mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 18:42:56 +08:00
Balancing bonuses to adjust for corrected opacity formula
This commit is contained in:
parent
e9745a3ac4
commit
7833fab02d
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
|||||||
this.mods = mods;
|
this.mods = mods;
|
||||||
}
|
}
|
||||||
|
|
||||||
private double skillMultiplier => 0.09;
|
private double skillMultiplier => 0.11;
|
||||||
private double strainDecayBase => 0.15;
|
private double strainDecayBase => 0.15;
|
||||||
protected override double DecayWeight => 1.0;
|
protected override double DecayWeight => 1.0;
|
||||||
protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations.
|
protected override int HistoryLength => 10; // Look back for 10 notes is added for the sake of flashlight calculations.
|
||||||
@ -30,8 +30,8 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
|
|||||||
private readonly Mod[] mods;
|
private readonly Mod[] mods;
|
||||||
private bool hidden;
|
private bool hidden;
|
||||||
|
|
||||||
private const double max_opacity_bonus = 0.7;
|
private const double max_opacity_bonus = 0.5;
|
||||||
private const double hidden_bonus = 0.5;
|
private const double hidden_bonus = 0.1;
|
||||||
|
|
||||||
private double currentStrain;
|
private double currentStrain;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user