diff --git a/osu.Game/Localisation/GraphicsSettingsStrings.cs b/osu.Game/Localisation/GraphicsSettingsStrings.cs
index 1c9aa64df5..38355d9041 100644
--- a/osu.Game/Localisation/GraphicsSettingsStrings.cs
+++ b/osu.Game/Localisation/GraphicsSettingsStrings.cs
@@ -34,11 +34,6 @@ namespace osu.Game.Localisation
///
public static LocalisableString ShowFPS => new TranslatableString(getKey(@"show_fps"), @"Show FPS");
- ///
- /// "Using unlimited frame limiter can lead to stutters, bad performance and overheating. It will not improve perceived latency. "2x refresh rate" is recommended."
- ///
- public static LocalisableString UnlimitedFramesNote => new TranslatableString(getKey(@"unlimited_frames_note"), @"Using unlimited frame limiter can lead to stutters, bad performance and overheating. It will not improve perceived latency. ""2x refresh rate"" is recommended.");
-
///
/// "Layout"
///
diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
index 8c3e45cd62..5ba8e724cf 100644
--- a/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/Graphics/RendererSettings.cs
@@ -15,8 +15,6 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{
protected override LocalisableString Header => GraphicsSettingsStrings.RendererHeader;
- private SettingsEnumDropdown frameLimiterDropdown;
-
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config, OsuConfigManager osuConfig)
{
@@ -24,7 +22,7 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
Children = new Drawable[]
{
// TODO: this needs to be a custom dropdown at some point
- frameLimiterDropdown = new SettingsEnumDropdown
+ new SettingsEnumDropdown
{
LabelText = GraphicsSettingsStrings.FrameLimiter,
Current = config.GetBindable(FrameworkSetting.FrameSync)
@@ -41,24 +39,5 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
},
};
}
-
- protected override void LoadComplete()
- {
- base.LoadComplete();
-
- frameLimiterDropdown.Current.BindValueChanged(limit =>
- {
- switch (limit.NewValue)
- {
- case FrameSync.Unlimited:
- frameLimiterDropdown.SetNoticeText(GraphicsSettingsStrings.UnlimitedFramesNote, true);
- break;
-
- default:
- frameLimiterDropdown.ClearNoticeText();
- break;
- }
- }, true);
- }
}
}