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Move hit target bar height def to defaulthittarget

This commit is contained in:
mcendu 2020-01-11 21:19:46 +08:00
parent 811716ce18
commit 76c70a7622

View File

@ -18,8 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
{
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
{
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Drawable hitTarget;
@ -67,6 +65,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
private class DefaultHitTarget : CompositeDrawable, IHasAccentColour
{
private const float hit_target_bar_height = 2;
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly Container hitTargetLine;