mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 14:17:26 +08:00
Merge branch 'master' into fix-multi-logout-crash
This commit is contained in:
commit
770726cc95
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
5
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
blank_issues_enabled: false
|
||||
contact_links:
|
||||
- name: osu!stable issues
|
||||
url: https://github.com/ppy/osu-stable-issues
|
||||
about: For issues regarding osu!stable (not osu!lazer), open them here.
|
@ -1,7 +0,0 @@
|
||||
---
|
||||
name: Missing for Live
|
||||
about: Features which are available in osu!stable but not yet in osu!lazer.
|
||||
---
|
||||
**Describe the missing feature:**
|
||||
|
||||
**Proposal designs of the feature:**
|
102
osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs
Normal file
102
osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs
Normal file
@ -0,0 +1,102 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays.BeatmapSet;
|
||||
using osu.Game.Rulesets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneBeatmapRulesetSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(BeatmapRulesetSelector),
|
||||
typeof(BeatmapRulesetTabItem),
|
||||
};
|
||||
|
||||
private readonly TestRulesetSelector selector;
|
||||
|
||||
public TestSceneBeatmapRulesetSelector()
|
||||
{
|
||||
Add(selector = new TestRulesetSelector());
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestMultipleRulesetsBeatmapSet()
|
||||
{
|
||||
var enabledRulesets = rulesets.AvailableRulesets.Skip(1).Take(2);
|
||||
|
||||
AddStep("load multiple rulesets beatmapset", () =>
|
||||
{
|
||||
selector.BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Beatmaps = enabledRulesets.Select(r => new BeatmapInfo { Ruleset = r }).ToList()
|
||||
};
|
||||
});
|
||||
|
||||
var tabItems = selector.TabContainer.TabItems;
|
||||
AddAssert("other rulesets disabled", () => tabItems.Except(tabItems.Where(t => enabledRulesets.Any(r => r.Equals(t.Value)))).All(t => !t.Enabled.Value));
|
||||
AddAssert("left-most ruleset selected", () => tabItems.First(t => t.Enabled.Value).Active.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleRulesetBeatmapSet()
|
||||
{
|
||||
var enabledRuleset = rulesets.AvailableRulesets.Last();
|
||||
|
||||
AddStep("load single ruleset beatmapset", () =>
|
||||
{
|
||||
selector.BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Beatmaps = new List<BeatmapInfo>
|
||||
{
|
||||
new BeatmapInfo
|
||||
{
|
||||
Ruleset = enabledRuleset
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
AddAssert("single ruleset selected", () => selector.SelectedTab.Value.Equals(enabledRuleset));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestEmptyBeatmapSet()
|
||||
{
|
||||
AddStep("load empty beatmapset", () => selector.BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Beatmaps = new List<BeatmapInfo>()
|
||||
});
|
||||
|
||||
AddAssert("no ruleset selected", () => selector.SelectedTab == null);
|
||||
AddAssert("all rulesets disabled", () => selector.TabContainer.TabItems.All(t => !t.Enabled.Value));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNullBeatmapSet()
|
||||
{
|
||||
AddStep("load null beatmapset", () => selector.BeatmapSet = null);
|
||||
|
||||
AddAssert("no ruleset selected", () => selector.SelectedTab == null);
|
||||
AddAssert("all rulesets disabled", () => selector.TabContainer.TabItems.All(t => !t.Enabled.Value));
|
||||
}
|
||||
|
||||
private class TestRulesetSelector : BeatmapRulesetSelector
|
||||
{
|
||||
public new TabItem<RulesetInfo> SelectedTab => base.SelectedTab;
|
||||
|
||||
public new TabFillFlowContainer TabContainer => base.TabContainer;
|
||||
}
|
||||
}
|
||||
}
|
@ -40,24 +40,19 @@ namespace osu.Game.Tests.Visual.Online
|
||||
typeof(PreviewButton),
|
||||
typeof(SuccessRate),
|
||||
typeof(BeatmapAvailability),
|
||||
typeof(BeatmapRulesetSelector),
|
||||
typeof(BeatmapRulesetTabItem),
|
||||
};
|
||||
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
private RulesetInfo taikoRuleset;
|
||||
private RulesetInfo maniaRuleset;
|
||||
|
||||
public TestSceneBeatmapSetOverlay()
|
||||
{
|
||||
Add(overlay = new TestBeatmapSetOverlay());
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(RulesetStore rulesets)
|
||||
{
|
||||
taikoRuleset = rulesets.GetRuleset(1);
|
||||
maniaRuleset = rulesets.GetRuleset(3);
|
||||
}
|
||||
[Resolved]
|
||||
private RulesetStore rulesets { get; set; }
|
||||
|
||||
[Test]
|
||||
public void TestLoading()
|
||||
@ -111,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
StarDifficulty = 9.99,
|
||||
Version = @"TEST",
|
||||
Length = 456000,
|
||||
Ruleset = maniaRuleset,
|
||||
Ruleset = rulesets.GetRuleset(3),
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 1,
|
||||
@ -189,7 +184,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
StarDifficulty = 5.67,
|
||||
Version = @"ANOTHER TEST",
|
||||
Length = 123000,
|
||||
Ruleset = taikoRuleset,
|
||||
Ruleset = rulesets.GetRuleset(1),
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
CircleSize = 9,
|
||||
@ -217,6 +212,54 @@ namespace osu.Game.Tests.Visual.Online
|
||||
downloadAssert(false);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleRulesets()
|
||||
{
|
||||
AddStep("show multiple rulesets beatmap", () =>
|
||||
{
|
||||
var beatmaps = new List<BeatmapInfo>();
|
||||
|
||||
foreach (var ruleset in rulesets.AvailableRulesets.Skip(1))
|
||||
{
|
||||
beatmaps.Add(new BeatmapInfo
|
||||
{
|
||||
Version = ruleset.Name,
|
||||
Ruleset = ruleset,
|
||||
BaseDifficulty = new BeatmapDifficulty(),
|
||||
OnlineInfo = new BeatmapOnlineInfo(),
|
||||
Metrics = new BeatmapMetrics
|
||||
{
|
||||
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
overlay.ShowBeatmapSet(new BeatmapSetInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Title = @"multiple rulesets beatmap",
|
||||
Artist = @"none",
|
||||
Author = new User
|
||||
{
|
||||
Username = "BanchoBot",
|
||||
Id = 3,
|
||||
}
|
||||
},
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = new BeatmapSetOnlineCovers(),
|
||||
},
|
||||
Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
|
||||
Beatmaps = beatmaps
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("shown beatmaps of current ruleset", () => overlay.Header.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
|
||||
AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHide()
|
||||
{
|
||||
@ -281,12 +324,12 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
private void downloadAssert(bool shown)
|
||||
{
|
||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);
|
||||
AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.DownloadButtonsVisible == shown);
|
||||
}
|
||||
|
||||
private class TestBeatmapSetOverlay : BeatmapSetOverlay
|
||||
{
|
||||
public bool DownloadButtonsVisible => Header.DownloadButtonsVisible;
|
||||
public new Header Header => base.Header;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -392,8 +392,15 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
|
||||
|
||||
// intentionally blocking to limit web request concurrency
|
||||
req.Perform(api);
|
||||
try
|
||||
{
|
||||
// intentionally blocking to limit web request concurrency
|
||||
req.Perform(api);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -86,16 +86,7 @@ namespace osu.Game.Database
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
};
|
||||
|
||||
request.Failure += error =>
|
||||
{
|
||||
DownloadFailed?.Invoke(request);
|
||||
|
||||
if (error is OperationCanceledException) return;
|
||||
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
|
||||
currentDownloads.Remove(request);
|
||||
};
|
||||
request.Failure += triggerFailure;
|
||||
|
||||
notification.CancelRequested += () =>
|
||||
{
|
||||
@ -108,11 +99,31 @@ namespace osu.Game.Database
|
||||
currentDownloads.Add(request);
|
||||
PostNotification?.Invoke(notification);
|
||||
|
||||
Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning);
|
||||
Task.Factory.StartNew(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
request.Perform(api);
|
||||
}
|
||||
catch (Exception error)
|
||||
{
|
||||
triggerFailure(error);
|
||||
}
|
||||
}, TaskCreationOptions.LongRunning);
|
||||
|
||||
DownloadBegan?.Invoke(request);
|
||||
|
||||
return true;
|
||||
|
||||
void triggerFailure(Exception error)
|
||||
{
|
||||
DownloadFailed?.Invoke(request);
|
||||
|
||||
if (error is OperationCanceledException) return;
|
||||
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
|
||||
currentDownloads.Remove(request);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsAvailableLocally(TModel model) => CheckLocalAvailability(model, modelStore.ConsumableItems.Where(m => !m.DeletePending));
|
||||
|
@ -17,6 +17,7 @@ using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -27,10 +28,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
private const float tile_icon_padding = 7;
|
||||
private const float tile_spacing = 2;
|
||||
|
||||
private readonly DifficultiesContainer difficulties;
|
||||
private readonly OsuSpriteText version, starRating;
|
||||
private readonly Statistic plays, favourites;
|
||||
|
||||
public readonly DifficultiesContainer Difficulties;
|
||||
|
||||
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
|
||||
|
||||
private BeatmapSetInfo beatmapSet;
|
||||
@ -43,38 +45,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
if (value == beatmapSet) return;
|
||||
|
||||
beatmapSet = value;
|
||||
|
||||
updateDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
difficulties.Clear();
|
||||
|
||||
if (BeatmapSet != null)
|
||||
{
|
||||
difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty).Select(b => new DifficultySelectorButton(b)
|
||||
{
|
||||
State = DifficultySelectorState.NotSelected,
|
||||
OnHovered = beatmap =>
|
||||
{
|
||||
showBeatmap(beatmap);
|
||||
starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
|
||||
starRating.FadeIn(100);
|
||||
},
|
||||
OnClicked = beatmap => { Beatmap.Value = beatmap; },
|
||||
});
|
||||
}
|
||||
|
||||
starRating.FadeOut(100);
|
||||
Beatmap.Value = BeatmapSet?.Beatmaps.FirstOrDefault();
|
||||
plays.Value = BeatmapSet?.OnlineInfo.PlayCount ?? 0;
|
||||
favourites.Value = BeatmapSet?.OnlineInfo.FavouriteCount ?? 0;
|
||||
|
||||
updateDifficultyButtons();
|
||||
}
|
||||
|
||||
public BeatmapPicker()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
@ -89,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
Direction = FillDirection.Vertical,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
difficulties = new DifficultiesContainer
|
||||
Difficulties = new DifficultiesContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -147,6 +121,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private IBindable<RulesetInfo> ruleset { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
@ -158,10 +135,39 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
ruleset.ValueChanged += r => updateDisplay();
|
||||
|
||||
// done here so everything can bind in intialization and get the first trigger
|
||||
Beatmap.TriggerChange();
|
||||
}
|
||||
|
||||
private void updateDisplay()
|
||||
{
|
||||
Difficulties.Clear();
|
||||
|
||||
if (BeatmapSet != null)
|
||||
{
|
||||
Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.Where(b => b.Ruleset.Equals(ruleset.Value)).OrderBy(b => b.StarDifficulty).Select(b => new DifficultySelectorButton(b)
|
||||
{
|
||||
State = DifficultySelectorState.NotSelected,
|
||||
OnHovered = beatmap =>
|
||||
{
|
||||
showBeatmap(beatmap);
|
||||
starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
|
||||
starRating.FadeIn(100);
|
||||
},
|
||||
OnClicked = beatmap => { Beatmap.Value = beatmap; },
|
||||
});
|
||||
}
|
||||
|
||||
starRating.FadeOut(100);
|
||||
Beatmap.Value = Difficulties.FirstOrDefault()?.Beatmap;
|
||||
plays.Value = BeatmapSet?.OnlineInfo.PlayCount ?? 0;
|
||||
favourites.Value = BeatmapSet?.OnlineInfo.FavouriteCount ?? 0;
|
||||
|
||||
updateDifficultyButtons();
|
||||
}
|
||||
|
||||
private void showBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
version.Text = beatmap?.Version;
|
||||
@ -169,10 +175,10 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
private void updateDifficultyButtons()
|
||||
{
|
||||
difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
|
||||
Difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
|
||||
}
|
||||
|
||||
private class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
|
||||
public class DifficultiesContainer : FillFlowContainer<DifficultySelectorButton>
|
||||
{
|
||||
public Action OnLostHover;
|
||||
|
||||
@ -183,7 +189,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
}
|
||||
|
||||
private class DifficultySelectorButton : OsuClickableContainer, IStateful<DifficultySelectorState>
|
||||
public class DifficultySelectorButton : OsuClickableContainer, IStateful<DifficultySelectorState>
|
||||
{
|
||||
private const float transition_duration = 100;
|
||||
private const float size = 52;
|
||||
@ -320,7 +326,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
}
|
||||
}
|
||||
|
||||
private enum DifficultySelectorState
|
||||
public enum DifficultySelectorState
|
||||
{
|
||||
Selected,
|
||||
NotSelected,
|
||||
|
48
osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs
Normal file
48
osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs
Normal file
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class BeatmapRulesetSelector : RulesetSelector
|
||||
{
|
||||
private readonly Bindable<BeatmapSetInfo> beatmapSet = new Bindable<BeatmapSetInfo>();
|
||||
|
||||
public BeatmapSetInfo BeatmapSet
|
||||
{
|
||||
get => beatmapSet.Value;
|
||||
set
|
||||
{
|
||||
// propagate value to tab items first to enable only available rulesets.
|
||||
beatmapSet.Value = value;
|
||||
|
||||
SelectTab(TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value));
|
||||
}
|
||||
}
|
||||
|
||||
public BeatmapRulesetSelector()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new BeatmapRulesetTabItem(value)
|
||||
{
|
||||
BeatmapSet = { BindTarget = beatmapSet }
|
||||
};
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(10, 0),
|
||||
};
|
||||
}
|
||||
}
|
145
osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs
Normal file
145
osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs
Normal file
@ -0,0 +1,145 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
public class BeatmapRulesetTabItem : TabItem<RulesetInfo>
|
||||
{
|
||||
private readonly OsuSpriteText name, count;
|
||||
private readonly Box bar;
|
||||
|
||||
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
|
||||
|
||||
public override bool PropagatePositionalInputSubTree => Enabled.Value && !Active.Value && base.PropagatePositionalInputSubTree;
|
||||
|
||||
public BeatmapRulesetTabItem(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
FillFlowContainer nameContainer;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
nameContainer = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding { Bottom = 7.5f },
|
||||
Spacing = new Vector2(2.5f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
name = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Text = value.Name,
|
||||
Font = OsuFont.Default.With(size: 18),
|
||||
},
|
||||
new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 4f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
count = new OsuSpriteText
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Horizontal = 5f },
|
||||
Font = OsuFont.Default.With(weight: FontWeight.SemiBold),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
bar = new Box
|
||||
{
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
},
|
||||
new HoverClickSounds(),
|
||||
};
|
||||
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
{
|
||||
var beatmapsCount = setInfo.NewValue?.Beatmaps.Count(b => b.Ruleset.Equals(Value)) ?? 0;
|
||||
|
||||
count.Text = beatmapsCount.ToString();
|
||||
count.Alpha = beatmapsCount > 0 ? 1f : 0f;
|
||||
|
||||
Enabled.Value = beatmapsCount > 0;
|
||||
}, true);
|
||||
|
||||
Enabled.BindValueChanged(v => nameContainer.Alpha = v.NewValue ? 1f : 0.5f, true);
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colour { get; set; }
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
count.Colour = colour.Gray9;
|
||||
bar.Colour = colour.Blue;
|
||||
|
||||
updateState();
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
var isHoveredOrActive = IsHovered || Active.Value;
|
||||
|
||||
bar.ResizeHeightTo(isHoveredOrActive ? 4 : 0, 200, Easing.OutQuint);
|
||||
|
||||
name.Colour = isHoveredOrActive ? colour.GrayE : colour.GrayC;
|
||||
name.Font = name.Font.With(weight: Active.Value ? FontWeight.Bold : FontWeight.Regular);
|
||||
}
|
||||
|
||||
#region Hovering and activation logic
|
||||
|
||||
protected override void OnActivated() => updateState();
|
||||
|
||||
protected override void OnDeactivated() => updateState();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
updateState();
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e) => updateState();
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
@ -16,6 +17,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||
using osu.Game.Overlays.Direct;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -39,6 +41,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
public bool DownloadButtonsVisible => downloadButtonsContainer.Any();
|
||||
|
||||
public readonly BeatmapRulesetSelector RulesetSelector;
|
||||
public readonly BeatmapPicker Picker;
|
||||
|
||||
private readonly FavouriteButton favouriteButton;
|
||||
@ -47,6 +50,9 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
private readonly LoadingAnimation loading;
|
||||
|
||||
[Cached(typeof(IBindable<RulesetInfo>))]
|
||||
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
||||
|
||||
public Header()
|
||||
{
|
||||
ExternalLinkButton externalLink;
|
||||
@ -69,12 +75,18 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = tabs_height,
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
tabsBg = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
RulesetSelector = new BeatmapRulesetSelector
|
||||
{
|
||||
Current = ruleset,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
}
|
||||
},
|
||||
},
|
||||
new Container
|
||||
@ -223,7 +235,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
||||
|
||||
BeatmapSet.BindValueChanged(setInfo =>
|
||||
{
|
||||
Picker.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||
Picker.BeatmapSet = RulesetSelector.BeatmapSet = author.BeatmapSet = beatmapAvailability.BeatmapSet = Details.BeatmapSet = setInfo.NewValue;
|
||||
cover.BeatmapSet = setInfo.NewValue;
|
||||
|
||||
if (setInfo.NewValue == null)
|
||||
|
@ -44,7 +44,17 @@ namespace osu.Game.Overlays.Changelog
|
||||
req.Failure += _ => complete = true;
|
||||
|
||||
// This is done on a separate thread to support cancellation below
|
||||
Task.Run(() => req.Perform(api));
|
||||
Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
req.Perform(api);
|
||||
}
|
||||
catch
|
||||
{
|
||||
complete = true;
|
||||
}
|
||||
});
|
||||
|
||||
while (!complete)
|
||||
{
|
||||
|
@ -170,6 +170,7 @@ namespace osu.Game.Overlays
|
||||
var tcs = new TaskCompletionSource<bool>();
|
||||
|
||||
var req = new GetChangelogRequest();
|
||||
|
||||
req.Success += res => Schedule(() =>
|
||||
{
|
||||
// remap streams to builds to ensure model equality
|
||||
@ -183,8 +184,22 @@ namespace osu.Game.Overlays
|
||||
|
||||
tcs.SetResult(true);
|
||||
});
|
||||
req.Failure += _ => initialFetchTask = null;
|
||||
req.Perform(API);
|
||||
|
||||
req.Failure += _ =>
|
||||
{
|
||||
initialFetchTask = null;
|
||||
tcs.SetResult(false);
|
||||
};
|
||||
|
||||
try
|
||||
{
|
||||
req.Perform(API);
|
||||
}
|
||||
catch
|
||||
{
|
||||
initialFetchTask = null;
|
||||
tcs.SetResult(false);
|
||||
}
|
||||
|
||||
await tcs.Task;
|
||||
});
|
||||
|
Loading…
Reference in New Issue
Block a user