From 784fe7ecf2278bf112f4a101d37a290ad028b67f Mon Sep 17 00:00:00 2001 From: cdwcgt Date: Fri, 30 Dec 2022 23:06:10 +0900 Subject: [PATCH] rename `AccType` to `AccuracyDisplay` --- osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs b/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs index f8848f57b9..a862e5e230 100644 --- a/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs +++ b/osu.Game/Screens/Play/HUD/GameplayAccuracyCounter.cs @@ -14,12 +14,12 @@ namespace osu.Game.Screens.Play.HUD public abstract partial class GameplayAccuracyCounter : PercentageCounter { [SettingSource("Accuracy Display Mode")] - public Bindable AccType { get; } = new Bindable(); + public Bindable AccuracyDisplay { get; } = new Bindable(); [BackgroundDependencyLoader] private void load(ScoreProcessor scoreProcessor) { - AccType.BindValueChanged(mod => + AccuracyDisplay.BindValueChanged(mod => { Current.UnbindBindings();