diff --git a/osu.Game/Rulesets/Objects/HitWindows.cs b/osu.Game/Rulesets/Objects/HitWindows.cs index 621fb418eb..76d6579fc6 100644 --- a/osu.Game/Rulesets/Objects/HitWindows.cs +++ b/osu.Game/Rulesets/Objects/HitWindows.cs @@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.Objects { timeOffset = Math.Abs(timeOffset); - for(var result = HitResult.Perfect; result >= HitResult.Miss; --result) + for (var result = HitResult.Perfect; result >= HitResult.Miss; --result) { if(IsHitResultAllowed(result) && timeOffset <= HalfWindowFor(result)) return result;