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Move ConfigManager registration/dependency injection to RulesetContainer
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@ -9,10 +9,7 @@ using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Platform;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.Mania.Configuration;
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namespace osu.Game.Rulesets.Mania
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{
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@ -157,7 +154,5 @@ namespace osu.Game.Rulesets.Mania
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}
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public override string GetVariantName(int variant) => $"{variant}K";
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protected override IRulesetConfigManager CreateConfigManager(Storage storage) => new ManiaConfigManager(this, storage);
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}
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}
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@ -9,9 +9,12 @@ using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.MathUtils;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.Mania.Beatmaps;
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using osu.Game.Rulesets.Mania.Configuration;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Replays;
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@ -98,5 +101,7 @@ namespace osu.Game.Rulesets.Mania.UI
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protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(1, 0.8f);
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protected override FramedReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay, this);
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protected override IRulesetConfigManager CreateConfig(Ruleset ruleset, Storage storage) => new ManiaConfigManager(ruleset, storage);
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}
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}
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@ -71,6 +71,7 @@ namespace osu.Game
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private OsuScreen screenStack;
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private VolumeControl volume;
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private OnScreenDisplay onscreenDisplay;
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private Bindable<int> configRuleset;
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public Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
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@ -195,7 +196,7 @@ namespace osu.Game
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}, overlayContent.Add);
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loadComponentSingleFile(volume = new VolumeControl(), Add);
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loadComponentSingleFile(new OnScreenDisplay(), Add);
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loadComponentSingleFile(onscreenDisplay = new OnScreenDisplay(), Add);
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//overlay elements
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loadComponentSingleFile(direct = new DirectOverlay { Depth = -1 }, mainContent.Add);
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@ -232,6 +233,7 @@ namespace osu.Game
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forwardLoggedErrorsToNotifications();
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dependencies.Cache(settings);
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dependencies.Cache(onscreenDisplay);
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dependencies.Cache(social);
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dependencies.Cache(direct);
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dependencies.Cache(chat);
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@ -6,11 +6,9 @@ using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Scoring;
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@ -91,19 +89,6 @@ namespace osu.Game.Rulesets
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/// <returns>A descriptive name of the variant.</returns>
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public virtual string GetVariantName(int variant) => string.Empty;
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private static readonly Dictionary<Type, IRulesetConfigManager> config_manager_cache = new Dictionary<Type, IRulesetConfigManager>();
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public IRulesetConfigManager GetConfigManager(Storage storage)
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{
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if (config_manager_cache.TryGetValue(GetType(), out var existing))
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return existing;
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return config_manager_cache[GetType()] = CreateConfigManager(storage);
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}
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/// <summary>
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/// The <see cref="ConfigManager{T}"/> that is used for settings specific to this <see cref="Ruleset"/>.
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/// </summary>
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protected virtual IRulesetConfigManager CreateConfigManager(Storage storage) => null;
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/// <summary>
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/// Create a ruleset info based on this ruleset.
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/// </summary>
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@ -15,6 +15,9 @@ using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Input;
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using osu.Framework.Platform;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using OpenTK;
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@ -64,6 +67,13 @@ namespace osu.Game.Rulesets.UI
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protected readonly Ruleset Ruleset;
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private IRulesetConfigManager rulesetConfig;
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
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=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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/// <summary>
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/// A visual representation of a <see cref="Rulesets.Ruleset"/>.
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/// </summary>
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@ -76,6 +86,26 @@ namespace osu.Game.Rulesets.UI
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Cursor = CreateCursor();
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}
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[BackgroundDependencyLoader]
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private void load(Storage storage, OnScreenDisplay onScreenDisplay)
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{
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rulesetConfig = getConfig(storage);
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if (rulesetConfig != null)
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{
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dependencies.Cache(rulesetConfig);
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onScreenDisplay?.Register(rulesetConfig);
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}
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}
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private static readonly Dictionary<Type, IRulesetConfigManager> config_cache = new Dictionary<Type, IRulesetConfigManager>();
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private IRulesetConfigManager getConfig(Storage storage)
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{
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if (config_cache.TryGetValue(GetType(), out var existing))
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return existing;
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return config_cache[GetType()] = CreateConfig(Ruleset, storage);
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}
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public abstract ScoreProcessor CreateScoreProcessor();
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/// <summary>
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@ -107,11 +137,19 @@ namespace osu.Game.Rulesets.UI
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/// </summary>
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protected virtual CursorContainer CreateCursor() => null;
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protected virtual IRulesetConfigManager CreateConfig(Ruleset ruleset, Storage storage) => null;
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/// <summary>
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/// Creates a Playfield.
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/// </summary>
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/// <returns>The Playfield.</returns>
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protected abstract Playfield CreatePlayfield();
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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rulesetConfig.Save();
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}
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}
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/// <summary>
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@ -24,7 +24,6 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Ranking;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Platform;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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@ -89,13 +88,8 @@ namespace osu.Game.Screens.Play
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private bool loadedSuccessfully => RulesetContainer?.Objects.Any() == true;
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private DependencyContainer dependencies;
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protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
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=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, OsuConfigManager config, APIAccess api, Storage storage)
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private void load(AudioManager audio, OsuConfigManager config, APIAccess api)
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{
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this.api = api;
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@ -135,10 +129,6 @@ namespace osu.Game.Screens.Play
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if (!RulesetContainer.Objects.Any())
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throw new InvalidOperationException("Beatmap contains no hit objects!");
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var rulesetConfig = rulesetInstance.GetConfigManager(storage);
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if (rulesetConfig != null)
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dependencies.Cache(rulesetConfig);
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}
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catch (Exception e)
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{
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