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Add test coverage for catch relax mod hiding cursor
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parent
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@ -4,8 +4,10 @@
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Rulesets.Catch.Mods;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.UI;
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@ -55,6 +57,21 @@ namespace osu.Game.Rulesets.Catch.Tests.Mods
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}
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});
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[Test]
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public void TestGameCursorHidden()
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{
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CreateModTest(new ModTestData
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{
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Mod = new CatchModRelax(),
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Autoplay = false,
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PassCondition = () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<DrawableCatchRuleset>().Single());
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return this.ChildrenOfType<MenuCursorContainer>().Single().State.Value == Visibility.Hidden;
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}
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});
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}
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private bool passCondition()
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{
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var playfield = this.ChildrenOfType<CatchPlayfield>().Single();
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