1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 10:12:54 +08:00

Merge branch 'master' into remove-stupid-weak-reference-bindable-events

This commit is contained in:
Dean Herbert 2021-11-08 13:35:49 +09:00 committed by GitHub
commit 78aef9ce86
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
249 changed files with 1366 additions and 1186 deletions

View File

@ -3,10 +3,10 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.EmptyFreeform.Replays; using osu.Game.Rulesets.EmptyFreeform.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.EmptyFreeform.Mods namespace osu.Game.Rulesets.EmptyFreeform.Mods
{ {
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.EmptyFreeform.Mods
{ {
ScoreInfo = new ScoreInfo ScoreInfo = new ScoreInfo
{ {
User = new User { Username = "sample" }, User = new APIUser { Username = "sample" },
}, },
Replay = new EmptyFreeformAutoGenerator(beatmap).Generate(), Replay = new EmptyFreeformAutoGenerator(beatmap).Generate(),
}; };

View File

@ -3,10 +3,10 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Pippidon.Replays; using osu.Game.Rulesets.Pippidon.Replays;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Pippidon.Mods namespace osu.Game.Rulesets.Pippidon.Mods
{ {
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Pippidon.Mods
{ {
ScoreInfo = new ScoreInfo ScoreInfo = new ScoreInfo
{ {
User = new User { Username = "sample" }, User = new APIUser { Username = "sample" },
}, },
Replay = new PippidonAutoGenerator(beatmap).Generate(), Replay = new PippidonAutoGenerator(beatmap).Generate(),
}; };

View File

@ -5,8 +5,8 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.EmptyScrolling.Replays; using osu.Game.Rulesets.EmptyScrolling.Replays;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Rulesets.EmptyScrolling.Mods namespace osu.Game.Rulesets.EmptyScrolling.Mods
{ {
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.EmptyScrolling.Mods
{ {
ScoreInfo = new ScoreInfo ScoreInfo = new ScoreInfo
{ {
User = new User { Username = "sample" }, User = new APIUser { Username = "sample" },
}, },
Replay = new EmptyScrollingAutoGenerator(beatmap).Generate(), Replay = new EmptyScrollingAutoGenerator(beatmap).Generate(),
}; };

View File

@ -3,10 +3,10 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Pippidon.Replays; using osu.Game.Rulesets.Pippidon.Replays;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Pippidon.Mods namespace osu.Game.Rulesets.Pippidon.Mods
{ {
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Pippidon.Mods
{ {
ScoreInfo = new ScoreInfo ScoreInfo = new ScoreInfo
{ {
User = new User { Username = "sample" }, User = new APIUser { Username = "sample" },
}, },
Replay = new PippidonAutoGenerator(beatmap).Generate(), Replay = new PippidonAutoGenerator(beatmap).Generate(),
}; };

View File

@ -52,7 +52,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.1026.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1104.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2021.1106.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

View File

@ -11,10 +11,10 @@ using osu.Framework.Graphics;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users; using osu.Game.Users;
using LogLevel = osu.Framework.Logging.LogLevel; using LogLevel = osu.Framework.Logging.LogLevel;
using User = osu.Game.Users.User;
namespace osu.Desktop namespace osu.Desktop
{ {
@ -27,7 +27,7 @@ namespace osu.Desktop
[Resolved] [Resolved]
private IBindable<RulesetInfo> ruleset { get; set; } private IBindable<RulesetInfo> ruleset { get; set; }
private IBindable<User> user; private IBindable<APIUser> user;
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>(); private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>(); private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();

View File

@ -3,10 +3,10 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "osu!salad" } },
Replay = new CatchAutoGenerator(beatmap).Generate(), Replay = new CatchAutoGenerator(beatmap).Generate(),
}; };
} }

View File

@ -3,11 +3,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays; using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Catch.Mods namespace osu.Game.Rulesets.Catch.Mods
{ {
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.Mods
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!salad" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "osu!salad" } },
Replay = new CatchAutoGenerator(beatmap).Generate(), Replay = new CatchAutoGenerator(beatmap).Generate(),
}; };
} }

View File

@ -3,11 +3,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!topus" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "osu!topus" } },
Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(), Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
}; };
} }

View File

@ -3,12 +3,12 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Mania.Mods namespace osu.Game.Rulesets.Mania.Mods
{ {
@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Mania.Mods
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "osu!topus" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "osu!topus" } },
Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(), Replay = new ManiaAutoGenerator((ManiaBeatmap)beatmap).Generate(),
}; };
} }

View File

@ -86,20 +86,18 @@ namespace osu.Game.Rulesets.Mania.Skinning.Default
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
InternalChild = foregroundBuffer = new BufferedContainer InternalChild = foregroundBuffer = new BufferedContainer(cachedFrameBuffer: true)
{ {
Blending = BlendingParameters.Additive, Blending = BlendingParameters.Additive,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
Children = new Drawable[] Children = new Drawable[]
{ {
new Box { RelativeSizeAxes = Axes.Both }, new Box { RelativeSizeAxes = Axes.Both },
subtractionBuffer = new BufferedContainer subtractionBuffer = new BufferedContainer(cachedFrameBuffer: true)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
// This is needed because we're blending with another object // This is needed because we're blending with another object
BackgroundColour = Color4.White.Opacity(0), BackgroundColour = Color4.White.Opacity(0),
CacheDrawnFrameBuffer = true,
// The 'hole' is achieved by subtracting the result of this container with the parent // The 'hole' is achieved by subtracting the result of this container with the parent
Blending = new BlendingParameters { AlphaEquation = BlendingEquation.ReverseSubtract }, Blending = new BlendingParameters { AlphaEquation = BlendingEquation.ReverseSubtract },
Child = subtractionLayer = new CircularContainer Child = subtractionLayer = new CircularContainer

View File

@ -15,13 +15,13 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu"; protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase(6.5295339534769958d, "diffcalc-test")] [TestCase(6.6975550434910005d, "diffcalc-test")]
[TestCase(1.1514260533755143d, "zero-length-sliders")] [TestCase(1.4670676815251105d, "zero-length-sliders")]
public void Test(double expected, string name) public void Test(double expected, string name)
=> base.Test(expected, name); => base.Test(expected, name);
[TestCase(9.047752485219954d, "diffcalc-test")] [TestCase(8.9389769779826267d, "diffcalc-test")]
[TestCase(1.3985711787077566d, "zero-length-sliders")] [TestCase(1.7786917985891204d, "zero-length-sliders")]
public void TestClockRateAdjusted(double expected, string name) public void TestClockRateAdjusted(double expected, string name)
=> Test(expected, name, new OsuModDoubleTime()); => Test(expected, name, new OsuModDoubleTime());

View File

@ -4,6 +4,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Replays; using osu.Game.Replays;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Rulesets.Osu.Beatmaps;
@ -14,7 +15,6 @@ using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "Autoplay" } },
Replay = new MissingAutoGenerator(beatmap, mods).Generate() Replay = new MissingAutoGenerator(beatmap, mods).Generate()
}; };
} }

View File

@ -54,7 +54,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty
if (mods.Any(h => h is OsuModRelax)) if (mods.Any(h => h is OsuModRelax))
{ {
effectiveMissCount += countOk + countMeh; // As we're adding Oks and Mehs to an approximated number of combo breaks the result can be higher than total hits in specific scenarios (which breaks some calculations) so we need to clamp it.
effectiveMissCount = Math.Min(effectiveMissCount + countOk + countMeh, totalHits);
multiplier *= 0.6; multiplier *= 0.6;
} }
@ -109,13 +111,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double approachRateFactor = 0.0; double approachRateFactor = 0.0;
if (Attributes.ApproachRate > 10.33) if (Attributes.ApproachRate > 10.33)
approachRateFactor = Attributes.ApproachRate - 10.33; approachRateFactor = 0.3 * (Attributes.ApproachRate - 10.33);
else if (Attributes.ApproachRate < 8.0) else if (Attributes.ApproachRate < 8.0)
approachRateFactor = 0.025 * (8.0 - Attributes.ApproachRate); approachRateFactor = 0.1 * (8.0 - Attributes.ApproachRate);
double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400)))); aimValue *= 1.0 + approachRateFactor * lengthBonus; // Buff for longer maps with high AR.
double approachRateBonus = 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
if (mods.Any(m => m is OsuModBlinds)) if (mods.Any(m => m is OsuModBlinds))
aimValue *= 1.3 + (totalHits * (0.0016 / (1 + 2 * effectiveMissCount)) * Math.Pow(accuracy, 16)) * (1 - 0.003 * Attributes.DrainRate * Attributes.DrainRate); aimValue *= 1.3 + (totalHits * (0.0016 / (1 + 2 * effectiveMissCount)) * Math.Pow(accuracy, 16)) * (1 - 0.003 * Attributes.DrainRate * Attributes.DrainRate);
@ -125,10 +125,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
aimValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate); aimValue *= 1.0 + 0.04 * (12.0 - Attributes.ApproachRate);
} }
aimValue *= approachRateBonus; aimValue *= accuracy;
// Scale the aim value with accuracy _slightly_.
aimValue *= 0.5 + accuracy / 2.0;
// It is important to also consider accuracy difficulty when doing that. // It is important to also consider accuracy difficulty when doing that.
aimValue *= 0.98 + Math.Pow(Attributes.OverallDifficulty, 2) / 2500; aimValue *= 0.98 + Math.Pow(Attributes.OverallDifficulty, 2) / 2500;
@ -154,11 +151,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty
double approachRateFactor = 0.0; double approachRateFactor = 0.0;
if (Attributes.ApproachRate > 10.33) if (Attributes.ApproachRate > 10.33)
approachRateFactor = Attributes.ApproachRate - 10.33; approachRateFactor = 0.3 * (Attributes.ApproachRate - 10.33);
double approachRateTotalHitsFactor = 1.0 / (1.0 + Math.Exp(-(0.007 * (totalHits - 400)))); speedValue *= 1.0 + approachRateFactor * lengthBonus; // Buff for longer maps with high AR.
speedValue *= 1.0 + (0.03 + 0.37 * approachRateTotalHitsFactor) * approachRateFactor;
if (mods.Any(m => m is OsuModBlinds)) if (mods.Any(m => m is OsuModBlinds))
{ {
@ -255,7 +250,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
private int calculateEffectiveMissCount() private int calculateEffectiveMissCount()
{ {
// guess the number of misses + slider breaks from combo // Guess the number of misses + slider breaks from combo
double comboBasedMissCount = 0.0; double comboBasedMissCount = 0.0;
if (Attributes.SliderCount > 0) if (Attributes.SliderCount > 0)
@ -265,7 +260,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo); comboBasedMissCount = fullComboThreshold / Math.Max(1.0, scoreMaxCombo);
} }
// we're clamping misscount because since its derived from combo it can be higher than total hits and that breaks some calculations // Clamp misscount since it's derived from combo and can be higher than total hits and that breaks some calculations
comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits); comboBasedMissCount = Math.Min(comboBasedMissCount, totalHits);
return Math.Max(countMiss, (int)Math.Floor(comboBasedMissCount)); return Math.Max(countMiss, (int)Math.Floor(comboBasedMissCount));

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Linq;
using osu.Game.Rulesets.Difficulty.Preprocessing; using osu.Game.Rulesets.Difficulty.Preprocessing;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -14,6 +13,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
{ {
private const int normalized_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths. private const int normalized_radius = 50; // Change radius to 50 to make 100 the diameter. Easier for mental maths.
private const int min_delta_time = 25; private const int min_delta_time = 25;
private const float maximum_slider_radius = normalized_radius * 2.4f;
private const float assumed_slider_radius = normalized_radius * 1.65f;
protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject; protected new OsuHitObject BaseObject => (OsuHitObject)base.BaseObject;
@ -89,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
if (lastObject is Slider lastSlider) if (lastObject is Slider lastSlider)
{ {
computeSliderCursorPosition(lastSlider); computeSliderCursorPosition(lastSlider);
TravelDistance = lastSlider.LazyTravelDistance * scalingFactor; TravelDistance = lastSlider.LazyTravelDistance;
TravelTime = Math.Max(lastSlider.LazyTravelTime / clockRate, min_delta_time); TravelTime = Math.Max(lastSlider.LazyTravelTime / clockRate, min_delta_time);
MovementTime = Math.Max(StrainTime - TravelTime, min_delta_time); MovementTime = Math.Max(StrainTime - TravelTime, min_delta_time);
@ -99,7 +100,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
// For hitobjects which continue in the direction of the slider, the player will normally follow through the slider, // For hitobjects which continue in the direction of the slider, the player will normally follow through the slider,
// such that they're not jumping from the lazy position but rather from very close to (or the end of) the slider. // such that they're not jumping from the lazy position but rather from very close to (or the end of) the slider.
// In such cases, a leniency is applied by also considering the jump distance from the tail of the slider, and taking the minimum jump distance. // In such cases, a leniency is applied by also considering the jump distance from the tail of the slider, and taking the minimum jump distance.
MovementDistance = Math.Min(JumpDistance, tailJumpDistance); // Additional distance is removed based on position of jump relative to slider follow circle radius.
// JumpDistance is the leniency distance beyond the assumed_slider_radius. tailJumpDistance is maximum_slider_radius since the full distance of radial leniency is still possible.
MovementDistance = Math.Max(0, Math.Min(JumpDistance - (maximum_slider_radius - assumed_slider_radius), tailJumpDistance - maximum_slider_radius));
} }
else else
{ {
@ -126,37 +129,60 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Preprocessing
if (slider.LazyEndPosition != null) if (slider.LazyEndPosition != null)
return; return;
slider.LazyEndPosition = slider.StackedPosition; slider.LazyTravelTime = slider.NestedHitObjects[^1].StartTime - slider.StartTime;
float followCircleRadius = (float)(slider.Radius * 2.4); double endTimeMin = slider.LazyTravelTime / slider.SpanDuration;
var computeVertex = new Action<double>(t => if (endTimeMin % 2 >= 1)
endTimeMin = 1 - endTimeMin % 1;
else
endTimeMin %= 1;
slider.LazyEndPosition = slider.StackedPosition + slider.Path.PositionAt(endTimeMin); // temporary lazy end position until a real result can be derived.
var currCursorPosition = slider.StackedPosition;
double scalingFactor = normalized_radius / slider.Radius; // lazySliderDistance is coded to be sensitive to scaling, this makes the maths easier with the thresholds being used.
for (int i = 1; i < slider.NestedHitObjects.Count; i++)
{ {
double progress = (t - slider.StartTime) / slider.SpanDuration; var currMovementObj = (OsuHitObject)slider.NestedHitObjects[i];
if (progress % 2 >= 1)
progress = 1 - progress % 1;
else
progress %= 1;
// ReSharper disable once PossibleInvalidOperationException (bugged in current r# version) Vector2 currMovement = Vector2.Subtract(currMovementObj.StackedPosition, currCursorPosition);
var diff = slider.StackedPosition + slider.Path.PositionAt(progress) - slider.LazyEndPosition.Value; double currMovementLength = scalingFactor * currMovement.Length;
float dist = diff.Length;
slider.LazyTravelTime = t - slider.StartTime; // Amount of movement required so that the cursor position needs to be updated.
double requiredMovement = assumed_slider_radius;
if (dist > followCircleRadius) if (i == slider.NestedHitObjects.Count - 1)
{ {
// The cursor would be outside the follow circle, we need to move it // The end of a slider has special aim rules due to the relaxed time constraint on position.
diff.Normalize(); // Obtain direction of diff // There is both a lazy end position as well as the actual end slider position. We assume the player takes the simpler movement.
dist -= followCircleRadius; // For sliders that are circular, the lazy end position may actually be farther away than the sliders true end.
slider.LazyEndPosition += diff * dist; // This code is designed to prevent buffing situations where lazy end is actually a less efficient movement.
slider.LazyTravelDistance += dist; Vector2 lazyMovement = Vector2.Subtract((Vector2)slider.LazyEndPosition, currCursorPosition);
}
});
// Skip the head circle if (lazyMovement.Length < currMovement.Length)
var scoringTimes = slider.NestedHitObjects.Skip(1).Select(t => t.StartTime); currMovement = lazyMovement;
foreach (double time in scoringTimes)
computeVertex(time); currMovementLength = scalingFactor * currMovement.Length;
}
else if (currMovementObj is SliderRepeat)
{
// For a slider repeat, assume a tighter movement threshold to better assess repeat sliders.
requiredMovement = normalized_radius;
}
if (currMovementLength > requiredMovement)
{
// this finds the positional delta from the required radius and the current position, and updates the currCursorPosition accordingly, as well as rewarding distance.
currCursorPosition = Vector2.Add(currCursorPosition, Vector2.Multiply(currMovement, (float)((currMovementLength - requiredMovement) / currMovementLength)));
currMovementLength *= (currMovementLength - requiredMovement) / currMovementLength;
slider.LazyTravelDistance += (float)currMovementLength;
}
if (i == slider.NestedHitObjects.Count - 1)
slider.LazyEndPosition = currCursorPosition;
}
slider.LazyTravelDistance *= (float)Math.Pow(1 + slider.RepeatCount / 2.5, 1.0 / 2.5); // Bonus for repeat sliders until a better per nested object strain system can be achieved.
} }
private Vector2 getEndCursorPosition(OsuHitObject hitObject) private Vector2 getEndCursorPosition(OsuHitObject hitObject)

View File

@ -23,8 +23,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
private const double wide_angle_multiplier = 1.5; private const double wide_angle_multiplier = 1.5;
private const double acute_angle_multiplier = 2.0; private const double acute_angle_multiplier = 2.0;
private const double slider_multiplier = 1.5;
private const double velocity_change_multiplier = 0.75;
private double currentStrain = 1; private double currentStrain;
private double skillMultiplier => 23.25; private double skillMultiplier => 23.25;
private double strainDecayBase => 0.15; private double strainDecayBase => 0.15;
@ -61,7 +63,11 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
prevVelocity = Math.Max(prevVelocity, movementVelocity + travelVelocity); prevVelocity = Math.Max(prevVelocity, movementVelocity + travelVelocity);
} }
double angleBonus = 0; double wideAngleBonus = 0;
double acuteAngleBonus = 0;
double sliderBonus = 0;
double velocityChangeBonus = 0;
double aimStrain = currVelocity; // Start strain with regular velocity. double aimStrain = currVelocity; // Start strain with regular velocity.
if (Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime) < 1.25 * Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime)) // If rhythms are the same. if (Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime) < 1.25 * Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime)) // If rhythms are the same.
@ -73,10 +79,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
double lastLastAngle = osuLastLastObj.Angle.Value; double lastLastAngle = osuLastLastObj.Angle.Value;
// Rewarding angles, take the smaller velocity as base. // Rewarding angles, take the smaller velocity as base.
angleBonus = Math.Min(currVelocity, prevVelocity); double angleBonus = Math.Min(currVelocity, prevVelocity);
double wideAngleBonus = calcWideAngleBonus(currAngle); wideAngleBonus = calcWideAngleBonus(currAngle);
double acuteAngleBonus = calcAcuteAngleBonus(currAngle); acuteAngleBonus = calcAcuteAngleBonus(currAngle);
if (osuCurrObj.StrainTime > 100) // Only buff deltaTime exceeding 300 bpm 1/2. if (osuCurrObj.StrainTime > 100) // Only buff deltaTime exceeding 300 bpm 1/2.
acuteAngleBonus = 0; acuteAngleBonus = 0;
@ -88,14 +94,48 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
* Math.Pow(Math.Sin(Math.PI / 2 * (Math.Clamp(osuCurrObj.JumpDistance, 50, 100) - 50) / 50), 2); // Buff distance exceeding 50 (radius) up to 100 (diameter). * Math.Pow(Math.Sin(Math.PI / 2 * (Math.Clamp(osuCurrObj.JumpDistance, 50, 100) - 50) / 50), 2); // Buff distance exceeding 50 (radius) up to 100 (diameter).
} }
wideAngleBonus *= angleBonus * (1 - Math.Min(wideAngleBonus, Math.Pow(calcWideAngleBonus(lastAngle), 3))); // Penalize wide angles if they're repeated, reducing the penalty as the lastAngle gets more acute. // Penalize wide angles if they're repeated, reducing the penalty as the lastAngle gets more acute.
acuteAngleBonus *= 0.5 + 0.5 * (1 - Math.Min(acuteAngleBonus, Math.Pow(calcAcuteAngleBonus(lastLastAngle), 3))); // Penalize acute angles if they're repeated, reducing the penalty as the lastLastAngle gets more obtuse. wideAngleBonus *= angleBonus * (1 - Math.Min(wideAngleBonus, Math.Pow(calcWideAngleBonus(lastAngle), 3)));
// Penalize acute angles if they're repeated, reducing the penalty as the lastLastAngle gets more obtuse.
angleBonus = acuteAngleBonus * acute_angle_multiplier + wideAngleBonus * wide_angle_multiplier; // add the angle buffs together. acuteAngleBonus *= 0.5 + 0.5 * (1 - Math.Min(acuteAngleBonus, Math.Pow(calcAcuteAngleBonus(lastLastAngle), 3)));
} }
} }
aimStrain += angleBonus; // Add in angle bonus. if (Math.Max(prevVelocity, currVelocity) != 0)
{
// We want to use the average velocity over the whole object when awarding differences, not the individual jump and slider path velocities.
prevVelocity = (osuLastObj.JumpDistance + osuLastObj.TravelDistance) / osuLastObj.StrainTime;
currVelocity = (osuCurrObj.JumpDistance + osuCurrObj.TravelDistance) / osuCurrObj.StrainTime;
// Scale with ratio of difference compared to 0.5 * max dist.
double distRatio = Math.Pow(Math.Sin(Math.PI / 2 * Math.Abs(prevVelocity - currVelocity) / Math.Max(prevVelocity, currVelocity)), 2);
// Reward for % distance up to 125 / strainTime for overlaps where velocity is still changing.
double overlapVelocityBuff = Math.Min(125 / Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime), Math.Abs(prevVelocity - currVelocity));
// Reward for % distance slowed down compared to previous, paying attention to not award overlap
double nonOverlapVelocityBuff = Math.Abs(prevVelocity - currVelocity)
// do not award overlap
* Math.Pow(Math.Sin(Math.PI / 2 * Math.Min(1, Math.Min(osuCurrObj.JumpDistance, osuLastObj.JumpDistance) / 100)), 2);
// Choose the largest bonus, multiplied by ratio.
velocityChangeBonus = Math.Max(overlapVelocityBuff, nonOverlapVelocityBuff) * distRatio;
// Penalize for rhythm changes.
velocityChangeBonus *= Math.Pow(Math.Min(osuCurrObj.StrainTime, osuLastObj.StrainTime) / Math.Max(osuCurrObj.StrainTime, osuLastObj.StrainTime), 2);
}
if (osuCurrObj.TravelTime != 0)
{
// Reward sliders based on velocity.
sliderBonus = osuCurrObj.TravelDistance / osuCurrObj.TravelTime;
}
// Add in acute angle bonus or wide angle bonus + velocity change bonus, whichever is larger.
aimStrain += Math.Max(acuteAngleBonus * acute_angle_multiplier, wideAngleBonus * wide_angle_multiplier + velocityChangeBonus * velocity_change_multiplier);
// Add in additional slider velocity bonus.
aimStrain += sliderBonus * slider_multiplier;
return aimStrain; return aimStrain;
} }

View File

@ -23,7 +23,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
private double strainDecayBase => 0.15; private double strainDecayBase => 0.15;
protected override double DecayWeight => 1.0; protected override double DecayWeight => 1.0;
protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations. protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations.
private double currentStrain = 1;
private double currentStrain;
private double strainValueOf(DifficultyHitObject current) private double strainValueOf(DifficultyHitObject current)
{ {

View File

@ -24,8 +24,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
private double skillMultiplier => 1375; private double skillMultiplier => 1375;
private double strainDecayBase => 0.3; private double strainDecayBase => 0.3;
private double currentStrain = 1; private double currentStrain;
private double currentRhythm = 1; private double currentRhythm;
protected override int ReducedSectionCount => 5; protected override int ReducedSectionCount => 5;
protected override double DifficultyMultiplier => 1.04; protected override double DifficultyMultiplier => 1.04;

View File

@ -5,10 +5,10 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "Autoplay" } },
Replay = new OsuAutoGenerator(beatmap, mods).Generate() Replay = new OsuAutoGenerator(beatmap, mods).Generate()
}; };
} }

View File

@ -5,11 +5,11 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Osu.Mods namespace osu.Game.Rulesets.Osu.Mods
{ {
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Mods
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "Autoplay" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "Autoplay" } },
Replay = new OsuAutoGenerator(beatmap, mods).Generate() Replay = new OsuAutoGenerator(beatmap, mods).Generate()
}; };
} }

View File

@ -136,10 +136,9 @@ namespace osu.Game.Rulesets.Osu.Statistics
} }
} }
}, },
bufferedGrid = new BufferedContainer bufferedGrid = new BufferedContainer(cachedFrameBuffer: true)
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
BackgroundColour = Color4Extensions.FromHex("#202624").Opacity(0), BackgroundColour = Color4Extensions.FromHex("#202624").Opacity(0),
Child = pointGrid = new GridContainer Child = pointGrid = new GridContainer
{ {

View File

@ -3,10 +3,10 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Replays; using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Taiko.Mods namespace osu.Game.Rulesets.Taiko.Mods
{ {
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "mekkadosu!" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "mekkadosu!" } },
Replay = new TaikoAutoGenerator(beatmap).Generate(), Replay = new TaikoAutoGenerator(beatmap).Generate(),
}; };
} }

View File

@ -3,11 +3,11 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Replays; using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Rulesets.Taiko.Mods namespace osu.Game.Rulesets.Taiko.Mods
{ {
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Taiko.Mods
{ {
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{ {
ScoreInfo = new ScoreInfo { User = new User { Username = "mekkadosu!" } }, ScoreInfo = new ScoreInfo { User = new APIUser { Username = "mekkadosu!" } },
Replay = new TaikoAutoGenerator(beatmap).Generate(), Replay = new TaikoAutoGenerator(beatmap).Generate(),
}; };
} }

View File

@ -112,7 +112,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("Renatus", metadata.TitleUnicode); Assert.AreEqual("Renatus", metadata.TitleUnicode);
Assert.AreEqual("Soleily", metadata.Artist); Assert.AreEqual("Soleily", metadata.Artist);
Assert.AreEqual("Soleily", metadata.ArtistUnicode); Assert.AreEqual("Soleily", metadata.ArtistUnicode);
Assert.AreEqual("Gamu", metadata.AuthorString); Assert.AreEqual("Gamu", metadata.Author.Username);
Assert.AreEqual("Insane", beatmapInfo.Version); Assert.AreEqual("Insane", beatmapInfo.Version);
Assert.AreEqual(string.Empty, metadata.Source); Assert.AreEqual(string.Empty, metadata.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags); Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
@ -547,7 +547,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream)); Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap); Assert.IsNotNull(beatmap);
Assert.AreEqual("Beatmap with corrupted header", beatmap.Metadata.Title); Assert.AreEqual("Beatmap with corrupted header", beatmap.Metadata.Title);
Assert.AreEqual("Evil Hacker", beatmap.Metadata.AuthorString); Assert.AreEqual("Evil Hacker", beatmap.Metadata.Author.Username);
} }
} }
@ -565,7 +565,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream)); Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap); Assert.IsNotNull(beatmap);
Assert.AreEqual("Beatmap with no header", beatmap.Metadata.Title); Assert.AreEqual("Beatmap with no header", beatmap.Metadata.Title);
Assert.AreEqual("Incredibly Evil Hacker", beatmap.Metadata.AuthorString); Assert.AreEqual("Incredibly Evil Hacker", beatmap.Metadata.Author.Username);
} }
} }
@ -583,7 +583,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream)); Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap); Assert.IsNotNull(beatmap);
Assert.AreEqual("Empty lines at start", beatmap.Metadata.Title); Assert.AreEqual("Empty lines at start", beatmap.Metadata.Title);
Assert.AreEqual("Edge Case Hunter", beatmap.Metadata.AuthorString); Assert.AreEqual("Edge Case Hunter", beatmap.Metadata.Author.Username);
} }
} }
@ -601,7 +601,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream)); Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap); Assert.IsNotNull(beatmap);
Assert.AreEqual("The dog ate the file header", beatmap.Metadata.Title); Assert.AreEqual("The dog ate the file header", beatmap.Metadata.Title);
Assert.AreEqual("Why does this keep happening", beatmap.Metadata.AuthorString); Assert.AreEqual("Why does this keep happening", beatmap.Metadata.Author.Username);
} }
} }
@ -619,7 +619,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream)); Assert.DoesNotThrow(() => beatmap = decoder.Decode(stream));
Assert.IsNotNull(beatmap); Assert.IsNotNull(beatmap);
Assert.AreEqual("No empty line delimiting header from contents", beatmap.Metadata.Title); Assert.AreEqual("No empty line delimiting header from contents", beatmap.Metadata.Title);
Assert.AreEqual("Edge Case Hunter", beatmap.Metadata.AuthorString); Assert.AreEqual("Edge Case Hunter", beatmap.Metadata.Author.Username);
} }
} }

View File

@ -35,7 +35,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
Assert.AreEqual("Gamu", meta.AuthorString); Assert.AreEqual("Gamu", meta.Author.Username);
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile); Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
Assert.AreEqual(164471, meta.PreviewTime); Assert.AreEqual(164471, meta.PreviewTime);
Assert.AreEqual(string.Empty, meta.Source); Assert.AreEqual(string.Empty, meta.Source);

View File

@ -17,12 +17,12 @@ using osu.Framework.Logging;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.IO; using osu.Game.IO;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Tests.Scores.IO; using osu.Game.Tests.Scores.IO;
using osu.Game.Users;
using SharpCompress.Archives; using SharpCompress.Archives;
using SharpCompress.Archives.Zip; using SharpCompress.Archives.Zip;
using SharpCompress.Common; using SharpCompress.Common;
@ -859,7 +859,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER); var working = manager.CreateNew(new OsuRuleset().RulesetInfo, APIUser.SYSTEM_USER);
var beatmap = working.Beatmap; var beatmap = working.Beatmap;
@ -892,7 +892,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = LoadOsuIntoHost(host); var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER); var working = manager.CreateNew(new OsuRuleset().RulesetInfo, APIUser.SYSTEM_USER);
manager.Save(working.BeatmapInfo, working.Beatmap); manager.Save(working.BeatmapInfo, working.Beatmap);
@ -919,7 +919,7 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = LoadOsuIntoHost(host); var osu = LoadOsuIntoHost(host);
var manager = osu.Dependencies.Get<BeatmapManager>(); var manager = osu.Dependencies.Get<BeatmapManager>();
var working = manager.CreateNew(new OsuRuleset().RulesetInfo, User.SYSTEM_USER); var working = manager.CreateNew(new OsuRuleset().RulesetInfo, APIUser.SYSTEM_USER);
((Beatmap)working.Beatmap).HitObjects.Add(new HitCircle { StartTime = 5000 }); ((Beatmap)working.Beatmap).HitObjects.Add(new HitCircle { StartTime = 5000 });

View File

@ -60,7 +60,7 @@ namespace osu.Game.Tests.Beatmaps.IO
Assert.AreEqual("Soleily", meta.Artist); Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode); Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile); Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
Assert.AreEqual("Deif", meta.AuthorString); Assert.AreEqual("Deif", meta.Author.Username);
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile); Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
Assert.AreEqual(164471, meta.PreviewTime); Assert.AreEqual(164471, meta.PreviewTime);
Assert.AreEqual(string.Empty, meta.Source); Assert.AreEqual(string.Empty, meta.Source);

View File

@ -3,7 +3,7 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Users; using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tests.Beatmaps namespace osu.Game.Tests.Beatmaps
{ {
@ -34,7 +34,7 @@ namespace osu.Game.Tests.Beatmaps
{ {
Artist = "artist", Artist = "artist",
Title = "title", Title = "title",
Author = new User { Username = "creator" } Author = new APIUser { Username = "creator" }
} }
}; };
@ -50,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps
{ {
Artist = "artist", Artist = "artist",
Title = "title", Title = "title",
Author = new User { Username = "creator" } Author = new APIUser { Username = "creator" }
}, },
Version = "difficulty" Version = "difficulty"
}; };

View File

@ -9,9 +9,9 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Users;
namespace osu.Game.Tests.Chat namespace osu.Game.Tests.Chat
{ {
@ -133,7 +133,7 @@ namespace osu.Game.Tests.Chat
} }
} }
private Channel createChannel(int id, ChannelType type) => new Channel(new User()) private Channel createChannel(int id, ChannelType type) => new Channel(new APIUser())
{ {
Id = id, Id = id,
Name = $"Channel {id}", Name = $"Channel {id}",

View File

@ -482,7 +482,10 @@ namespace osu.Game.Tests.Database
var metadata = new RealmBeatmapMetadata var metadata = new RealmBeatmapMetadata
{ {
Artist = "SomeArtist", Artist = "SomeArtist",
Author = "SomeAuthor" Author =
{
Username = "SomeAuthor"
}
}; };
var ruleset = realmFactory.Context.All<RealmRuleset>().First(); var ruleset = realmFactory.Context.All<RealmRuleset>().First();

View File

@ -105,6 +105,9 @@ namespace osu.Game.Tests.Mods
testMod.ResetSettingsToDefaults(); testMod.ResetSettingsToDefaults();
Assert.That(testMod.DrainRate.Value, Is.Null); Assert.That(testMod.DrainRate.Value, Is.Null);
// ReSharper disable once HeuristicUnreachableCode
// see https://youtrack.jetbrains.com/issue/RIDER-70159.
Assert.That(testMod.OverallDifficulty.Value, Is.Null); Assert.That(testMod.OverallDifficulty.Value, Is.Null);
var applied = applyDifficulty(new BeatmapDifficulty var applied = applyDifficulty(new BeatmapDifficulty

View File

@ -79,8 +79,17 @@ namespace osu.Game.Tests.NonVisual
public List<HitObject> HitObjects; public List<HitObject> HitObjects;
public override IEnumerable<HitObject> Objects => HitObjects; public override IEnumerable<HitObject> Objects => HitObjects;
public override event Action<JudgementResult> NewResult; public override event Action<JudgementResult> NewResult
public override event Action<JudgementResult> RevertResult; {
add => throw new InvalidOperationException();
remove => throw new InvalidOperationException();
}
public override event Action<JudgementResult> RevertResult
{
add => throw new InvalidOperationException();
remove => throw new InvalidOperationException();
}
public override Playfield Playfield { get; } public override Playfield Playfield { get; }
public override Container Overlays { get; } public override Container Overlays { get; }
@ -95,9 +104,6 @@ namespace osu.Game.Tests.NonVisual
public TestDrawableRuleset() public TestDrawableRuleset()
: base(new OsuRuleset()) : base(new OsuRuleset())
{ {
// won't compile without this.
NewResult?.Invoke(null);
RevertResult?.Invoke(null);
} }
public override void SetReplayScore(Score replayScore) => throw new NotImplementedException(); public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();

View File

@ -6,10 +6,10 @@ using Humanizer;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Tests.Visual.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.NonVisual.Multiplayer namespace osu.Game.Tests.NonVisual.Multiplayer
{ {
@ -21,7 +21,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
{ {
int id = 2000; int id = 2000;
AddRepeatStep("add some users", () => Client.AddUser(new User { Id = id++ }), 5); AddRepeatStep("add some users", () => Client.AddUser(new APIUser { Id = id++ }), 5);
checkPlayingUserCount(0); checkPlayingUserCount(0);
AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null); AddAssert("playlist item is available", () => Client.CurrentMatchPlayingItem.Value != null);
@ -64,7 +64,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
room.State = MultiplayerRoomState.Playing; room.State = MultiplayerRoomState.Playing;
room.Users.Add(new MultiplayerRoomUser(PLAYER_1_ID) room.Users.Add(new MultiplayerRoomUser(PLAYER_1_ID)
{ {
User = new User { Id = PLAYER_1_ID }, User = new APIUser { Id = PLAYER_1_ID },
State = MultiplayerUserState.Playing State = MultiplayerUserState.Playing
}); });
}; };

View File

@ -3,8 +3,8 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Tests.Visual.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.OnlinePlay namespace osu.Game.Tests.OnlinePlay
{ {
@ -14,7 +14,7 @@ namespace osu.Game.Tests.OnlinePlay
[Test] [Test]
public void TestUserAddedOnJoin() public void TestUserAddedOnJoin()
{ {
var user = new User { Id = 33 }; var user = new APIUser { Id = 33 };
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3); AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2); AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
@ -23,7 +23,7 @@ namespace osu.Game.Tests.OnlinePlay
[Test] [Test]
public void TestUserRemovedOnLeave() public void TestUserRemovedOnLeave()
{ {
var user = new User { Id = 44 }; var user = new APIUser { Id = 44 };
AddStep("add user", () => Client.AddUser(user)); AddStep("add user", () => Client.AddUser(user));
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2); AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);

View File

@ -11,12 +11,12 @@ using osu.Framework.Allocation;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.IO.Archives; using osu.Game.IO.Archives;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
namespace osu.Game.Tests.Scores.IO namespace osu.Game.Tests.Scores.IO
{ {
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Scores.IO
Accuracy = 0.8, Accuracy = 0.8,
MaxCombo = 500, MaxCombo = 500,
Combo = 250, Combo = 250,
User = new User { Username = "Test user" }, User = new APIUser { Username = "Test user" },
Date = DateTimeOffset.Now, Date = DateTimeOffset.Now,
OnlineScoreID = 12345, OnlineScoreID = 12345,
}; };

View File

@ -10,10 +10,10 @@ using osu.Framework.Testing;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Backgrounds;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens; using osu.Game.Screens;
using osu.Game.Screens.Backgrounds; using osu.Game.Screens.Backgrounds;
using osu.Game.Skinning; using osu.Game.Skinning;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Background namespace osu.Game.Tests.Visual.Background
{ {
@ -113,7 +113,7 @@ namespace osu.Game.Tests.Visual.Background
AddStep($"set background mode to {source}", () => config.SetValue(OsuSetting.MenuBackgroundSource, source)); AddStep($"set background mode to {source}", () => config.SetValue(OsuSetting.MenuBackgroundSource, source));
private void setSupporter(bool isSupporter) => private void setSupporter(bool isSupporter) =>
AddStep($"set supporter {isSupporter}", () => ((DummyAPIAccess)API).LocalUser.Value = new User AddStep($"set supporter {isSupporter}", () => ((DummyAPIAccess)API).LocalUser.Value = new APIUser
{ {
IsSupporter = isSupporter, IsSupporter = isSupporter,
Id = API.LocalUser.Value.Id + 1, Id = API.LocalUser.Value.Id + 1,

View File

@ -18,6 +18,7 @@ using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
@ -29,7 +30,6 @@ using osu.Game.Screens.Ranking;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
@ -231,7 +231,7 @@ namespace osu.Game.Tests.Visual.Background
AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo
{ {
User = new User { Username = "osu!" }, User = new APIUser { Username = "osu!" },
BeatmapInfo = new TestBeatmap(Ruleset.Value).BeatmapInfo, BeatmapInfo = new TestBeatmap(Ruleset.Value).BeatmapInfo,
Ruleset = Ruleset.Value, Ruleset = Ruleset.Value,
}))); })));

View File

@ -13,8 +13,8 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables.Cards; using osu.Game.Beatmaps.Drawables.Cards;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Users;
using osuTK; using osuTK;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Beatmaps namespace osu.Game.Tests.Visual.Beatmaps
{ {
@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
Title = "undownloadable beatmap", Title = "undownloadable beatmap",
Artist = "test", Artist = "test",
Source = "more tests", Source = "more tests",
Author = new User Author = new APIUser
{ {
Username = "BanchoBot", Username = "BanchoBot",
Id = 3, Id = 3,
@ -120,7 +120,7 @@ namespace osu.Game.Tests.Visual.Beatmaps
OnlineID = 1, OnlineID = 1,
Title = "many difficulties beatmap", Title = "many difficulties beatmap",
Artist = "test", Artist = "test",
Author = new User Author = new APIUser
{ {
Username = "BanchoBot", Username = "BanchoBot",
Id = 3, Id = 3,

View File

@ -7,8 +7,8 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
playerScore.Value = 1222333; playerScore.Value = 1222333;
}); });
AddStep("add local player", () => createLeaderboardScore(playerScore, new User { Username = "You", Id = 3 }, true)); AddStep("add local player", () => createLeaderboardScore(playerScore, new APIUser { Username = "You", Id = 3 }, true));
AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value); AddStep("toggle expanded", () => leaderboard.Expanded.Value = !leaderboard.Expanded.Value);
AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v); AddSliderStep("set player score", 50, 5000000, 1222333, v => playerScore.Value = v);
} }
@ -50,8 +50,8 @@ namespace osu.Game.Tests.Visual.Gameplay
var player2Score = new BindableDouble(1234567); var player2Score = new BindableDouble(1234567);
var player3Score = new BindableDouble(1111111); var player3Score = new BindableDouble(1111111);
AddStep("add player 2", () => createLeaderboardScore(player2Score, new User { Username = "Player 2" })); AddStep("add player 2", () => createLeaderboardScore(player2Score, new APIUser { Username = "Player 2" }));
AddStep("add player 3", () => createLeaderboardScore(player3Score, new User { Username = "Player 3" })); AddStep("add player 3", () => createLeaderboardScore(player3Score, new APIUser { Username = "Player 3" }));
AddUntilStep("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1)); AddUntilStep("is player 2 position #1", () => leaderboard.CheckPositionByUsername("Player 2", 1));
AddUntilStep("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2)); AddUntilStep("is player position #2", () => leaderboard.CheckPositionByUsername("You", 2));
@ -72,38 +72,38 @@ namespace osu.Game.Tests.Visual.Gameplay
public void TestRandomScores() public void TestRandomScores()
{ {
int playerNumber = 1; int playerNumber = 1;
AddRepeatStep("add player with random score", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 10); AddRepeatStep("add player with random score", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 10);
} }
[Test] [Test]
public void TestExistingUsers() public void TestExistingUsers()
{ {
AddStep("add peppy", () => createRandomScore(new User { Username = "peppy", Id = 2 })); AddStep("add peppy", () => createRandomScore(new APIUser { Username = "peppy", Id = 2 }));
AddStep("add smoogipoo", () => createRandomScore(new User { Username = "smoogipoo", Id = 1040328 })); AddStep("add smoogipoo", () => createRandomScore(new APIUser { Username = "smoogipoo", Id = 1040328 }));
AddStep("add flyte", () => createRandomScore(new User { Username = "flyte", Id = 3103765 })); AddStep("add flyte", () => createRandomScore(new APIUser { Username = "flyte", Id = 3103765 }));
AddStep("add frenzibyte", () => createRandomScore(new User { Username = "frenzibyte", Id = 14210502 })); AddStep("add frenzibyte", () => createRandomScore(new APIUser { Username = "frenzibyte", Id = 14210502 }));
} }
[Test] [Test]
public void TestMaxHeight() public void TestMaxHeight()
{ {
int playerNumber = 1; int playerNumber = 1;
AddRepeatStep("add 3 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 3); AddRepeatStep("add 3 other players", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 3);
checkHeight(4); checkHeight(4);
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4); AddRepeatStep("add 4 other players", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 4);
checkHeight(8); checkHeight(8);
AddRepeatStep("add 4 other players", () => createRandomScore(new User { Username = $"Player {playerNumber++}" }), 4); AddRepeatStep("add 4 other players", () => createRandomScore(new APIUser { Username = $"Player {playerNumber++}" }), 4);
checkHeight(8); checkHeight(8);
void checkHeight(int panelCount) void checkHeight(int panelCount)
=> AddAssert($"leaderboard height is {panelCount} panels high", () => leaderboard.DrawHeight == (GameplayLeaderboardScore.PANEL_HEIGHT + leaderboard.Spacing) * panelCount); => AddAssert($"leaderboard height is {panelCount} panels high", () => leaderboard.DrawHeight == (GameplayLeaderboardScore.PANEL_HEIGHT + leaderboard.Spacing) * panelCount);
} }
private void createRandomScore(User user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user); private void createRandomScore(APIUser user) => createLeaderboardScore(new BindableDouble(RNG.Next(0, 5_000_000)), user);
private void createLeaderboardScore(BindableDouble score, User user, bool isTracked = false) private void createLeaderboardScore(BindableDouble score, APIUser user, bool isTracked = false)
{ {
var leaderboardScore = leaderboard.Add(user, isTracked); var leaderboardScore = leaderboard.Add(user, isTracked);
leaderboardScore.TotalScore.BindTo(score); leaderboardScore.TotalScore.BindTo(score);

View File

@ -235,8 +235,17 @@ namespace osu.Game.Tests.Visual.Gameplay
public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } }; public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } };
public override event Action<JudgementResult> NewResult; public override event Action<JudgementResult> NewResult
public override event Action<JudgementResult> RevertResult; {
add => throw new InvalidOperationException();
remove => throw new InvalidOperationException();
}
public override event Action<JudgementResult> RevertResult
{
add => throw new InvalidOperationException();
remove => throw new InvalidOperationException();
}
public override Playfield Playfield { get; } public override Playfield Playfield { get; }
public override Container Overlays { get; } public override Container Overlays { get; }
@ -251,9 +260,6 @@ namespace osu.Game.Tests.Visual.Gameplay
public TestDrawableRuleset() public TestDrawableRuleset()
: base(new OsuRuleset()) : base(new OsuRuleset())
{ {
// won't compile without this.
NewResult?.Invoke(null);
RevertResult?.Invoke(null);
} }
public override void SetReplayScore(Score replayScore) => throw new NotImplementedException(); public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();

View File

@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Game.Online; using osu.Game.Online;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Testing; using osu.Framework.Testing;
@ -17,6 +16,7 @@ using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osuTK.Input; using osuTK.Input;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
@ -170,7 +170,7 @@ namespace osu.Game.Tests.Visual.Gameplay
RulesetID = 0, RulesetID = 0,
Beatmap = CreateAPIBeatmapSet(new OsuRuleset().RulesetInfo).Beatmaps.First(), Beatmap = CreateAPIBeatmapSet(new OsuRuleset().RulesetInfo).Beatmaps.First(),
HasReplay = replayAvailable, HasReplay = replayAvailable,
User = new User User = new APIUser
{ {
Id = 39828, Id = 39828,
Username = @"WubWoofWolf", Username = @"WubWoofWolf",

View File

@ -9,6 +9,7 @@ using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Replays; using osu.Game.Rulesets.Osu.Replays;
@ -18,13 +19,12 @@ using osu.Game.Screens.Play;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Tests.Visual.Multiplayer;
using osu.Game.Tests.Visual.Spectator; using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
public class TestSceneSpectator : ScreenTestScene public class TestSceneSpectator : ScreenTestScene
{ {
private readonly User streamingUser = new User { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Test user" }; private readonly APIUser streamingUser = new APIUser { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Test user" };
[Cached(typeof(UserLookupCache))] [Cached(typeof(UserLookupCache))]
private UserLookupCache lookupCache = new TestUserLookupCache(); private UserLookupCache lookupCache = new TestUserLookupCache();

View File

@ -4,11 +4,11 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Tests.Visual.Spectator; using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Gameplay namespace osu.Game.Tests.Visual.Gameplay
{ {
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public override void SetUpSteps() public override void SetUpSteps()
{ {
AddStep("set dummy user", () => dummyAPIAccess.LocalUser.Value = new User AddStep("set dummy user", () => dummyAPIAccess.LocalUser.Value = new APIUser
{ {
Id = dummy_user_id, Id = dummy_user_id,
Username = "DummyUser" Username = "DummyUser"

View File

@ -3,8 +3,8 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Menus namespace osu.Game.Tests.Visual.Menus
{ {
@ -17,7 +17,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("toggle support", () => AddStep("toggle support", () =>
{ {
((DummyAPIAccess)API).LocalUser.Value = new User ((DummyAPIAccess)API).LocalUser.Value = new APIUser
{ {
Username = API.LocalUser.Value.Username, Username = API.LocalUser.Value.Username,
Id = API.LocalUser.Value.Id + 1, Id = API.LocalUser.Value.Id + 1,

View File

@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Rooms.RoomStatuses; using osu.Game.Online.Rooms.RoomStatuses;
using osu.Game.Overlays; using osu.Game.Overlays;
@ -17,7 +18,6 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Screens.OnlinePlay.Lounge; using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
@ -174,11 +174,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
private DrawableRoom createLoungeRoom(Room room) private DrawableRoom createLoungeRoom(Room room)
{ {
room.Host.Value ??= new User { Username = "peppy", Id = 2 }; room.Host.Value ??= new APIUser { Username = "peppy", Id = 2 };
if (room.RecentParticipants.Count == 0) if (room.RecentParticipants.Count == 0)
{ {
room.RecentParticipants.AddRange(Enumerable.Range(0, 20).Select(i => new User room.RecentParticipants.AddRange(Enumerable.Range(0, 20).Select(i => new APIUser
{ {
Id = i, Id = i,
Username = $"User {i}" Username = $"User {i}"

View File

@ -5,10 +5,10 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Users;
using osu.Game.Users.Drawables; using osu.Game.Users.Drawables;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Name = { Value = "test room" }, Name = { Value = "test room" },
Host = Host =
{ {
Value = new User Value = new APIUser
{ {
Id = 2, Id = 2,
Username = "peppy", Username = "peppy",
@ -137,7 +137,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void addUser(int id) private void addUser(int id)
{ {
SelectedRoom.Value.RecentParticipants.Add(new User SelectedRoom.Value.RecentParticipants.Add(new APIUser
{ {
Id = id, Id = id,
Username = $"User {id}" Username = $"User {id}"

View File

@ -14,6 +14,7 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays.BeatmapListing.Panels; using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -21,7 +22,6 @@ using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;
@ -294,7 +294,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata
{ {
Artist = "Artist", Artist = "Artist",
Author = new User { Username = "Creator name here" }, Author = new APIUser { Username = "Creator name here" },
Title = "Long title used to check background colour", Title = "Long title used to check background colour",
}, },
BeatmapSet = new BeatmapSetInfo() BeatmapSet = new BeatmapSetInfo()

View File

@ -10,8 +10,8 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Match.Components; using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Users;
using osuTK; using osuTK;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
new APIUserScoreAggregate new APIUserScoreAggregate
{ {
UserID = 2, UserID = 2,
User = new User { Id = 2, Username = "peppy" }, User = new APIUser { Id = 2, Username = "peppy" },
TotalScore = 995533, TotalScore = 995533,
RoomID = 3, RoomID = 3,
CompletedBeatmaps = 1, CompletedBeatmaps = 1,
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
new APIUserScoreAggregate new APIUserScoreAggregate
{ {
UserID = 1040328, UserID = 1040328,
User = new User { Id = 1040328, Username = "smoogipoo" }, User = new APIUser { Id = 1040328, Username = "smoogipoo" },
TotalScore = 981100, TotalScore = 981100,
RoomID = 3, RoomID = 3,
CompletedBeatmaps = 1, CompletedBeatmaps = 1,

View File

@ -6,11 +6,11 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu.Scoring; using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate; using osu.Game.Screens.OnlinePlay.Multiplayer.Spectate;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
foreach ((int userId, var _) in clocks) foreach ((int userId, var _) in clocks)
{ {
SpectatorClient.StartPlay(userId, 0); SpectatorClient.StartPlay(userId, 0);
OnlinePlayDependencies.Client.AddUser(new User { Id = userId }); OnlinePlayDependencies.Client.AddUser(new APIUser { Id = userId });
} }
}); });

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus; using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI;
@ -19,7 +20,6 @@ using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Tests.Beatmaps.IO; using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Users;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
@ -59,8 +59,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("start players silently", () => AddStep("start players silently", () =>
{ {
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true); OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_1_ID }, true);
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true); OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_2_ID }, true);
playingUsers.Add(new MultiplayerRoomUser(PLAYER_1_ID)); playingUsers.Add(new MultiplayerRoomUser(PLAYER_1_ID));
playingUsers.Add(new MultiplayerRoomUser(PLAYER_2_ID)); playingUsers.Add(new MultiplayerRoomUser(PLAYER_2_ID));
@ -120,13 +120,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("start players", () => AddStep("start players", () =>
{ {
var player1 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true); var player1 = OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_1_ID }, true);
player1.MatchState = new TeamVersusUserState player1.MatchState = new TeamVersusUserState
{ {
TeamID = 0, TeamID = 0,
}; };
var player2 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true); var player2 = OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_2_ID }, true);
player2.MatchState = new TeamVersusUserState player2.MatchState = new TeamVersusUserState
{ {
TeamID = 1, TeamID = 1,
@ -367,7 +367,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
var user = new MultiplayerRoomUser(id) var user = new MultiplayerRoomUser(id)
{ {
User = new User { Id = id }, User = new APIUser { Id = id },
}; };
OnlinePlayDependencies.Client.AddUser(user.User, true); OnlinePlayDependencies.Client.AddUser(user.User, true);

View File

@ -17,6 +17,7 @@ using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
@ -32,7 +33,6 @@ using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Screens.Spectate; using osu.Game.Screens.Spectate;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
@ -129,12 +129,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void addRandomPlayer() private void addRandomPlayer()
{ {
int randomUser = RNG.Next(200000, 500000); int randomUser = RNG.Next(200000, 500000);
client.AddUser(new User { Id = randomUser, Username = $"user {randomUser}" }); client.AddUser(new APIUser { Id = randomUser, Username = $"user {randomUser}" });
} }
private void removeLastUser() private void removeLastUser()
{ {
User lastUser = client.Room?.Users.Last().User; APIUser lastUser = client.Room?.Users.Last().User;
if (lastUser == null || lastUser == client.LocalUser?.User) if (lastUser == null || lastUser == client.LocalUser?.User)
return; return;
@ -144,7 +144,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void kickLastUser() private void kickLastUser()
{ {
User lastUser = client.Room?.Users.Last().User; APIUser lastUser = client.Room?.Users.Last().User;
if (lastUser == null || lastUser == client.LocalUser?.User) if (lastUser == null || lastUser == client.LocalUser?.User)
return; return;
@ -414,7 +414,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("join other user (ready, host)", () => AddStep("join other user (ready, host)", () =>
{ {
client.AddUser(new User { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Other" }); client.AddUser(new APIUser { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Other" });
client.TransferHost(MultiplayerTestScene.PLAYER_1_ID); client.TransferHost(MultiplayerTestScene.PLAYER_1_ID);
client.ChangeUserState(MultiplayerTestScene.PLAYER_1_ID, MultiplayerUserState.Ready); client.ChangeUserState(MultiplayerTestScene.PLAYER_1_ID, MultiplayerUserState.Ready);
}); });
@ -454,7 +454,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("join other user (ready, host)", () => AddStep("join other user (ready, host)", () =>
{ {
client.AddUser(new User { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Other" }); client.AddUser(new APIUser { Id = MultiplayerTestScene.PLAYER_1_ID, Username = "Other" });
client.TransferHost(MultiplayerTestScene.PLAYER_1_ID); client.TransferHost(MultiplayerTestScene.PLAYER_1_ID);
client.ChangeUserState(MultiplayerTestScene.PLAYER_1_ID, MultiplayerUserState.Ready); client.ChangeUserState(MultiplayerTestScene.PLAYER_1_ID, MultiplayerUserState.Ready);
}); });

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Replays.Legacy; using osu.Game.Replays.Legacy;
@ -20,7 +21,6 @@ using osu.Game.Scoring;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Tests.Visual.Spectator; using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -58,7 +58,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
foreach (int user in users) foreach (int user in users)
{ {
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0); SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
multiplayerUsers.Add(OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true)); multiplayerUsers.Add(OnlinePlayDependencies.Client.AddUser(new APIUser { Id = user }, true));
} }
Children = new Drawable[] Children = new Drawable[]

View File

@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus; using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
@ -15,7 +16,6 @@ using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play.HUD; using osu.Game.Screens.Play.HUD;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
using osu.Game.Tests.Visual.Spectator; using osu.Game.Tests.Visual.Spectator;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
foreach (int user in users) foreach (int user in users)
{ {
SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0); SpectatorClient.StartPlay(user, Beatmap.Value.BeatmapInfo.OnlineBeatmapID ?? 0);
var roomUser = OnlinePlayDependencies.Client.AddUser(new User { Id = user }, true); var roomUser = OnlinePlayDependencies.Client.AddUser(new APIUser { Id = user }, true);
roomUser.MatchState = new TeamVersusUserState roomUser.MatchState = new TeamVersusUserState
{ {

View File

@ -9,6 +9,7 @@ using osu.Framework.Platform;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -18,7 +19,6 @@ using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("join other user (ready)", () => AddStep("join other user (ready)", () =>
{ {
Client.AddUser(new User { Id = PLAYER_1_ID }); Client.AddUser(new APIUser { Id = PLAYER_1_ID });
Client.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready); Client.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready);
}); });

View File

@ -11,6 +11,7 @@ using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online; using osu.Game.Online;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -34,7 +35,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1); AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
AddStep("add user", () => Client.AddUser(new User AddStep("add user", () => Client.AddUser(new APIUser
{ {
Id = 3, Id = 3,
Username = "Second", Username = "Second",
@ -63,11 +64,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestRemoveUser() public void TestRemoveUser()
{ {
User secondUser = null; APIUser secondUser = null;
AddStep("add a user", () => AddStep("add a user", () =>
{ {
Client.AddUser(secondUser = new User Client.AddUser(secondUser = new APIUser
{ {
Id = 3, Id = 3,
Username = "Second", Username = "Second",
@ -146,7 +147,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestCrownChangesStateWhenHostTransferred() public void TestCrownChangesStateWhenHostTransferred()
{ {
AddStep("add user", () => Client.AddUser(new User AddStep("add user", () => Client.AddUser(new APIUser
{ {
Id = 3, Id = 3,
Username = "Second", Username = "Second",
@ -165,7 +166,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestKickButtonOnlyPresentWhenHost() public void TestKickButtonOnlyPresentWhenHost()
{ {
AddStep("add user", () => Client.AddUser(new User AddStep("add user", () => Client.AddUser(new APIUser
{ {
Id = 3, Id = 3,
Username = "Second", Username = "Second",
@ -186,7 +187,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestKickButtonKicks() public void TestKickButtonKicks()
{ {
AddStep("add user", () => Client.AddUser(new User AddStep("add user", () => Client.AddUser(new APIUser
{ {
Id = 3, Id = 3,
Username = "Second", Username = "Second",
@ -205,7 +206,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
for (int i = 0; i < 20; i++) for (int i = 0; i < 20; i++)
{ {
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = i, Id = i,
Username = $"User {i}", Username = $"User {i}",
@ -249,7 +250,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("add user", () => AddStep("add user", () =>
{ {
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 0, Id = 0,
Username = "User 0", Username = "User 0",
@ -295,7 +296,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("add user with mods", () => AddStep("add user with mods", () =>
{ {
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 0, Id = 0,
Username = "Baka", Username = "Baka",

View File

@ -14,12 +14,12 @@ using osu.Framework.Testing;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;
@ -108,7 +108,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("add second user as host", () => AddStep("add second user as host", () =>
{ {
Client.AddUser(new User { Id = 2, Username = "Another user" }); Client.AddUser(new APIUser { Id = 2, Username = "Another user" });
Client.TransferHost(2); Client.TransferHost(2);
}); });
@ -128,7 +128,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0); Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
if (!allReady) if (!allReady)
Client.AddUser(new User { Id = 2, Username = "Another user" }); Client.AddUser(new APIUser { Id = 2, Username = "Another user" });
}); });
addClickButtonStep(); addClickButtonStep();
@ -142,7 +142,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("add host", () => AddStep("add host", () =>
{ {
Client.AddUser(new User { Id = 2, Username = "Another user" }); Client.AddUser(new APIUser { Id = 2, Username = "Another user" });
Client.TransferHost(2); Client.TransferHost(2);
}); });
@ -158,7 +158,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("setup", () => AddStep("setup", () =>
{ {
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0); Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
Client.AddUser(new User { Id = 2, Username = "Another user" }); Client.AddUser(new APIUser { Id = 2, Username = "Another user" });
}); });
addClickButtonStep(); addClickButtonStep();
@ -177,7 +177,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0); Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
for (int i = 0; i < users; i++) for (int i = 0; i < users; i++)
Client.AddUser(new User { Id = i, Username = "Another user" }); Client.AddUser(new APIUser { Id = i, Username = "Another user" });
}); });
if (!isHost) if (!isHost)

View File

@ -3,11 +3,11 @@
using System; using System;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
MaxCombo = 500, MaxCombo = 500,
Combo = 250, Combo = 250,
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User { Username = "Test user" }, User = new APIUser { Username = "Test user" },
Date = DateTimeOffset.Now, Date = DateTimeOffset.Now,
OnlineScoreID = 12345, OnlineScoreID = 12345,
Ruleset = rulesetInfo, Ruleset = rulesetInfo,

View File

@ -14,12 +14,12 @@ using osu.Framework.Platform;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match; using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;
@ -145,7 +145,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestReadyButtonEnabledWhenHostAndUsersReady() public void TestReadyButtonEnabledWhenHostAndUsersReady()
{ {
AddStep("add user", () => Client.AddUser(new User { Id = PLAYER_1_ID })); AddStep("add user", () => Client.AddUser(new APIUser { Id = PLAYER_1_ID }));
AddStep("set user ready", () => Client.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready)); AddStep("set user ready", () => Client.ChangeUserState(PLAYER_1_ID, MultiplayerUserState.Ready));
addClickSpectateButtonStep(); addClickSpectateButtonStep();
@ -157,7 +157,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("add user and transfer host", () => AddStep("add user and transfer host", () =>
{ {
Client.AddUser(new User { Id = PLAYER_1_ID }); Client.AddUser(new APIUser { Id = PLAYER_1_ID });
Client.TransferHost(PLAYER_1_ID); Client.TransferHost(PLAYER_1_ID);
}); });

View File

@ -5,11 +5,11 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
MaxCombo = 500, MaxCombo = 500,
Combo = 250, Combo = 250,
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User { Username = "Test user" }, User = new APIUser { Username = "Test user" },
Date = DateTimeOffset.Now, Date = DateTimeOffset.Now,
OnlineScoreID = 12345, OnlineScoreID = 12345,
Ruleset = rulesetInfo, Ruleset = rulesetInfo,

View File

@ -3,8 +3,8 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Screens.OnlinePlay.Lounge.Components; using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Multiplayer namespace osu.Game.Tests.Visual.Multiplayer
{ {
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("add user", () => AddStep("add user", () =>
{ {
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 2, Id = 2,
Statistics = { GlobalRank = 1234 } Statistics = { GlobalRank = 1234 }
@ -41,19 +41,19 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("add users", () => AddStep("add users", () =>
{ {
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 2, Id = 2,
Statistics = { GlobalRank = 1234 } Statistics = { GlobalRank = 1234 }
}); });
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 3, Id = 3,
Statistics = { GlobalRank = 3333 } Statistics = { GlobalRank = 3333 }
}); });
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 4, Id = 4,
Statistics = { GlobalRank = 4321 } Statistics = { GlobalRank = 4321 }
@ -75,13 +75,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
AddStep("add users", () => AddStep("add users", () =>
{ {
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 2, Id = 2,
Statistics = { GlobalRank = min } Statistics = { GlobalRank = min }
}); });
Client.AddUser(new User Client.AddUser(new APIUser
{ {
Id = 3, Id = 3,
Statistics = { GlobalRank = max } Statistics = { GlobalRank = max }

View File

@ -8,6 +8,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.AccountCreation; using osu.Game.Overlays.AccountCreation;
using osu.Game.Overlays.Settings; using osu.Game.Overlays.Settings;
@ -20,7 +21,7 @@ namespace osu.Game.Tests.Visual.Online
private readonly Container userPanelArea; private readonly Container userPanelArea;
private readonly AccountCreationOverlay accountCreation; private readonly AccountCreationOverlay accountCreation;
private IBindable<User> localUser; private IBindable<APIUser> localUser;
public TestSceneAccountCreationOverlay() public TestSceneAccountCreationOverlay()
{ {

View File

@ -14,8 +14,8 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapListing; using osu.Game.Overlays.BeatmapListing;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users;
using osuTK.Input; using osuTK.Input;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Online
}; };
// non-supporter user // non-supporter user
api.LocalUser.Value = new User api.LocalUser.Value = new APIUser
{ {
Username = "TestBot", Username = "TestBot",
Id = API.LocalUser.Value.Id + 1, Id = API.LocalUser.Value.Id + 1,

View File

@ -7,11 +7,11 @@ using osu.Game.Beatmaps;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.BeatmapSet; using osu.Game.Overlays.BeatmapSet;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
Artist = @"naru narusegawa", Artist = @"naru narusegawa",
Source = @"hinata sou", Source = @"hinata sou",
Tags = @"test tag tag more tag", Tags = @"test tag tag more tag",
Author = new User Author = new APIUser
{ {
Username = @"BanchoBot", Username = @"BanchoBot",
Id = 3, Id = 3,

View File

@ -11,9 +11,9 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs; using osu.Game.Overlays.Chat.Tabs;
using osu.Game.Users;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
@ -108,7 +108,7 @@ namespace osu.Game.Tests.Visual.Online
} }
private void addRandomPrivateChannel() => private void addRandomPrivateChannel() =>
channelTabControl.AddChannel(new Channel(new User channelTabControl.AddChannel(new Channel(new APIUser
{ {
Id = RNG.Next(1000, 10000000), Id = RNG.Next(1000, 10000000),
Username = "Test User " + RNG.Next(1000) Username = "Test User " + RNG.Next(1000)

View File

@ -6,9 +6,9 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -55,14 +55,14 @@ namespace osu.Game.Tests.Visual.Online
{ {
private static long messageCounter; private static long messageCounter;
internal static readonly User TEST_SENDER_BACKGROUND = new User internal static readonly APIUser TEST_SENDER_BACKGROUND = new APIUser
{ {
Username = @"i-am-important", Username = @"i-am-important",
Id = 42, Id = 42,
Colour = "#250cc9", Colour = "#250cc9",
}; };
internal static readonly User TEST_SENDER = new User internal static readonly APIUser TEST_SENDER = new APIUser
{ {
Username = @"Somebody", Username = @"Somebody",
Id = 1, Id = 1,
@ -75,7 +75,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
Content = text; Content = text;
IsAction = isAction; IsAction = isAction;
Sender = new User Sender = new APIUser
{ {
Username = username ?? $"user {number}", Username = username ?? $"user {number}",
Id = number, Id = number,

View File

@ -10,10 +10,10 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat;
using osu.Game.Users;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
@ -168,14 +168,14 @@ namespace osu.Game.Tests.Visual.Online
{ {
private static long messageCounter; private static long messageCounter;
internal static readonly User TEST_SENDER_BACKGROUND = new User internal static readonly APIUser TEST_SENDER_BACKGROUND = new APIUser
{ {
Username = @"i-am-important", Username = @"i-am-important",
Id = 42, Id = 42,
Colour = "#250cc9", Colour = "#250cc9",
}; };
internal static readonly User TEST_SENDER = new User internal static readonly APIUser TEST_SENDER = new APIUser
{ {
Username = @"Somebody", Username = @"Somebody",
Id = 1, Id = 1,
@ -188,7 +188,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
Content = text; Content = text;
IsAction = isAction; IsAction = isAction;
Sender = new User Sender = new APIUser
{ {
Username = $"User {number}", Username = $"User {number}",
Id = number, Id = number,

View File

@ -18,12 +18,12 @@ using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.Selection; using osu.Game.Overlays.Chat.Selection;
using osu.Game.Overlays.Chat.Tabs; using osu.Game.Overlays.Chat.Tabs;
using osu.Game.Users;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneChatOverlay() public TestSceneChatOverlay()
{ {
channels = Enumerable.Range(1, 10) channels = Enumerable.Range(1, 10)
.Select(index => new Channel(new User()) .Select(index => new Channel(new APIUser())
{ {
Name = $"Channel no. {index}", Name = $"Channel no. {index}",
Topic = index == 3 ? null : $"We talk about the number {index} here", Topic = index == 3 ? null : $"We talk about the number {index} here",
@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.Online
case GetUserRequest getUser: case GetUserRequest getUser:
if (getUser.Lookup.Equals("some body", StringComparison.OrdinalIgnoreCase)) if (getUser.Lookup.Equals("some body", StringComparison.OrdinalIgnoreCase))
{ {
getUser.TriggerSuccess(new User getUser.TriggerSuccess(new APIUser
{ {
Username = "some body", Username = "some body",
Id = 1, Id = 1,
@ -149,7 +149,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
ChannelId = channel1.Id, ChannelId = channel1.Id,
Content = "hello from channel 1!", Content = "hello from channel 1!",
Sender = new User Sender = new APIUser
{ {
Id = 2, Id = 2,
Username = "test_user" Username = "test_user"

View File

@ -9,6 +9,7 @@ using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Spectator; using osu.Game.Online.Spectator;
using osu.Game.Overlays.Dashboard; using osu.Game.Overlays.Dashboard;
using osu.Game.Tests.Visual.Spectator; using osu.Game.Tests.Visual.Spectator;
@ -18,7 +19,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneCurrentlyPlayingDisplay : OsuTestScene public class TestSceneCurrentlyPlayingDisplay : OsuTestScene
{ {
private readonly User streamingUser = new User { Id = 2, Username = "Test user" }; private readonly APIUser streamingUser = new APIUser { Id = 2, Username = "Test user" };
private TestSpectatorClient spectatorClient; private TestSpectatorClient spectatorClient;
private CurrentlyPlayingDisplay currentlyPlaying; private CurrentlyPlayingDisplay currentlyPlaying;
@ -83,13 +84,13 @@ namespace osu.Game.Tests.Visual.Online
"pishifat" "pishifat"
}; };
protected override Task<User> ComputeValueAsync(int lookup, CancellationToken token = default) protected override Task<APIUser> ComputeValueAsync(int lookup, CancellationToken token = default)
{ {
// tests against failed lookups // tests against failed lookups
if (lookup == 13) if (lookup == 13)
return Task.FromResult<User>(null); return Task.FromResult<APIUser>(null);
return Task.FromResult(new User return Task.FromResult(new APIUser
{ {
Id = lookup, Id = lookup,
Username = usernames[lookup % usernames.Length], Username = usernames[lookup % usernames.Length],

View File

@ -10,8 +10,8 @@ using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.BeatmapListing.Panels; using osu.Game.Overlays.BeatmapListing.Panels;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users;
using osuTK; using osuTK;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Online
Title = "undownloadable beatmap", Title = "undownloadable beatmap",
Artist = "test", Artist = "test",
Source = "more tests", Source = "more tests",
Author = new User Author = new APIUser
{ {
Username = "BanchoBot", Username = "BanchoBot",
Id = 3, Id = 3,
@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual.Online
Title = "undownloadable beatmap", Title = "undownloadable beatmap",
Artist = "test", Artist = "test",
Source = "more tests", Source = "more tests",
Author = new User Author = new APIUser
{ {
Username = "BanchoBot", Username = "BanchoBot",
Id = 3, Id = 3,

View File

@ -7,6 +7,7 @@ using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Dashboard.Friends; using osu.Game.Overlays.Dashboard.Friends;
using osu.Game.Users; using osu.Game.Users;
@ -44,9 +45,9 @@ namespace osu.Game.Tests.Visual.Online
// No need to do anything, fetch is performed automatically. // No need to do anything, fetch is performed automatically.
} }
private List<User> getUsers() => new List<User> private List<APIUser> getUsers() => new List<APIUser>
{ {
new User new APIUser
{ {
Username = "flyte", Username = "flyte",
Id = 3103765, Id = 3103765,
@ -55,7 +56,7 @@ namespace osu.Game.Tests.Visual.Online
Country = new Country { FlagName = "JP" }, Country = new Country { FlagName = "JP" },
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}, },
new User new APIUser
{ {
Username = "peppy", Username = "peppy",
Id = 2, Id = 2,
@ -66,7 +67,7 @@ namespace osu.Game.Tests.Visual.Online
IsSupporter = true, IsSupporter = true,
SupportLevel = 3, SupportLevel = 3,
}, },
new User new APIUser
{ {
Username = "Evast", Username = "Evast",
Id = 8195163, Id = 8195163,

View File

@ -7,9 +7,9 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Profile.Sections; using osu.Game.Overlays.Profile.Sections;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -37,8 +37,8 @@ namespace osu.Game.Tests.Visual.Online
Child = section = new HistoricalSection(), Child = section = new HistoricalSection(),
}); });
AddStep("Show peppy", () => section.User.Value = new User { Id = 2 }); AddStep("Show peppy", () => section.User.Value = new APIUser { Id = 2 });
AddStep("Show WubWoofWolf", () => section.User.Value = new User { Id = 39828 }); AddStep("Show WubWoofWolf", () => section.User.Value = new APIUser { Id = 39828 });
} }
} }
} }

View File

@ -15,14 +15,14 @@ using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Notifications; using osu.Game.Overlays.Notifications;
using osu.Game.Users;
using osuTK.Input; using osuTK.Input;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneMessageNotifier : OsuManualInputManagerTestScene public class TestSceneMessageNotifier : OsuManualInputManagerTestScene
{ {
private User friend; private APIUser friend;
private Channel publicChannel; private Channel publicChannel;
private Channel privateMessageChannel; private Channel privateMessageChannel;
private TestContainer testContainer; private TestContainer testContainer;
@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Online
daa.HandleRequest = dummyAPIHandleRequest; daa.HandleRequest = dummyAPIHandleRequest;
} }
friend = new User { Id = 0, Username = "Friend" }; friend = new APIUser { Id = 0, Username = "Friend" };
publicChannel = new Channel { Id = 1, Name = "osu" }; publicChannel = new Channel { Id = 1, Name = "osu" };
privateMessageChannel = new Channel(friend) { Id = 2, Name = friend.Username, Type = ChannelType.PM }; privateMessageChannel = new Channel(friend) { Id = 2, Name = friend.Username, Type = ChannelType.PM };
@ -178,9 +178,9 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("1 notification fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 1); AddAssert("1 notification fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 1);
} }
private void receiveMessage(User sender, Channel channel, string content) => channel.AddNewMessages(createMessage(sender, channel, content)); private void receiveMessage(APIUser sender, Channel channel, string content) => channel.AddNewMessages(createMessage(sender, channel, content));
private Message createMessage(User sender, Channel channel, string content) => new Message(messageIdCounter++) private Message createMessage(APIUser sender, Channel channel, string content) => new Message(messageIdCounter++)
{ {
Content = content, Content = content,
Sender = sender, Sender = sender,

View File

@ -11,9 +11,9 @@ using osu.Game.Overlays.Comments;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using osu.Game.Users;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Testing; using osu.Framework.Testing;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -154,9 +154,9 @@ namespace osu.Game.Tests.Visual.Online
{ {
5 5
}, },
Users = new List<User> Users = new List<APIUser>
{ {
new User new APIUser
{ {
Id = 1, Id = 1,
Username = "Good_Admin" Username = "Good_Admin"

View File

@ -4,7 +4,6 @@
using osu.Game.Overlays.Profile.Sections.Historical; using osu.Game.Overlays.Profile.Sections.Historical;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Users;
using NUnit.Framework; using NUnit.Framework;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Framework.Allocation; using osu.Framework.Allocation;
@ -12,7 +11,7 @@ using System;
using System.Linq; using System.Linq;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using static osu.Game.Users.User; using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -21,7 +20,7 @@ namespace osu.Game.Tests.Visual.Online
[Cached] [Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red); private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Red);
private readonly Bindable<User> user = new Bindable<User>(); private readonly Bindable<APIUser> user = new Bindable<APIUser>();
private readonly PlayHistorySubsection section; private readonly PlayHistorySubsection section;
public TestScenePlayHistorySubsection() public TestScenePlayHistorySubsection()
@ -101,80 +100,80 @@ namespace osu.Game.Tests.Visual.Online
private int getChartValuesLength() => this.ChildrenOfType<ProfileLineChart>().Single().Values.Length; private int getChartValuesLength() => this.ChildrenOfType<ProfileLineChart>().Single().Values.Length;
private static readonly User user_with_null_values = new User private static readonly APIUser user_with_null_values = new APIUser
{ {
Id = 1 Id = 1
}; };
private static readonly User user_with_empty_values = new User private static readonly APIUser user_with_empty_values = new APIUser
{ {
Id = 2, Id = 2,
MonthlyPlaycounts = Array.Empty<UserHistoryCount>() MonthlyPlaycounts = Array.Empty<APIUserHistoryCount>()
}; };
private static readonly User user_with_one_value = new User private static readonly APIUser user_with_one_value = new APIUser
{ {
Id = 3, Id = 3,
MonthlyPlaycounts = new[] MonthlyPlaycounts = new[]
{ {
new UserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 100 } new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 100 }
} }
}; };
private static readonly User user_with_two_values = new User private static readonly APIUser user_with_two_values = new APIUser
{ {
Id = 4, Id = 4,
MonthlyPlaycounts = new[] MonthlyPlaycounts = new[]
{ {
new UserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1 },
new UserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 2 } new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 2 }
} }
}; };
private static readonly User user_with_constant_values = new User private static readonly APIUser user_with_constant_values = new APIUser
{ {
Id = 5, Id = 5,
MonthlyPlaycounts = new[] MonthlyPlaycounts = new[]
{ {
new UserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 5 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 5 },
new UserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 5 }, new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 5 },
new UserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 5 } new APIUserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 5 }
} }
}; };
private static readonly User user_with_zero_values = new User private static readonly APIUser user_with_zero_values = new APIUser
{ {
Id = 6, Id = 6,
MonthlyPlaycounts = new[] MonthlyPlaycounts = new[]
{ {
new UserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 0 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 0 },
new UserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 0 }, new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 0 },
new UserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 0 } new APIUserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 0 }
} }
}; };
private static readonly User user_with_filled_values = new User private static readonly APIUser user_with_filled_values = new APIUser
{ {
Id = 7, Id = 7,
MonthlyPlaycounts = new[] MonthlyPlaycounts = new[]
{ {
new UserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1000 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1000 },
new UserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 20 }, new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 20 },
new UserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 20000 }, new APIUserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 20000 },
new UserHistoryCount { Date = new DateTime(2010, 8, 1), Count = 30 }, new APIUserHistoryCount { Date = new DateTime(2010, 8, 1), Count = 30 },
new UserHistoryCount { Date = new DateTime(2010, 9, 1), Count = 50 }, new APIUserHistoryCount { Date = new DateTime(2010, 9, 1), Count = 50 },
new UserHistoryCount { Date = new DateTime(2010, 10, 1), Count = 2000 }, new APIUserHistoryCount { Date = new DateTime(2010, 10, 1), Count = 2000 },
new UserHistoryCount { Date = new DateTime(2010, 11, 1), Count = 2100 } new APIUserHistoryCount { Date = new DateTime(2010, 11, 1), Count = 2100 }
} }
}; };
private static readonly User user_with_missing_values = new User private static readonly APIUser user_with_missing_values = new APIUser
{ {
Id = 8, Id = 8,
MonthlyPlaycounts = new[] MonthlyPlaycounts = new[]
{ {
new UserHistoryCount { Date = new DateTime(2020, 1, 1), Count = 100 }, new APIUserHistoryCount { Date = new DateTime(2020, 1, 1), Count = 100 },
new UserHistoryCount { Date = new DateTime(2020, 7, 1), Count = 200 } new APIUserHistoryCount { Date = new DateTime(2020, 7, 1), Count = 200 }
} }
}; };
} }

View File

@ -7,10 +7,10 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko; using osu.Game.Rulesets.Taiko;
using osu.Game.Users;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -22,7 +22,7 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneProfileRulesetSelector() public TestSceneProfileRulesetSelector()
{ {
ProfileRulesetSelector selector; ProfileRulesetSelector selector;
var user = new Bindable<User>(); var user = new Bindable<APIUser>();
Child = selector = new ProfileRulesetSelector Child = selector = new ProfileRulesetSelector
{ {
@ -36,10 +36,10 @@ namespace osu.Game.Tests.Visual.Online
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo)); AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo)); AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" }); AddStep("User with osu as default", () => user.Value = new APIUser { PlayMode = "osu" });
AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" }); AddStep("User with mania as default", () => user.Value = new APIUser { PlayMode = "mania" });
AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" }); AddStep("User with taiko as default", () => user.Value = new APIUser { PlayMode = "taiko" });
AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" }); AddStep("User with catch as default", () => user.Value = new APIUser { PlayMode = "fruits" });
AddStep("null user", () => user.Value = null); AddStep("null user", () => user.Value = null);
} }
} }

View File

@ -7,6 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users; using osu.Game.Users;
@ -81,7 +82,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
GlobalRank = 89000, GlobalRank = 89000,
PP = 12345, PP = 12345,
RankHistory = new User.RankHistoryData RankHistory = new APIRankHistory
{ {
Data = data, Data = data,
} }
@ -94,7 +95,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
GlobalRank = 89000, GlobalRank = 89000,
PP = 12345, PP = 12345,
RankHistory = new User.RankHistoryData RankHistory = new APIRankHistory
{ {
Data = dataWithZeros, Data = dataWithZeros,
} }
@ -107,7 +108,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
GlobalRank = 12000, GlobalRank = 12000,
PP = 12345, PP = 12345,
RankHistory = new User.RankHistoryData RankHistory = new APIRankHistory
{ {
Data = smallData, Data = smallData,
} }
@ -120,7 +121,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
GlobalRank = 12000, GlobalRank = 12000,
PP = 12345, PP = 12345,
RankHistory = new User.RankHistoryData RankHistory = new APIRankHistory
{ {
Data = edgyData, Data = edgyData,
} }

View File

@ -15,6 +15,7 @@ using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Users; using osu.Game.Users;
using osuTK.Graphics; using osuTK.Graphics;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -50,7 +51,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
new APIScoreInfo new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 6602580, Id = 6602580,
Username = @"waaiiru", Username = @"waaiiru",
@ -75,7 +76,7 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScoreInfo new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 4608074, Id = 4608074,
Username = @"Skycries", Username = @"Skycries",
@ -99,7 +100,7 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScoreInfo new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 1014222, Id = 1014222,
Username = @"eLy", Username = @"eLy",
@ -122,7 +123,7 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScoreInfo new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 1541390, Id = 1541390,
Username = @"Toukai", Username = @"Toukai",
@ -144,7 +145,7 @@ namespace osu.Game.Tests.Visual.Online
}, },
new APIScoreInfo new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 7151382, Id = 7151382,
Username = @"Mayuri Hana", Username = @"Mayuri Hana",
@ -167,7 +168,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
Score = new APIScoreInfo Score = new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 7151382, Id = 7151382,
Username = @"Mayuri Hana", Username = @"Mayuri Hana",
@ -190,7 +191,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
Score = new APIScoreInfo Score = new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 7151382, Id = 7151382,
Username = @"Mayuri Hana", Username = @"Mayuri Hana",
@ -215,7 +216,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
new APIScoreInfo new APIScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 6602580, Id = 6602580,
Username = @"waaiiru", Username = @"waaiiru",

View File

@ -4,13 +4,13 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK; using osuTK;
using System; using System;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat;
using osuTK.Input; using osuTK.Input;
@ -18,26 +18,26 @@ namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneStandAloneChatDisplay : OsuManualInputManagerTestScene public class TestSceneStandAloneChatDisplay : OsuManualInputManagerTestScene
{ {
private readonly User admin = new User private readonly APIUser admin = new APIUser
{ {
Username = "HappyStick", Username = "HappyStick",
Id = 2, Id = 2,
Colour = "f2ca34" Colour = "f2ca34"
}; };
private readonly User redUser = new User private readonly APIUser redUser = new APIUser
{ {
Username = "BanchoBot", Username = "BanchoBot",
Id = 3, Id = 3,
}; };
private readonly User blueUser = new User private readonly APIUser blueUser = new APIUser
{ {
Username = "Zallius", Username = "Zallius",
Id = 4, Id = 4,
}; };
private readonly User longUsernameUser = new User private readonly APIUser longUsernameUser = new APIUser
{ {
Username = "Very Long Long Username", Username = "Very Long Long Username",
Id = 5, Id = 5,

View File

@ -2,11 +2,11 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using osu.Game.Overlays.Profile.Sections.Historical;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using static osu.Game.Users.User; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Profile.Sections.Historical;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -29,28 +29,28 @@ namespace osu.Game.Tests.Visual.Online
var values = new[] var values = new[]
{ {
new UserHistoryCount { Date = new DateTime(2000, 1, 1), Count = 10 }, new APIUserHistoryCount { Date = new DateTime(2000, 1, 1), Count = 10 },
new UserHistoryCount { Date = new DateTime(2000, 2, 1), Count = 20 }, new APIUserHistoryCount { Date = new DateTime(2000, 2, 1), Count = 20 },
new UserHistoryCount { Date = new DateTime(2000, 3, 1), Count = 100 }, new APIUserHistoryCount { Date = new DateTime(2000, 3, 1), Count = 100 },
new UserHistoryCount { Date = new DateTime(2000, 4, 1), Count = 15 }, new APIUserHistoryCount { Date = new DateTime(2000, 4, 1), Count = 15 },
new UserHistoryCount { Date = new DateTime(2000, 5, 1), Count = 30 } new APIUserHistoryCount { Date = new DateTime(2000, 5, 1), Count = 30 }
}; };
var moreValues = new[] var moreValues = new[]
{ {
new UserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1000 }, new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1000 },
new UserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 20 }, new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 20 },
new UserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 20000 }, new APIUserHistoryCount { Date = new DateTime(2010, 7, 1), Count = 20000 },
new UserHistoryCount { Date = new DateTime(2010, 8, 1), Count = 30 }, new APIUserHistoryCount { Date = new DateTime(2010, 8, 1), Count = 30 },
new UserHistoryCount { Date = new DateTime(2010, 9, 1), Count = 50 }, new APIUserHistoryCount { Date = new DateTime(2010, 9, 1), Count = 50 },
new UserHistoryCount { Date = new DateTime(2010, 10, 1), Count = 2000 }, new APIUserHistoryCount { Date = new DateTime(2010, 10, 1), Count = 2000 },
new UserHistoryCount { Date = new DateTime(2010, 11, 1), Count = 2100 } new APIUserHistoryCount { Date = new DateTime(2010, 11, 1), Count = 2100 }
}; };
AddStep("Set fake values", () => graph.Values = values); AddStep("Set fake values", () => graph.Values = values);
AddStep("Set more values", () => graph.Values = moreValues); AddStep("Set more values", () => graph.Values = moreValues);
AddStep("Set null values", () => graph.Values = null); AddStep("Set null values", () => graph.Values = null);
AddStep("Set empty values", () => graph.Values = Array.Empty<UserHistoryCount>()); AddStep("Set empty values", () => graph.Values = Array.Empty<APIUserHistoryCount>());
} }
} }
} }

View File

@ -7,6 +7,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Users; using osu.Game.Users;
using osuTK; using osuTK;
@ -42,27 +43,27 @@ namespace osu.Game.Tests.Visual.Online
Spacing = new Vector2(10f), Spacing = new Vector2(10f),
Children = new Drawable[] Children = new Drawable[]
{ {
new UserBrickPanel(new User new UserBrickPanel(new APIUser
{ {
Username = @"flyte", Username = @"flyte",
Id = 3103765, Id = 3103765,
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}), }),
new UserBrickPanel(new User new UserBrickPanel(new APIUser
{ {
Username = @"peppy", Username = @"peppy",
Id = 2, Id = 2,
Colour = "99EB47", Colour = "99EB47",
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
}), }),
flyte = new UserGridPanel(new User flyte = new UserGridPanel(new APIUser
{ {
Username = @"flyte", Username = @"flyte",
Id = 3103765, Id = 3103765,
Country = new Country { FlagName = @"JP" }, Country = new Country { FlagName = @"JP" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}) { Width = 300 }, }) { Width = 300 },
peppy = new UserGridPanel(new User peppy = new UserGridPanel(new APIUser
{ {
Username = @"peppy", Username = @"peppy",
Id = 2, Id = 2,
@ -71,7 +72,7 @@ namespace osu.Game.Tests.Visual.Online
IsSupporter = true, IsSupporter = true,
SupportLevel = 3, SupportLevel = 3,
}) { Width = 300 }, }) { Width = 300 },
evast = new TestUserListPanel(new User evast = new TestUserListPanel(new APIUser
{ {
Username = @"Evast", Username = @"Evast",
Id = 8195163, Id = 8195163,
@ -134,7 +135,7 @@ namespace osu.Game.Tests.Visual.Online
private class TestUserListPanel : UserListPanel private class TestUserListPanel : UserListPanel
{ {
public TestUserListPanel(User user) public TestUserListPanel(APIUser user)
: base(user) : base(user)
{ {
} }

View File

@ -5,6 +5,7 @@ using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Profile; using osu.Game.Overlays.Profile;
using osu.Game.Users; using osu.Game.Users;
@ -30,26 +31,26 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Show test dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER); AddStep("Show test dummy", () => header.User.Value = TestSceneUserProfileOverlay.TEST_USER);
AddStep("Show null dummy", () => header.User.Value = new User AddStep("Show null dummy", () => header.User.Value = new APIUser
{ {
Username = "Null" Username = "Null"
}); });
AddStep("Show online dummy", () => header.User.Value = new User AddStep("Show online dummy", () => header.User.Value = new APIUser
{ {
Username = "IAmOnline", Username = "IAmOnline",
LastVisit = DateTimeOffset.Now, LastVisit = DateTimeOffset.Now,
IsOnline = true, IsOnline = true,
}); });
AddStep("Show offline dummy", () => header.User.Value = new User AddStep("Show offline dummy", () => header.User.Value = new APIUser
{ {
Username = "IAmOffline", Username = "IAmOffline",
LastVisit = DateTimeOffset.Now, LastVisit = DateTimeOffset.Now,
IsOnline = false, IsOnline = false,
}); });
addOnlineStep("Show ppy", new User addOnlineStep("Show ppy", new APIUser
{ {
Username = @"peppy", Username = @"peppy",
Id = 2, Id = 2,
@ -58,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
}); });
addOnlineStep("Show flyte", new User addOnlineStep("Show flyte", new APIUser
{ {
Username = @"flyte", Username = @"flyte",
Id = 3103765, Id = 3103765,
@ -67,7 +68,7 @@ namespace osu.Game.Tests.Visual.Online
}); });
} }
private void addOnlineStep(string name, User fallback) private void addOnlineStep(string name, APIUser fallback)
{ {
AddStep(name, () => AddStep(name, () =>
{ {

View File

@ -6,6 +6,7 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Profile; using osu.Game.Overlays.Profile;
using osu.Game.Users; using osu.Game.Users;
@ -22,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; }
public static readonly User TEST_USER = new User public static readonly APIUser TEST_USER = new APIUser
{ {
Username = @"Somebody", Username = @"Somebody",
Id = 1, Id = 1,
@ -41,7 +42,7 @@ namespace osu.Game.Tests.Visual.Online
Current = 727, Current = 727,
Progress = 69, Progress = 69,
}, },
RankHistory = new User.RankHistoryData RankHistory = new APIRankHistory
{ {
Mode = @"osu", Mode = @"osu",
Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray() Data = Enumerable.Range(2345, 45).Concat(Enumerable.Range(2109, 40)).ToArray()
@ -58,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
}, },
Title = "osu!volunteer", Title = "osu!volunteer",
Colour = "ff0000", Colour = "ff0000",
Achievements = Array.Empty<User.UserAchievement>(), Achievements = Array.Empty<APIUserAchievement>(),
}; };
public TestSceneUserProfileOverlay() public TestSceneUserProfileOverlay()
@ -72,13 +73,13 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Show offline dummy", () => profile.ShowUser(TEST_USER, false)); AddStep("Show offline dummy", () => profile.ShowUser(TEST_USER, false));
AddStep("Show null dummy", () => profile.ShowUser(new User AddStep("Show null dummy", () => profile.ShowUser(new APIUser
{ {
Username = @"Null", Username = @"Null",
Id = 1, Id = 1,
}, false)); }, false));
AddStep("Show ppy", () => profile.ShowUser(new User AddStep("Show ppy", () => profile.ShowUser(new APIUser
{ {
Username = @"peppy", Username = @"peppy",
Id = 2, Id = 2,
@ -87,7 +88,7 @@ namespace osu.Game.Tests.Visual.Online
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg" CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
}, api.IsLoggedIn)); }, api.IsLoggedIn));
AddStep("Show flyte", () => profile.ShowUser(new User AddStep("Show flyte", () => profile.ShowUser(new APIUser
{ {
Username = @"flyte", Username = @"flyte",
Id = 3103765, Id = 3103765,
@ -95,7 +96,7 @@ namespace osu.Game.Tests.Visual.Online
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg" CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}, api.IsLoggedIn)); }, api.IsLoggedIn));
AddStep("Show bancho", () => profile.ShowUser(new User AddStep("Show bancho", () => profile.ShowUser(new APIUser
{ {
Username = @"BanchoBot", Username = @"BanchoBot",
Id = 3, Id = 3,

View File

@ -4,8 +4,8 @@
using System; using System;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Overlays.Profile.Header.Components;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -48,13 +48,13 @@ namespace osu.Game.Tests.Visual.Online
AddUntilStep("Is hidden", () => container.Alpha == 0); AddUntilStep("Is hidden", () => container.Alpha == 0);
} }
private static readonly User[] users = private static readonly APIUser[] users =
{ {
new User { Id = 1, PreviousUsernames = new[] { "username1" } }, new APIUser { Id = 1, PreviousUsernames = new[] { "username1" } },
new User { Id = 2, PreviousUsernames = new[] { "longusername", "longerusername" } }, new APIUser { Id = 2, PreviousUsernames = new[] { "longusername", "longerusername" } },
new User { Id = 3, PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } }, new APIUser { Id = 3, PreviousUsernames = new[] { "test", "angelsim", "verylongusername" } },
new User { Id = 4, PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } }, new APIUser { Id = 4, PreviousUsernames = new[] { "ihavenoidea", "howcani", "makethistext", "anylonger" } },
new User { Id = 5, PreviousUsernames = Array.Empty<string>() }, new APIUser { Id = 5, PreviousUsernames = Array.Empty<string>() },
null null
}; };
} }

View File

@ -8,9 +8,9 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Profile.Sections; using osu.Game.Overlays.Profile.Sections;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
} }
}); });
AddStep("Show cookiezi", () => ranks.User.Value = new User { Id = 124493 }); AddStep("Show cookiezi", () => ranks.User.Value = new APIUser { Id = 124493 });
} }
} }
} }

View File

@ -9,10 +9,10 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
using osu.Game.Users;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Taiko; using osu.Game.Rulesets.Taiko;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.Online
[Resolved] [Resolved]
private IAPIProvider api { get; set; } private IAPIProvider api { get; set; }
private readonly Bindable<User> user = new Bindable<User>(); private readonly Bindable<APIUser> user = new Bindable<APIUser>();
private GetUserRequest request; private GetUserRequest request;
private readonly LoadingLayer loading; private readonly LoadingLayer loading;
@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual.Online
private class UserTestContainer : FillFlowContainer private class UserTestContainer : FillFlowContainer
{ {
public readonly Bindable<User> User = new Bindable<User>(); public readonly Bindable<APIUser> User = new Bindable<APIUser>();
public UserTestContainer() public UserTestContainer()
{ {
@ -85,7 +85,7 @@ namespace osu.Game.Tests.Visual.Online
User.BindValueChanged(onUserUpdate, true); User.BindValueChanged(onUserUpdate, true);
} }
private void onUserUpdate(ValueChangedEvent<User> user) private void onUserUpdate(ValueChangedEvent<APIUser> user)
{ {
Clear(); Clear();

View File

@ -3,6 +3,7 @@
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Tests.Visual.OnlinePlay; using osu.Game.Tests.Visual.OnlinePlay;
@ -19,7 +20,7 @@ namespace osu.Game.Tests.Visual.Playlists
for (int i = 0; i < 50; i++) for (int i = 0; i < 50; i++)
{ {
SelectedRoom.Value.RecentParticipants.Add(new User SelectedRoom.Value.RecentParticipants.Add(new APIUser
{ {
Username = "peppy", Username = "peppy",
Statistics = new UserStatistics { GlobalRank = 1234 }, Statistics = new UserStatistics { GlobalRank = 1234 },

View File

@ -14,6 +14,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
@ -21,7 +22,6 @@ using osu.Game.Scoring;
using osu.Game.Screens.OnlinePlay.Playlists; using osu.Game.Screens.OnlinePlay.Playlists;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.Playlists namespace osu.Game.Tests.Visual.Playlists
{ {
@ -260,7 +260,7 @@ namespace osu.Game.Tests.Visual.Playlists
Rank = userScore.Rank, Rank = userScore.Rank,
MaxCombo = userScore.MaxCombo, MaxCombo = userScore.MaxCombo,
TotalScore = userScore.TotalScore - i, TotalScore = userScore.TotalScore - i,
User = new User User = new APIUser
{ {
Id = 2, Id = 2,
Username = $"peppy{i}", Username = $"peppy{i}",
@ -278,7 +278,7 @@ namespace osu.Game.Tests.Visual.Playlists
Rank = userScore.Rank, Rank = userScore.Rank,
MaxCombo = userScore.MaxCombo, MaxCombo = userScore.MaxCombo,
TotalScore = userScore.TotalScore + i, TotalScore = userScore.TotalScore + i,
User = new User User = new APIUser
{ {
Id = 2, Id = 2,
Username = $"peppy{i}", Username = $"peppy{i}",
@ -314,7 +314,7 @@ namespace osu.Game.Tests.Visual.Playlists
Rank = ScoreRank.X, Rank = ScoreRank.X,
MaxCombo = 1000, MaxCombo = 1000,
TotalScore = startTotalScore + (sort == "score_asc" ? i : -i), TotalScore = startTotalScore + (sort == "score_asc" ? i : -i),
User = new User User = new APIUser
{ {
Id = 2, Id = 2,
Username = $"peppy{i}", Username = $"peppy{i}",

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods; using osu.Game.Rulesets.Osu.Mods;
@ -15,7 +16,6 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Expanded.Accuracy; using osu.Game.Screens.Ranking.Expanded.Accuracy;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Tests.Visual.Ranking namespace osu.Game.Tests.Visual.Ranking
@ -66,7 +66,7 @@ namespace osu.Game.Tests.Visual.Ranking
private ScoreInfo createScore(double accuracy, ScoreRank rank) => new ScoreInfo private ScoreInfo createScore(double accuracy, ScoreRank rank) => new ScoreInfo
{ {
User = new User User = new APIUser
{ {
Id = 2, Id = 2,
Username = "peppy", Username = "peppy",

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
@ -11,6 +12,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
@ -18,7 +20,6 @@ using osu.Game.Scoring;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Screens.Ranking.Expanded; using osu.Game.Screens.Ranking.Expanded;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users;
using osuTK; using osuTK;
namespace osu.Game.Tests.Visual.Ranking namespace osu.Game.Tests.Visual.Ranking
@ -31,7 +32,7 @@ namespace osu.Game.Tests.Visual.Ranking
[Test] [Test]
public void TestMapWithKnownMapper() public void TestMapWithKnownMapper()
{ {
var author = new User { Username = "mapper_name" }; var author = new APIUser { Username = "mapper_name" };
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo) AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
{ {
@ -42,7 +43,7 @@ namespace osu.Game.Tests.Visual.Ranking
[Test] [Test]
public void TestExcessMods() public void TestExcessMods()
{ {
var author = new User { Username = "mapper_name" }; var author = new APIUser { Username = "mapper_name" };
AddStep("show excess mods score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo, true) AddStep("show excess mods score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo, true)
{ {
@ -57,7 +58,7 @@ namespace osu.Game.Tests.Visual.Ranking
{ {
AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo) AddStep("show example score", () => showPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo)
{ {
BeatmapInfo = createTestBeatmap(null) BeatmapInfo = createTestBeatmap(new APIUser())
})); }));
AddAssert("mapped by text not present", () => AddAssert("mapped by text not present", () =>
@ -74,7 +75,7 @@ namespace osu.Game.Tests.Visual.Ranking
var ruleset = new OsuRuleset(); var ruleset = new OsuRuleset();
var mods = new Mod[] { ruleset.GetAutoplayMod() }; var mods = new Mod[] { ruleset.GetAutoplayMod() };
var beatmap = createTestBeatmap(null); var beatmap = createTestBeatmap(new APIUser());
showPanel(new TestScoreInfo(ruleset.RulesetInfo) showPanel(new TestScoreInfo(ruleset.RulesetInfo)
{ {
@ -90,7 +91,7 @@ namespace osu.Game.Tests.Visual.Ranking
private void showPanel(ScoreInfo score) => private void showPanel(ScoreInfo score) =>
Child = new ExpandedPanelMiddleContentContainer(score); Child = new ExpandedPanelMiddleContentContainer(score);
private BeatmapInfo createTestBeatmap(User author) private BeatmapInfo createTestBeatmap([NotNull] APIUser author)
{ {
var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0)).BeatmapInfo; var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0)).BeatmapInfo;

View File

@ -400,7 +400,7 @@ namespace osu.Game.Tests.Visual.SongSelect
loadBeatmaps(); loadBeatmaps();
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false)); AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz"); AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.Author.Username == "zzzzz");
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false)); AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!", StringComparison.Ordinal)); AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!", StringComparison.Ordinal));
} }

View File

@ -10,6 +10,7 @@ using osu.Framework.Graphics;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
@ -133,7 +134,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock() }, Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock() },
User = new User User = new APIUser
{ {
Id = 6602580, Id = 6602580,
Username = @"waaiiru", Username = @"waaiiru",
@ -156,7 +157,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User User = new APIUser
{ {
Id = 6602580, Id = 6602580,
Username = @"waaiiru", Username = @"waaiiru",
@ -198,7 +199,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 6602580, Id = 6602580,
Username = @"waaiiru", Username = @"waaiiru",
@ -217,7 +218,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 4608074, Id = 4608074,
Username = @"Skycries", Username = @"Skycries",
@ -236,7 +237,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 1014222, Id = 1014222,
Username = @"eLy", Username = @"eLy",
@ -255,7 +256,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 1541390, Id = 1541390,
Username = @"Toukai", Username = @"Toukai",
@ -274,7 +275,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 2243452, Id = 2243452,
Username = @"Satoruu", Username = @"Satoruu",
@ -293,7 +294,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 2705430, Id = 2705430,
Username = @"Mooha", Username = @"Mooha",
@ -312,7 +313,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 7151382, Id = 7151382,
Username = @"Mayuri Hana", Username = @"Mayuri Hana",
@ -331,7 +332,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 2051389, Id = 2051389,
Username = @"FunOrange", Username = @"FunOrange",
@ -350,7 +351,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 6169483, Id = 6169483,
Username = @"-Hebel-", Username = @"-Hebel-",
@ -369,7 +370,7 @@ namespace osu.Game.Tests.Visual.SongSelect
TotalScore = 1707827, TotalScore = 1707827,
//Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, //Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
BeatmapInfo = beatmapInfo, BeatmapInfo = beatmapInfo,
User = new User User = new APIUser
{ {
Id = 6702666, Id = 6702666,
Username = @"prhtnsm", Username = @"prhtnsm",

View File

@ -9,6 +9,7 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Catch; using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania; using osu.Game.Rulesets.Mania;
@ -40,9 +41,9 @@ namespace osu.Game.Tests.Visual.SongSelect
base.SetUpSteps(); base.SetUpSteps();
User getUser(int? rulesetID) APIUser getUser(int? rulesetID)
{ {
return new User return new APIUser
{ {
Username = @"Dummy", Username = @"Dummy",
Id = 1001, Id = 1001,

View File

@ -18,6 +18,7 @@ using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -29,7 +30,6 @@ using osu.Game.Screens.Play;
using osu.Game.Screens.Select; using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel; using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter; using osu.Game.Screens.Select.Filter;
using osu.Game.Users;
using osuTK.Input; using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect namespace osu.Game.Tests.Visual.SongSelect
@ -807,7 +807,7 @@ namespace osu.Game.Tests.Visual.SongSelect
songSelect.PresentScore(new ScoreInfo songSelect.PresentScore(new ScoreInfo
{ {
User = new User { Username = "woo" }, User = new APIUser { Username = "woo" },
BeatmapInfo = getPresentBeatmap(), BeatmapInfo = getPresentBeatmap(),
Ruleset = getPresentBeatmap().Ruleset Ruleset = getPresentBeatmap().Ruleset
}); });
@ -839,7 +839,7 @@ namespace osu.Game.Tests.Visual.SongSelect
songSelect.PresentScore(new ScoreInfo songSelect.PresentScore(new ScoreInfo
{ {
User = new User { Username = "woo" }, User = new APIUser { Username = "woo" },
BeatmapInfo = getPresentBeatmap(), BeatmapInfo = getPresentBeatmap(),
Ruleset = getPresentBeatmap().Ruleset Ruleset = getPresentBeatmap().Ruleset
}); });

View File

@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Online.API.Requests.Responses;
using osuTK.Graphics; using osuTK.Graphics;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Overlays; using osu.Game.Overlays;
@ -60,7 +61,7 @@ namespace osu.Game.Tests.Visual.SongSelect
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), }, Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User User = new APIUser
{ {
Id = 6602580, Id = 6602580,
Username = @"waaiiru", Username = @"waaiiru",
@ -78,7 +79,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Accuracy = 1, Accuracy = 1,
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
User = new User User = new APIUser
{ {
Id = 4608074, Id = 4608074,
Username = @"Skycries", Username = @"Skycries",
@ -96,7 +97,7 @@ namespace osu.Game.Tests.Visual.SongSelect
Accuracy = 1, Accuracy = 1,
MaxCombo = 244, MaxCombo = 244,
TotalScore = 1707827, TotalScore = 1707827,
User = new User User = new APIUser
{ {
Id = 1541390, Id = 1541390,
Username = @"Toukai", Username = @"Toukai",

View File

@ -7,11 +7,11 @@ using osu.Game.Overlays.Dashboard.Home;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Users;
using System; using System;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
@ -62,7 +62,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
Title = "Very Long Title (TV size) [TATOE]", Title = "Very Long Title (TV size) [TATOE]",
Artist = "This artist has a really long name how is this possible", Artist = "This artist has a really long name how is this possible",
Author = new User Author = new APIUser
{ {
Username = "author", Username = "author",
Id = 100 Id = 100
@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
Title = "Very Long Title (TV size) [TATOE]", Title = "Very Long Title (TV size) [TATOE]",
Artist = "This artist has a really long name how is this possible", Artist = "This artist has a really long name how is this possible",
Author = new User Author = new APIUser
{ {
Username = "author", Username = "author",
Id = 100 Id = 100
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
Title = "Very Long Title (TV size) [TATOE]", Title = "Very Long Title (TV size) [TATOE]",
Artist = "This artist has a really long name how is this possible", Artist = "This artist has a really long name how is this possible",
Author = new User Author = new APIUser
{ {
Username = "author", Username = "author",
Id = 100 Id = 100
@ -111,7 +111,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{ {
Title = "Very Long Title (TV size) [TATOE]", Title = "Very Long Title (TV size) [TATOE]",
Artist = "This artist has a really long name how is this possible", Artist = "This artist has a really long name how is this possible",
Author = new User Author = new APIUser
{ {
Username = "author", Username = "author",
Id = 100 Id = 100

View File

@ -15,13 +15,13 @@ using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Graphics.Cursor; using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Leaderboards; using osu.Game.Online.Leaderboards;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Select.Leaderboards; using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Tests.Resources; using osu.Game.Tests.Resources;
using osu.Game.Users;
using osuTK; using osuTK;
using osuTK.Input; using osuTK.Input;
@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.UserInterface
ID = 1, ID = 1,
Title = "TestSong", Title = "TestSong",
Artist = "TestArtist", Artist = "TestArtist",
Author = new User Author = new APIUser
{ {
Username = "TestAuthor" Username = "TestAuthor"
}, },
@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual.UserInterface
TotalScore = RNG.Next(1, 1000000), TotalScore = RNG.Next(1, 1000000),
MaxCombo = RNG.Next(1, 1000), MaxCombo = RNG.Next(1, 1000),
Rank = ScoreRank.XH, Rank = ScoreRank.XH,
User = new User { Username = "TestUser" }, User = new APIUser { Username = "TestUser" },
}; };
importedScores.Add(scoreManager.Import(score).Result.Value); importedScores.Add(scoreManager.Import(score).Result.Value);

View File

@ -6,9 +6,9 @@ using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.Dashboard.Friends; using osu.Game.Overlays.Dashboard.Friends;
using osu.Game.Users;
namespace osu.Game.Tests.Visual.UserInterface namespace osu.Game.Tests.Visual.UserInterface
{ {
@ -29,17 +29,17 @@ namespace osu.Game.Tests.Visual.UserInterface
[Test] [Test]
public void Populate() public void Populate()
{ {
AddStep("Populate", () => control.Populate(new List<User> AddStep("Populate", () => control.Populate(new List<APIUser>
{ {
new User new APIUser
{ {
IsOnline = true IsOnline = true
}, },
new User new APIUser
{ {
IsOnline = false IsOnline = false
}, },
new User new APIUser
{ {
IsOnline = false IsOnline = false
} }

View File

@ -3,13 +3,13 @@
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Drawings.Components; using osu.Game.Tournament.Screens.Drawings.Components;
using osu.Game.Tournament.Screens.Gameplay.Components; using osu.Game.Tournament.Screens.Gameplay.Components;
using osu.Game.Tournament.Screens.Ladder.Components; using osu.Game.Tournament.Screens.Ladder.Components;
using osu.Game.Users;
namespace osu.Game.Tournament.Tests.Components namespace osu.Game.Tournament.Tests.Components
{ {
@ -24,13 +24,13 @@ namespace osu.Game.Tournament.Tests.Components
FullName = { Value = "Australia" }, FullName = { Value = "Australia" },
Players = Players =
{ {
new User { Username = "ASecretBox" }, new APIUser { Username = "ASecretBox" },
new User { Username = "Dereban" }, new APIUser { Username = "Dereban" },
new User { Username = "mReKk" }, new APIUser { Username = "mReKk" },
new User { Username = "uyghti" }, new APIUser { Username = "uyghti" },
new User { Username = "Parkes" }, new APIUser { Username = "Parkes" },
new User { Username = "Shiroha" }, new APIUser { Username = "Shiroha" },
new User { Username = "Jordan The Bear" }, new APIUser { Username = "Jordan The Bear" },
} }
}; };

View File

@ -4,12 +4,12 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat; using osu.Game.Online.Chat;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components; using osu.Game.Tournament.Components;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osu.Game.Users;
namespace osu.Game.Tournament.Tests.Components namespace osu.Game.Tournament.Tests.Components
{ {
@ -18,20 +18,20 @@ namespace osu.Game.Tournament.Tests.Components
private readonly Channel testChannel = new Channel(); private readonly Channel testChannel = new Channel();
private readonly Channel testChannel2 = new Channel(); private readonly Channel testChannel2 = new Channel();
private readonly User admin = new User private readonly APIUser admin = new APIUser
{ {
Username = "HappyStick", Username = "HappyStick",
Id = 2, Id = 2,
Colour = "f2ca34" Colour = "f2ca34"
}; };
private readonly User redUser = new User private readonly APIUser redUser = new APIUser
{ {
Username = "BanchoBot", Username = "BanchoBot",
Id = 3, Id = 3,
}; };
private readonly User blueUser = new User private readonly APIUser blueUser = new APIUser
{ {
Username = "Zallius", Username = "Zallius",
Id = 4, Id = 4,
@ -57,11 +57,11 @@ namespace osu.Game.Tournament.Tests.Components
{ {
Team1 = Team1 =
{ {
Value = new TournamentTeam { Players = new BindableList<User> { redUser } } Value = new TournamentTeam { Players = new BindableList<APIUser> { redUser } }
}, },
Team2 = Team2 =
{ {
Value = new TournamentTeam { Players = new BindableList<User> { blueUser } } Value = new TournamentTeam { Players = new BindableList<APIUser> { blueUser } }
} }
}; };

View File

@ -14,6 +14,7 @@ using osu.Game.Tournament.IO;
using osu.Game.Tournament.IPC; using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
using osu.Game.Users; using osu.Game.Users;
using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
namespace osu.Game.Tournament.Tests namespace osu.Game.Tournament.Tests
{ {
@ -120,11 +121,11 @@ namespace osu.Game.Tournament.Tests
}, },
Players = Players =
{ {
new User { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 12 } }, new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 12 } },
new User { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 16 } }, new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 16 } },
new User { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 20 } }, new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 20 } },
new User { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 24 } }, new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 24 } },
new User { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 30 } }, new APIUser { Username = "Hello", Statistics = new UserStatistics { GlobalRank = 30 } },
} }
} }
}, },
@ -137,11 +138,11 @@ namespace osu.Game.Tournament.Tests
FullName = { Value = "United States" }, FullName = { Value = "United States" },
Players = Players =
{ {
new User { Username = "Hello" }, new APIUser { Username = "Hello" },
new User { Username = "Hello" }, new APIUser { Username = "Hello" },
new User { Username = "Hello" }, new APIUser { Username = "Hello" },
new User { Username = "Hello" }, new APIUser { Username = "Hello" },
new User { Username = "Hello" }, new APIUser { Username = "Hello" },
} }
} }
}, },

Some files were not shown because too many files have changed in this diff Show More