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Add skin.ini
write support to allow for more correct hashing
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parent
08f3bc3f44
commit
789c715f13
@ -38,7 +38,32 @@ namespace osu.Game.Tests.Skins.IO
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}
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[Test]
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public async Task TestImportTwiceWithSameMetadata()
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public async Task TestImportTwiceWithSameMetadataAndFilename()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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try
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{
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var osu = LoadOsuIntoHost(host);
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var imported = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk"));
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var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin.osk"));
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Assert.That(imported2.ID, Is.EqualTo(imported.ID));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(1));
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// the first should be overwritten by the second import.
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Assert.That(imported.Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
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}
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finally
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{
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host.Exit();
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}
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}
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}
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[Test]
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public async Task TestImportTwiceWithSameMetadataButDifferentFilename()
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{
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using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(ImportSkinTest)))
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{
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@ -50,10 +75,10 @@ namespace osu.Game.Tests.Skins.IO
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var imported2 = await loadSkinIntoOsu(osu, new ZipArchiveReader(createOsk("test skin", "skinner"), "skin2.osk"));
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Assert.That(imported2.ID, Is.Not.EqualTo(imported.ID));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(1));
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).Count, Is.EqualTo(2));
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// the first should be overwritten by the second import.
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Assert.That(osu.Dependencies.Get<SkinManager>().GetAllUserSkins(true).First().Files.First().FileInfoID, Is.EqualTo(imported2.Files.First().FileInfoID));
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// skin.ini will be rewritten and therefore not match.
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Assert.That(imported.Files.First().FileInfoID, Is.Not.EqualTo(imported2.Files.First().FileInfoID));
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}
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finally
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{
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@ -507,18 +507,26 @@ namespace osu.Game.Database
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/// <param name="file">The existing file to be deleted.</param>
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public void DeleteFile(TModel model, TFileModel file)
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{
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using (var usage = ContextFactory.GetForWrite())
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if (model.ID > 0)
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{
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// Dereference the existing file info, since the file model will be removed.
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if (file.FileInfo != null)
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using (var usage = ContextFactory.GetForWrite())
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{
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Files.Dereference(file.FileInfo);
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// Dereference the existing file info, since the file model will be removed.
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if (file.FileInfo != null)
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{
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Files.Dereference(file.FileInfo);
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// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
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// Definitely can be removed once we rework the database backend.
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usage.Context.Set<TFileModel>().Remove(file);
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// This shouldn't be required, but here for safety in case the provided TModel is not being change tracked
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// Definitely can be removed once we rework the database backend.
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usage.Context.Set<TFileModel>().Remove(file);
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}
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model.Files.Remove(file);
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}
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}
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else
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{
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Files.Dereference(file.FileInfo);
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model.Files.Remove(file);
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}
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}
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@ -531,15 +539,28 @@ namespace osu.Game.Database
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/// <param name="filename">The filename for the new file.</param>
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public void AddFile(TModel model, Stream contents, string filename)
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{
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using (ContextFactory.GetForWrite())
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if (model.ID > 0)
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{
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using (ContextFactory.GetForWrite())
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{
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model.Files.Add(new TFileModel
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{
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Filename = filename,
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FileInfo = Files.Add(contents)
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});
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Update(model);
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}
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}
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else
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{
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// This function may be called during the import process.
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// Should not exist like this once we have switched to realm.
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model.Files.Add(new TFileModel
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{
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Filename = filename,
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FileInfo = Files.Add(contents)
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});
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Update(model);
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}
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}
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@ -14,7 +14,6 @@ using Newtonsoft.Json;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Textures;
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@ -138,52 +137,123 @@ namespace osu.Game.Skinning
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{
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var instance = GetSkin(item);
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// in the case the skin has a skin.ini file, we are going to create a hash based on that.
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// we don't want to do this in the case we don't have a skin.ini, as it would match only on the filename portion,
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// causing potentially unique skin imports to be considered as a duplicate.
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if (!string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name))
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{
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// we need to populate early to create a hash based off skin.ini contents
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populateMetadata(item, instance, reader?.Name);
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// This function can be run on fresh import or save. The logic here ensures a skin.ini file is in a good state for both operations.
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return item.ToString().ComputeSHA2Hash();
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// LegacySkin will parse the skin.ini and populate `Skin.Configuration` during construction above.
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bool hasSkinIni = string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name);
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if (hasSkinIni)
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{
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item.Name = instance.Configuration.SkinInfo.Name;
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item.Creator = instance.Configuration.SkinInfo.Creator;
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}
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item.Creator ??= unknown_creator_string;
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bool isImport = reader != null;
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if (isImport)
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{
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// For imports, we want to use the archive or folder name as part of the metadata, in addition to any existing skin.ini metadata.
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// In an ideal world, skin.ini would be the only source of metadata, but a lot of skin creators and users don't update it when making modifications.
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// In both of these cases, the expectation from the user is that the filename or folder name is displayed somewhere to identify the skin.
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string archiveName = item.Name.Replace(".osk", "", StringComparison.OrdinalIgnoreCase);
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if (archiveName != item.Name)
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item.Name = $"{item.Name} [{archiveName}]";
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}
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// By this point, the metadata in SkinInfo will be correct.
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// Regardless of whether this is an import or not, let's write the skin.ini if non-existing or non-matching.
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// This is (weirdly) done inside ComputeHash to avoid adding a new method to handle this case. After switching to realm it can be moved into another place.
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if (instance.Configuration.SkinInfo.Name != item.Name)
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updateSkinIniMetadata(item, hasSkinIni);
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return base.ComputeHash(item, reader);
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}
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private void updateSkinIniMetadata(SkinInfo item, bool hasSkinIni)
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{
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string nameLine = $"Name: {item.Name}";
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string authorLine = $"Author: {item.Name}";
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if (hasSkinIni)
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{
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List<string> outputLines = new List<string>();
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bool addedName = false;
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bool addedAuthor = false;
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var existingFile = item.Files.First(f => f.Filename == "skin.ini");
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using (var stream = Files.Storage.GetStream(existingFile.FileInfo.StoragePath))
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using (var sr = new StreamReader(stream))
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{
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string line;
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while ((line = sr.ReadLine()) != null)
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{
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if (line.StartsWith("Name:", StringComparison.Ordinal))
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{
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outputLines.Add(nameLine);
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addedName = true;
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}
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else if (line.StartsWith("Author:", StringComparison.Ordinal))
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{
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outputLines.Add(authorLine);
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addedAuthor = true;
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}
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else
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outputLines.Add(line);
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}
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}
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if (!addedName || !addedAuthor)
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{
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outputLines.AddRange(new[]
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{
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"[General]",
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nameLine,
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authorLine,
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});
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}
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using (Stream stream = new MemoryStream())
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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{
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foreach (string line in outputLines)
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sw.WriteLine(line);
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ReplaceFile(item, existingFile, stream);
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}
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}
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else
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{
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using (Stream stream = new MemoryStream())
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using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))
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{
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sw.WriteLine("[General]");
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sw.WriteLine(nameLine);
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sw.WriteLine(authorLine);
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AddFile(item, stream, "skin.ini");
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}
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}
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}
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protected override Task Populate(SkinInfo model, ArchiveReader archive, CancellationToken cancellationToken = default)
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{
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var instance = GetSkin(model);
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model.InstantiationInfo ??= instance.GetType().GetInvariantInstantiationInfo();
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populateMetadata(model, instance, archive?.Name);
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model.Name = instance.Configuration.SkinInfo.Name;
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model.Creator = instance.Configuration.SkinInfo.Creator;
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return Task.CompletedTask;
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}
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private void populateMetadata(SkinInfo item, Skin instance, string archiveName)
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{
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if (!string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name))
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{
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item.Name = instance.Configuration.SkinInfo.Name;
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item.Creator = instance.Configuration.SkinInfo.Creator;
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}
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else
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{
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item.Name = item.Name.Replace(".osk", "", StringComparison.OrdinalIgnoreCase);
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item.Creator ??= unknown_creator_string;
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}
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// generally when importing from a folder, the ".osk" extension will not be present.
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// if we ever need a more reliable method of determining this, the type of `ArchiveReader` can be checked.
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bool isArchiveImport = archiveName?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true;
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if (archiveName != null && !isArchiveImport && archiveName != item.Name)
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item.Name = $"{item.Name} [{archiveName}]";
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}
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/// <summary>
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/// Retrieve a <see cref="Skin"/> instance for the provided <see cref="SkinInfo"/>
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/// </summary>
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