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Update test debug output to test second scenario
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@ -788,7 +788,7 @@ namespace osu.Game.Online.Multiplayer
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try
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{
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indexOf = Room.Playlist.IndexOf(Room.Playlist.Single(existing => existing.ID == item.ID));
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indexOf = APIRoom!.Playlist.IndexOf(APIRoom.Playlist.Single(existing => existing.ID == item.ID));
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Room.Playlist[indexOf] = item;
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}
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catch
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