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Add support for Bindable int in config
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@ -29,6 +29,10 @@ namespace osu.Game.Online.API
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primitiveFormatter.Serialize(ref writer, d.Value, options);
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primitiveFormatter.Serialize(ref writer, d.Value, options);
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break;
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break;
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case Bindable<int> i:
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primitiveFormatter.Serialize(ref writer, i.Value, options);
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break;
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case Bindable<float> f:
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case Bindable<float> f:
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primitiveFormatter.Serialize(ref writer, f.Value, options);
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primitiveFormatter.Serialize(ref writer, f.Value, options);
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break;
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break;
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