diff --git a/osu.Game/Overlays/Chat/ChatLine.cs b/osu.Game/Overlays/Chat/ChatLine.cs index 01cfe9a55b..6f4f568eb2 100644 --- a/osu.Game/Overlays/Chat/ChatLine.cs +++ b/osu.Game/Overlays/Chat/ChatLine.cs @@ -110,15 +110,15 @@ namespace osu.Game.Overlays.Chat EdgeEffect = new EdgeEffectParameters { Roundness = 1, - Offset = new Vector2(0, 3), - Radius = 3, + Radius = 1, Colour = Color4.Black.Opacity(0.3f), + Offset = new Vector2(0, 1), Type = EdgeEffectType.Shadow, }, Child = new Container { AutoSizeAxes = Axes.Both, - Y = 3, + Y = 0, Masking = true, CornerRadius = 4, Children = new Drawable[] diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs index 6f167bf059..2a6f3f5ed7 100644 --- a/osu.Game/Overlays/Settings/SettingsSection.cs +++ b/osu.Game/Overlays/Settings/SettingsSection.cs @@ -47,7 +47,6 @@ namespace osu.Game.Overlays.Settings protected SettingsSection() { - Margin = new MarginPadding { Top = margin }; AutoSizeAxes = Axes.Y; RelativeSizeAxes = Axes.X; @@ -80,7 +79,7 @@ namespace osu.Game.Overlays.Settings Padding = new MarginPadding { Top = margin + border_size, - Bottom = 10, + Bottom = margin + 10, }, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs index e2f135d436..9fe41842f3 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/GameplayChatDisplay.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; +using osu.Framework.Input.Events; using osu.Game.Input.Bindings; using osu.Game.Screens.OnlinePlay.Match.Components; using osu.Game.Screens.Play; @@ -38,6 +39,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer Textbox.FocusLost = () => expandedFromTextboxFocus.Value = false; } + protected override bool OnHover(HoverEvent e) => true; // use UI mouse cursor. + protected override void LoadComplete() { base.LoadComplete();