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Add xmldoc and clean up ScoreboardTimeUtils
extension methods a touch
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@ -395,7 +395,7 @@ namespace osu.Game.Online.Leaderboards
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Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold, italics: true);
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Font = OsuFont.GetFont(size: 17, weight: FontWeight.Bold, italics: true);
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}
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}
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protected override string Format() => ScoreboardTimeUtils.FormatDate(Date, TimeSpan.FromSeconds(30));
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protected override string Format() => ScoreboardTimeUtils.FormatRelativeTime(Date, TimeSpan.FromSeconds(30));
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}
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}
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public class LeaderboardScoreStatistic
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public class LeaderboardScoreStatistic
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@ -15,6 +15,6 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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}
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}
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protected override string Format()
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protected override string Format()
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=> ScoreboardTimeUtils.FormatDate(Date, TimeSpan.FromHours(1));
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=> ScoreboardTimeUtils.FormatRelativeTime(Date, TimeSpan.FromHours(1));
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}
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}
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}
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}
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@ -10,15 +10,13 @@ namespace osu.Game.Utils
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{
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{
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public static class ScoreboardTimeUtils
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public static class ScoreboardTimeUtils
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{
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{
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public static string FormatQuantity(string template, int quantity)
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/// <summary>
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{
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/// Formats a provided date to a short relative string version for compact display.
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if (quantity <= 1)
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/// </summary>
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return $@"{quantity}{template}";
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/// <param name="time">The time to be displayed.</param>
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/// <param name="lowerCutoff">A timespan denoting the time length beneath which "now" should be displayed.</param>
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return $@"{quantity}{template}s";
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/// <returns>A short relative string representing the input time.</returns>
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}
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public static string FormatRelativeTime(DateTimeOffset time, TimeSpan lowerCutoff)
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public static string FormatDate(DateTimeOffset time, TimeSpan lowerCutoff)
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{
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{
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// web uses momentjs's custom locales to format the date for the purposes of the scoreboard.
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// web uses momentjs's custom locales to format the date for the purposes of the scoreboard.
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// this is intended to be a best-effort, more legible approximation of that.
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// this is intended to be a best-effort, more legible approximation of that.
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@ -36,23 +34,23 @@ namespace osu.Game.Utils
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return CommonStrings.TimeNow.ToString();
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return CommonStrings.TimeNow.ToString();
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if (span.TotalMinutes < 1)
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if (span.TotalMinutes < 1)
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return FormatQuantity("sec", (int)span.TotalSeconds);
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return formatQuantity("sec", (int)span.TotalSeconds);
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if (span.TotalHours < 1)
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if (span.TotalHours < 1)
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return FormatQuantity("min", (int)span.TotalMinutes);
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return formatQuantity("min", (int)span.TotalMinutes);
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if (span.TotalDays < 1)
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if (span.TotalDays < 1)
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return FormatQuantity("hr", (int)span.TotalHours);
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return formatQuantity("hr", (int)span.TotalHours);
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// this is where this gets more complicated because of how the calendar works.
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// this is where this gets more complicated because of how the calendar works.
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// since there's no `TotalMonths` / `TotalYears`, we have to iteratively add months/years
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// since there's no `TotalMonths` / `TotalYears`, we have to iteratively add months/years
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// and test against cutoff dates to determine how many months/years to show.
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// and test against cutoff dates to determine how many months/years to show.
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if (time > now.AddMonths(-1))
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if (time > now.AddMonths(-1))
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return FormatQuantity("dy", (int)span.TotalDays);
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return formatQuantity("dy", (int)span.TotalDays);
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for (int months = 1; months <= 11; ++months)
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for (int months = 1; months <= 11; ++months)
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{
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{
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if (time > now.AddMonths(-(months + 1)))
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if (time > now.AddMonths(-(months + 1)))
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return FormatQuantity("mo", months);
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return formatQuantity("mo", months);
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}
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}
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int years = 1;
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int years = 1;
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@ -60,9 +58,17 @@ namespace osu.Game.Utils
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while (years < 20 && time <= now.AddYears(-(years + 1)))
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while (years < 20 && time <= now.AddYears(-(years + 1)))
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years += 1;
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years += 1;
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if (years < 20)
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if (years < 20)
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return FormatQuantity("yr", years);
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return formatQuantity("yr", years);
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return "never";
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return "never";
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}
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}
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private static string formatQuantity(string template, int quantity)
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{
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if (quantity <= 1)
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return $@"{quantity}{template}";
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return $@"{quantity}{template}s";
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}
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}
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}
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}
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}
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