From 792a3ac469f758f37df40177a90599082ad859b4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 6 Mar 2018 00:10:53 +0900 Subject: [PATCH] SkipButton -> SkipOverlay --- osu.Game.Tests/Visual/TestCaseSkipButton.cs | 2 +- osu.Game/Screens/Play/Player.cs | 2 +- osu.Game/Screens/Play/{SkipButton.cs => SkipOverlay.cs} | 4 ++-- osu.Game/osu.Game.csproj | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) rename osu.Game/Screens/Play/{SkipButton.cs => SkipOverlay.cs} (95%) diff --git a/osu.Game.Tests/Visual/TestCaseSkipButton.cs b/osu.Game.Tests/Visual/TestCaseSkipButton.cs index a4d2019cd7..df94d5147f 100644 --- a/osu.Game.Tests/Visual/TestCaseSkipButton.cs +++ b/osu.Game.Tests/Visual/TestCaseSkipButton.cs @@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual { base.LoadComplete(); - Add(new SkipButton(Clock.CurrentTime + 5000)); + Add(new SkipOverlay(Clock.CurrentTime + 5000)); } } } diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index ad803ebc44..7f8881f463 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -183,7 +183,7 @@ namespace osu.Game.Screens.Play Alpha = 0, }, RulesetContainer, - new SkipButton(firstObjectTime) + new SkipOverlay(firstObjectTime) { Clock = Clock, // skip button doesn't want to use the audio clock directly ProcessCustomClock = false, diff --git a/osu.Game/Screens/Play/SkipButton.cs b/osu.Game/Screens/Play/SkipOverlay.cs similarity index 95% rename from osu.Game/Screens/Play/SkipButton.cs rename to osu.Game/Screens/Play/SkipOverlay.cs index c77061e5d9..5418a6c416 100644 --- a/osu.Game/Screens/Play/SkipButton.cs +++ b/osu.Game/Screens/Play/SkipOverlay.cs @@ -21,7 +21,7 @@ using osu.Game.Input.Bindings; namespace osu.Game.Screens.Play { - public class SkipButton : OverlayContainer, IKeyBindingHandler + public class SkipOverlay : OverlayContainer, IKeyBindingHandler { private readonly double startTime; @@ -38,7 +38,7 @@ namespace osu.Game.Screens.Play protected override bool BlockPassThroughMouse => fadeContainer.IsHovered; - public SkipButton(double startTime) + public SkipOverlay(double startTime) { this.startTime = startTime; diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 37e304d62d..406e251899 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -801,7 +801,7 @@ - +