diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 20a1a27f3d..1cddbcac41 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -50,8 +50,7 @@ namespace osu.Game.Screens.Play public readonly HoldForMenuButton HoldToQuit; public readonly PlayerSettingsOverlay PlayerSettingsOverlay; - [Cached] - private readonly KeysPerSecondCalculator keysPerSecondCalculator; + private KeysPerSecondCalculator keysPerSecondCalculator; public Bindable ShowHealthBar = new Bindable(true); @@ -131,8 +130,10 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader(true)] - private void load(OsuConfigManager config, INotificationOverlay notificationOverlay) + private void load(OsuConfigManager config, INotificationOverlay notificationOverlay, KeysPerSecondCalculator calculator) { + keysPerSecondCalculator = calculator; + if (drawableRuleset != null) { BindDrawableRuleset(drawableRuleset); diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index e3844088e2..ba7e01a803 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -34,6 +34,7 @@ using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.UI; using osu.Game.Scoring; using osu.Game.Scoring.Legacy; +using osu.Game.Screens.Play.HUD.KeysPerSecond; using osu.Game.Screens.Ranking; using osu.Game.Skinning; using osu.Game.Users; @@ -122,6 +123,8 @@ namespace osu.Game.Screens.Play private SkipOverlay skipIntroOverlay; private SkipOverlay skipOutroOverlay; + protected KeysPerSecondCalculator KeysPerSecondCalculator { get; private set; } + protected ScoreProcessor ScoreProcessor { get; private set; } protected HealthProcessor HealthProcessor { get; private set; } @@ -226,6 +229,9 @@ namespace osu.Game.Screens.Play dependencies.CacheAs(ScoreProcessor); + KeysPerSecondCalculator = new KeysPerSecondCalculator(); + dependencies.CacheAs(KeysPerSecondCalculator); + HealthProcessor = ruleset.CreateHealthProcessor(playableBeatmap.HitObjects[0].StartTime); HealthProcessor.ApplyBeatmap(playableBeatmap); @@ -442,6 +448,7 @@ namespace osu.Game.Screens.Play OnRetry = Restart, OnQuit = () => PerformExit(true), }, + KeysPerSecondCalculator }, };