mirror of
https://github.com/ppy/osu.git
synced 2025-03-28 01:37:46 +08:00
Move from lobby into match for creation process
This commit is contained in:
parent
3b688c702c
commit
77193eeea4
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing.Input;
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using osu.Framework.Testing.Input;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Multi.Screens.Match;
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using osuTK.Input;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual
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namespace osu.Game.Tests.Visual
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@ -19,5 +19,7 @@ namespace osu.Game.Online.Multiplayer
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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public Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>(Enumerable.Empty<User>());
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public Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>(Enumerable.Empty<User>());
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public Bindable<bool> Created = new Bindable<bool>();
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}
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}
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}
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}
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@ -1,42 +0,0 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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namespace osu.Game.Screens.Multi.Screens.Lounge
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{
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public class CreateRoomOverlay : RoomSettingsOverlay
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{
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[Resolved]
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private APIAccess api { get; set; }
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public CreateRoomOverlay()
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{
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MaxParticipantsField.ReadOnly = true;
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AvailabilityPicker.ReadOnly.Value = true;
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TypePicker.ReadOnly.Value = true;
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PasswordField.ReadOnly = true;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Room.Host.Value = api.LocalUser;
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}
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public override Room Room
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{
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get => base.Room;
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set
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{
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base.Room = value;
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if (api != null && value != null)
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value.Host.Value = api.LocalUser;
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}
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}
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}
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}
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@ -19,7 +19,6 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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{
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{
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private readonly Container content;
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private readonly Container content;
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private readonly SearchContainer search;
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private readonly SearchContainer search;
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private readonly CreateRoomOverlay createRoomOverlay;
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protected readonly FilterControl Filter;
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protected readonly FilterControl Filter;
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protected readonly FillFlowContainer<DrawableRoom> RoomsContainer;
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protected readonly FillFlowContainer<DrawableRoom> RoomsContainer;
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@ -68,16 +67,6 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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Width = 0.45f,
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Width = 0.45f,
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Child = createRoomOverlay = new CreateRoomOverlay
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{
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RelativeSizeAxes = Axes.Both,
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Height = 0.9f,
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Room = new Room()
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},
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},
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},
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},
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}
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}
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};
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};
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@ -85,8 +74,6 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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Filter.Search.Current.ValueChanged += s => filterRooms();
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Filter.Search.Current.ValueChanged += s => filterRooms();
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Filter.Tabs.Current.ValueChanged += t => filterRooms();
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Filter.Tabs.Current.ValueChanged += t => filterRooms();
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Filter.Search.Exit += Exit;
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Filter.Search.Exit += Exit;
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createRoomOverlay.Applied = () => createRoom(createRoomOverlay.Room);
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}
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}
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protected override void UpdateAfterChildren()
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protected override void UpdateAfterChildren()
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@ -147,8 +134,6 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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{
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{
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base.OnResuming(last);
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base.OnResuming(last);
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createRoomOverlay.Room = new Room();
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Filter.Search.HoldFocus = true;
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Filter.Search.HoldFocus = true;
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}
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}
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@ -161,9 +146,10 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
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private void filterRooms()
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private void filterRooms()
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{
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{
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if (Filter.Tabs.Current.Value == LoungeTab.Create)
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if (Filter.Tabs.Current.Value == LoungeTab.Create)
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createRoomOverlay.Show();
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{
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else
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Filter.Tabs.Current.Value = LoungeTab.Public;
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createRoomOverlay.Hide();
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createRoom(new Room());
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}
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search.SearchTerm = Filter.Search.Current.Value ?? string.Empty;
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search.SearchTerm = Filter.Search.Current.Value ?? string.Empty;
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@ -15,7 +15,6 @@ using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Overlays.SearchableList;
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using osuTK.Graphics;
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using osuTK.Graphics;
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@ -29,7 +28,7 @@ namespace osu.Game.Screens.Multi.Screens.Match
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private readonly Box tabStrip;
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private readonly Box tabStrip;
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public readonly PageTabControl<MatchHeaderPage> Tabs;
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public readonly MatchTabControl Tabs;
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public Action OnRequestSelectBeatmap;
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public Action OnRequestSelectBeatmap;
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@ -78,11 +77,11 @@ namespace osu.Game.Screens.Multi.Screens.Match
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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},
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Tabs = new PageTabControl<MatchHeaderPage>
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Tabs = new MatchTabControl
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{
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{
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X
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},
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},
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},
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},
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},
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},
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@ -7,8 +7,8 @@ using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Screens.Select;
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using osu.Game.Screens.Select;
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using osu.Game.Users;
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using osu.Game.Users;
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@ -16,7 +16,6 @@ namespace osu.Game.Screens.Multi.Screens.Match
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{
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{
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public class Match : MultiplayerScreen
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public class Match : MultiplayerScreen
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{
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{
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private readonly Room room;
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private readonly Participants participants;
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private readonly Participants participants;
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private readonly Bindable<string> nameBind = new Bindable<string>();
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private readonly Bindable<string> nameBind = new Bindable<string>();
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@ -33,9 +32,17 @@ namespace osu.Game.Screens.Multi.Screens.Match
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public override string ShortTitle => "room";
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public override string ShortTitle => "room";
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private readonly Header header;
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[Cached]
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private readonly Room room;
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[Resolved]
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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private BeatmapManager beatmapManager { get; set; }
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[Resolved]
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private APIAccess api { get; set; }
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public Match(Room room)
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public Match(Room room)
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{
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{
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this.room = room;
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this.room = room;
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@ -48,7 +55,6 @@ namespace osu.Game.Screens.Multi.Screens.Match
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participantsBind.BindTo(room.Participants);
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participantsBind.BindTo(room.Participants);
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maxParticipantsBind.BindTo(room.MaxParticipants);
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maxParticipantsBind.BindTo(room.MaxParticipants);
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Header header;
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RoomSettingsOverlay settings;
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RoomSettingsOverlay settings;
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Info info;
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Info info;
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@ -86,7 +92,7 @@ namespace osu.Game.Screens.Multi.Screens.Match
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header.Tabs.Current.ValueChanged += t =>
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header.Tabs.Current.ValueChanged += t =>
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{
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{
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if (t == MatchHeaderPage.Settings)
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if (t is SettingsMatchPage)
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settings.Show();
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settings.Show();
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else
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else
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settings.Hide();
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settings.Hide();
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@ -95,7 +101,7 @@ namespace osu.Game.Screens.Multi.Screens.Match
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settings.StateChanged += s =>
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settings.StateChanged += s =>
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{
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{
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if (s == Visibility.Hidden)
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if (s == Visibility.Hidden)
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header.Tabs.Current.Value = MatchHeaderPage.Room;
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header.Tabs.Current.Value = new RoomMatchPage();
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};
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};
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settings.Applied = () => settings.Hide();
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settings.Applied = () => settings.Hide();
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28
osu.Game/Screens/Multi/Screens/Match/MatchPage.cs
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28
osu.Game/Screens/Multi/Screens/Match/MatchPage.cs
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@ -0,0 +1,28 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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namespace osu.Game.Screens.Multi.Screens.Match
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{
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public abstract class MatchPage
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{
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public abstract string Name { get; }
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public readonly BindableBool Enabled = new BindableBool(true);
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public override string ToString() => Name;
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public override int GetHashCode() => GetType().GetHashCode();
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public override bool Equals(object obj) => GetType() == obj?.GetType();
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}
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public class SettingsMatchPage : MatchPage
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{
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public override string Name => "Settings";
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}
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public class RoomMatchPage : MatchPage
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{
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public override string Name => "Room";
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}
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}
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68
osu.Game/Screens/Multi/Screens/Match/MatchTabControl.cs
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68
osu.Game/Screens/Multi/Screens/Match/MatchTabControl.cs
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@ -0,0 +1,68 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Screens.Match
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{
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public class MatchTabControl : PageTabControl<MatchPage>
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{
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private readonly IBindable<bool> created = new Bindable<bool>();
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[Resolved]
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private Room room { get; set; }
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public MatchTabControl()
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{
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AddItem(new SettingsMatchPage());
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AddItem(new RoomMatchPage());
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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created.BindTo(room.Created);
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created.BindValueChanged(v =>
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{
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if (v)
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{
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Items.ForEach(t => t.Enabled.Value = !(t is SettingsMatchPage));
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Current.Value = new RoomMatchPage();
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}
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else
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{
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Items.ForEach(t => t.Enabled.Value = t is SettingsMatchPage);
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Current.Value = new SettingsMatchPage();
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}
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}, true);
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}
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protected override TabItem<MatchPage> CreateTabItem(MatchPage value) => new TabItem(value);
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private class TabItem : PageTabItem
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{
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private readonly IBindable<bool> enabled = new BindableBool();
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public TabItem(MatchPage value)
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: base(value)
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{
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enabled.BindTo(value.Enabled);
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enabled.BindValueChanged(v => Colour = v ? Color4.White : Color4.Gray);
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}
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protected override bool OnClick(ClickEvent e)
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{
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if (!enabled.Value)
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return true;
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return base.OnClick(e);
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}
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}
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}
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}
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@ -12,10 +12,11 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Overlays.SearchableList;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Multi.Components
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namespace osu.Game.Screens.Multi.Screens.Match
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{
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{
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public class RoomSettingsOverlay : FocusedOverlayContainer
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public class RoomSettingsOverlay : FocusedOverlayContainer
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{
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{
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Reference in New Issue
Block a user