit.X) / Math.Abs(fruit.HyperDashTarget.StartTime - fruit.StartTime) / BASE_SPEED;
|
||||||
|
HyperDashDirection = fruit.HyperDashTarget.X - fruit.X;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
HyperDashModifier = 1;
|
||||||
|
|
||||||
|
return validCatch;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether we are hypderdashing or not.
|
||||||
|
/// </summary>
|
||||||
|
public bool HyperDashing => hyperDashModifier != 1;
|
||||||
|
|
||||||
|
private double hyperDashModifier = 1;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The direction in which hyperdash is allowed. 0 allows both directions.
|
||||||
|
/// </summary>
|
||||||
|
public double HyperDashDirection;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The speed modifier resultant from hyperdash. Will trigger hyperdash when not equal to 1.
|
||||||
|
/// </summary>
|
||||||
|
public double HyperDashModifier
|
||||||
|
{
|
||||||
|
get { return hyperDashModifier; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == hyperDashModifier) return;
|
||||||
|
hyperDashModifier = value;
|
||||||
|
|
||||||
|
const float transition_length = 180;
|
||||||
|
|
||||||
|
if (HyperDashing)
|
||||||
|
{
|
||||||
|
this.FadeColour(Color4.OrangeRed, transition_length, Easing.OutQuint);
|
||||||
|
this.FadeTo(0.2f, transition_length, Easing.OutQuint);
|
||||||
|
Trail = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
HyperDashDirection = 0;
|
||||||
|
this.FadeColour(Color4.White, transition_length, Easing.OutQuint);
|
||||||
|
this.FadeTo(1, transition_length, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public bool OnPressed(CatchAction action)
|
public bool OnPressed(CatchAction action)
|
||||||
{
|
{
|
||||||
switch (action)
|
switch (action)
|
||||||
@ -201,10 +298,15 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
if (currentDirection == 0) return;
|
if (currentDirection == 0) return;
|
||||||
|
|
||||||
|
var direction = Math.Sign(currentDirection);
|
||||||
|
|
||||||
double dashModifier = Dashing ? 1 : 0.5;
|
double dashModifier = Dashing ? 1 : 0.5;
|
||||||
|
|
||||||
Scale = new Vector2(Math.Abs(Scale.X) * Math.Sign(currentDirection), Scale.Y);
|
if (hyperDashModifier != 1 && (HyperDashDirection == 0 || direction == Math.Sign(HyperDashDirection)))
|
||||||
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
|
dashModifier = hyperDashModifier;
|
||||||
|
|
||||||
|
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
|
||||||
|
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void explode()
|
private void explode()
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
@ -21,7 +21,6 @@
|
|||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<DebugType>pdbonly</DebugType>
|
<DebugType>pdbonly</DebugType>
|
||||||
@ -67,6 +66,7 @@
|
|||||||
<Compile Include="Tests\TestCaseCatchStacker.cs" />
|
<Compile Include="Tests\TestCaseCatchStacker.cs" />
|
||||||
<Compile Include="Tests\TestCasePerformancePoints.cs" />
|
<Compile Include="Tests\TestCasePerformancePoints.cs" />
|
||||||
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
|
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
|
||||||
|
<Compile Include="Tests\TestCaseHyperdash.cs" />
|
||||||
<Compile Include="UI\CatcherArea.cs" />
|
<Compile Include="UI\CatcherArea.cs" />
|
||||||
<Compile Include="UI\CatchRulesetContainer.cs" />
|
<Compile Include="UI\CatchRulesetContainer.cs" />
|
||||||
<Compile Include="UI\CatchPlayfield.cs" />
|
<Compile Include="UI\CatchPlayfield.cs" />
|
||||||
@ -74,9 +74,6 @@
|
|||||||
<Compile Include="Mods\CatchMod.cs" />
|
<Compile Include="Mods\CatchMod.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="OpenTK.dll.config" />
|
<None Include="OpenTK.dll.config" />
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
@ -21,7 +21,6 @@
|
|||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<DebugType>pdbonly</DebugType>
|
<DebugType>pdbonly</DebugType>
|
||||||
@ -99,9 +98,6 @@
|
|||||||
<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
|
<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="OpenTK.dll.config" />
|
<None Include="OpenTK.dll.config" />
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
@ -22,7 +22,6 @@
|
|||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<DebugType>pdbonly</DebugType>
|
<DebugType>pdbonly</DebugType>
|
||||||
@ -108,9 +107,6 @@
|
|||||||
<Compile Include="Replays\OsuAutoGeneratorBase.cs" />
|
<Compile Include="Replays\OsuAutoGeneratorBase.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="OpenTK.dll.config" />
|
<None Include="OpenTK.dll.config" />
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
@ -21,7 +21,6 @@
|
|||||||
<ErrorReport>prompt</ErrorReport>
|
<ErrorReport>prompt</ErrorReport>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<DebugType>pdbonly</DebugType>
|
<DebugType>pdbonly</DebugType>
|
||||||
@ -96,9 +95,6 @@
|
|||||||
<Compile Include="Mods\TaikoMod.cs" />
|
<Compile Include="Mods\TaikoMod.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="OpenTK.dll.config" />
|
<None Include="OpenTK.dll.config" />
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
@ -19,7 +20,6 @@
|
|||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
||||||
<ConsolePause>false</ConsolePause>
|
<ConsolePause>false</ConsolePause>
|
||||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<Optimize>true</Optimize>
|
<Optimize>true</Optimize>
|
||||||
@ -45,9 +45,6 @@
|
|||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
<None Include="OpenTK.dll.config" />
|
<None Include="OpenTK.dll.config" />
|
||||||
|
13
osu.Game.props
Normal file
13
osu.Game.props
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
<!-- Contains required properties for osu!framework projects. -->
|
||||||
|
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(SolutionDir)\packages\Microsoft.Net.Compilers.2.3.2\build\Microsoft.Net.Compilers.props" Condition="Exists('$(SolutionDir)\packages\Microsoft.Net.Compilers.2.3.2\build\Microsoft.Net.Compilers.props')" />
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup Label="C#">
|
||||||
|
<LangVersion>7</LangVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup Label="License">
|
||||||
|
<None Include="..\osu.licenseheader">
|
||||||
|
<Link>osu.licenseheader</Link>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
@ -31,7 +31,7 @@ namespace osu.Game.Beatmaps
|
|||||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||||
|
|
||||||
beatmap = new AsyncLazy<Beatmap>(populateBeatmap);
|
beatmap = new AsyncLazy<Beatmap>(populateBeatmap);
|
||||||
background = new AsyncLazy<Texture>(populateBackground);
|
background = new AsyncLazy<Texture>(populateBackground, b => b == null || !b.IsDisposed);
|
||||||
track = new AsyncLazy<Track>(populateTrack);
|
track = new AsyncLazy<Track>(populateTrack);
|
||||||
waveform = new AsyncLazy<Waveform>(populateWaveform);
|
waveform = new AsyncLazy<Waveform>(populateWaveform);
|
||||||
}
|
}
|
||||||
@ -99,10 +99,11 @@ namespace osu.Game.Beatmaps
|
|||||||
if (WaveformLoaded) Waveform?.Dispose();
|
if (WaveformLoaded) Waveform?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DisposeTrack()
|
/// <summary>
|
||||||
{
|
/// Eagerly dispose of the audio track associated with this <see cref="WorkingBeatmap"/> (if any).
|
||||||
if (TrackLoaded) Track?.Dispose();
|
/// Accessing track again will load a fresh instance.
|
||||||
}
|
/// </summary>
|
||||||
|
public void RecycleTrack() => track.Recycle();
|
||||||
|
|
||||||
private void applyRateAdjustments(Track t = null)
|
private void applyRateAdjustments(Track t = null)
|
||||||
{
|
{
|
||||||
@ -114,11 +115,60 @@ namespace osu.Game.Beatmaps
|
|||||||
mod.ApplyToClock(t);
|
mod.ApplyToClock(t);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class AsyncLazy<T> : Lazy<Task<T>>
|
public class AsyncLazy<T>
|
||||||
{
|
{
|
||||||
public AsyncLazy(Func<T> valueFactory)
|
private Lazy<Task<T>> lazy;
|
||||||
: base(() => Task.Run(valueFactory))
|
private readonly Func<T> valueFactory;
|
||||||
|
private readonly Func<T, bool> stillValidFunction;
|
||||||
|
|
||||||
|
private readonly object initLock = new object();
|
||||||
|
|
||||||
|
public AsyncLazy(Func<T> valueFactory, Func<T, bool> stillValidFunction = null)
|
||||||
{
|
{
|
||||||
|
this.valueFactory = valueFactory;
|
||||||
|
this.stillValidFunction = stillValidFunction;
|
||||||
|
|
||||||
|
init();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Recycle()
|
||||||
|
{
|
||||||
|
if (!IsValueCreated) return;
|
||||||
|
|
||||||
|
(lazy.Value.Result as IDisposable)?.Dispose();
|
||||||
|
init();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsValueCreated
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
ensureValid();
|
||||||
|
return lazy.IsValueCreated;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task<T> Value
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
ensureValid();
|
||||||
|
return lazy.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ensureValid()
|
||||||
|
{
|
||||||
|
lock (initLock)
|
||||||
|
{
|
||||||
|
if (!lazy.IsValueCreated || (stillValidFunction?.Invoke(lazy.Value.Result) ?? true)) return;
|
||||||
|
init();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void init()
|
||||||
|
{
|
||||||
|
lazy = new Lazy<Task<T>>(() => Task.Run(valueFactory));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -154,7 +154,7 @@ namespace osu.Game
|
|||||||
Debug.Assert(lastBeatmap != null);
|
Debug.Assert(lastBeatmap != null);
|
||||||
Debug.Assert(lastBeatmap.Track != null);
|
Debug.Assert(lastBeatmap.Track != null);
|
||||||
|
|
||||||
lastBeatmap.DisposeTrack();
|
lastBeatmap.RecycleTrack();
|
||||||
}
|
}
|
||||||
|
|
||||||
Audio.Track.AddItem(b.Track);
|
Audio.Track.AddItem(b.Track);
|
||||||
|
@ -40,7 +40,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
timeline.RelativeChildSize = new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
|
// Todo: This should be handled more gracefully
|
||||||
|
timeline.RelativeChildSize = Beatmap.Value.Track.Length == double.PositiveInfinity ? Vector2.One : new Vector2((float)Math.Max(1, Beatmap.Value.Track.Length), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void Add(Drawable visualisation) => timeline.Add(visualisation);
|
protected void Add(Drawable visualisation) => timeline.Add(visualisation);
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
Task.Run(() =>
|
Task.Run(() =>
|
||||||
{
|
{
|
||||||
newGroups = value.Select(createGroup).ToList();
|
newGroups = value.Select(createGroup).Where(g => g != null).ToList();
|
||||||
criteria.Filter(newGroups);
|
criteria.Filter(newGroups);
|
||||||
}).ContinueWith(t =>
|
}).ContinueWith(t =>
|
||||||
{
|
{
|
||||||
@ -124,16 +124,19 @@ namespace osu.Game.Screens.Select
|
|||||||
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
||||||
var group = groups.Find(b => b.BeatmapSet.ID == set.ID);
|
var group = groups.Find(b => b.BeatmapSet.ID == set.ID);
|
||||||
|
|
||||||
if (group == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int i = groups.IndexOf(group);
|
int i = groups.IndexOf(group);
|
||||||
groups.RemoveAt(i);
|
if (i >= 0)
|
||||||
|
groups.RemoveAt(i);
|
||||||
|
|
||||||
var newGroup = createGroup(set);
|
var newGroup = createGroup(set);
|
||||||
|
|
||||||
if (newGroup != null)
|
if (newGroup != null)
|
||||||
groups.Insert(i, newGroup);
|
{
|
||||||
|
if (i >= 0)
|
||||||
|
groups.Insert(i, newGroup);
|
||||||
|
else
|
||||||
|
groups.Add(newGroup);
|
||||||
|
}
|
||||||
|
|
||||||
bool hadSelection = selectedGroup == group;
|
bool hadSelection = selectedGroup == group;
|
||||||
|
|
||||||
|
@ -263,10 +263,7 @@ namespace osu.Game.Screens.Select
|
|||||||
beatmapNoDebounce = beatmap;
|
beatmapNoDebounce = beatmap;
|
||||||
|
|
||||||
if (beatmap == null)
|
if (beatmap == null)
|
||||||
{
|
performLoad();
|
||||||
if (!Beatmap.IsDefault)
|
|
||||||
performLoad();
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID)
|
if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID)
|
||||||
|
@ -1,5 +1,6 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="14.0">
|
||||||
|
<Import Project="..\osu.Game.props" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<ProjectGuid>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</ProjectGuid>
|
<ProjectGuid>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</ProjectGuid>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
@ -61,7 +62,6 @@
|
|||||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||||
<Commandlineparameters>
|
<Commandlineparameters>
|
||||||
</Commandlineparameters>
|
</Commandlineparameters>
|
||||||
<LangVersion>6</LangVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
<DebugType>none</DebugType>
|
<DebugType>none</DebugType>
|
||||||
@ -195,9 +195,6 @@
|
|||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="..\osu.licenseheader">
|
|
||||||
<Link>osu.licenseheader</Link>
|
|
||||||
</None>
|
|
||||||
<None Include="app.config" />
|
<None Include="app.config" />
|
||||||
<None Include="OpenTK.dll.config" />
|
<None Include="OpenTK.dll.config" />
|
||||||
<None Include="osu!.res" />
|
<None Include="osu!.res" />
|
||||||
@ -283,7 +280,7 @@
|
|||||||
<DependentUpon>20171025071459_AddMissingIndexRules.cs</DependentUpon>
|
<DependentUpon>20171025071459_AddMissingIndexRules.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs" />
|
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs" />
|
||||||
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.designer.cs">
|
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs">
|
||||||
<DependentUpon>20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs</DependentUpon>
|
<DependentUpon>20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
|
<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
|
||||||
|
@ -34,6 +34,7 @@
|
|||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToAutoProperty/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToAutoProperty/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToConstant_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToConstant_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLambdaExpression/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLambdaExpression/@EntryIndexedValue">WARNING</s:String>
|
||||||
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToLocalFunction/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ConvertToStaticClass/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=DoubleNegationOperator/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=EmptyGeneralCatchClause/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||||
@ -44,13 +45,16 @@
|
|||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ForCanBeConvertedToForeach/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=ForCanBeConvertedToForeach/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InconsistentNaming/@EntryIndexedValue">ERROR</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InconsistentNaming/@EntryIndexedValue">ERROR</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InheritdocConsiderUsage/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InheritdocConsiderUsage/@EntryIndexedValue">HINT</s:String>
|
||||||
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InlineOutVariableDeclaration/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvertIf/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvertIf/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvokeAsExtensionMethod/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=InvokeAsExtensionMethod/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=JoinDeclarationAndInitializer/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=JoinDeclarationAndInitializer/@EntryIndexedValue">WARNING</s:String>
|
||||||
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=JoinNullCheckWithUsage/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeMadeStatic_002ELocal/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeMadeStatic_002ELocal/@EntryIndexedValue">DO_NOT_SHOW</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002ELocal/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBePrivate_002ELocal/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MemberCanBeProtected_002EGlobal/@EntryIndexedValue">HINT</s:String>
|
||||||
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeCastWithTypeCheck/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeConditionalExpression/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MergeSequentialChecks/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=MethodSupportsCancellation/@EntryIndexedValue">WARNING</s:String>
|
||||||
@ -149,6 +153,7 @@
|
|||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNameofExpression/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNameofExpression/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseNullPropagation/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseObjectOrCollectionInitializer/@EntryIndexedValue">WARNING</s:String>
|
||||||
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UsePatternMatching/@EntryIndexedValue">HINT</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=UseStringInterpolation/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VariableCanBeMadeConst/@EntryIndexedValue">WARNING</s:String>
|
||||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>
|
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberCallInConstructor/@EntryIndexedValue">HINT</s:String>
|
||||||
|
Loading…
Reference in New Issue
Block a user