mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 13:22:55 +08:00
Merge branch 'master' of https://github.com/ppy/osu into url-parsing-support
This commit is contained in:
commit
7699a3bb38
@ -1 +1 @@
|
|||||||
Subproject commit 87d68cda0015d51dc3da56d2322fa10d399fc4ed
|
Subproject commit cc013fc4063dda0843f38c1c73568a413abcf229
|
@ -31,7 +31,7 @@ namespace osu.Game.Beatmaps
|
|||||||
Mods.ValueChanged += mods => applyRateAdjustments();
|
Mods.ValueChanged += mods => applyRateAdjustments();
|
||||||
|
|
||||||
beatmap = new AsyncLazy<Beatmap>(populateBeatmap);
|
beatmap = new AsyncLazy<Beatmap>(populateBeatmap);
|
||||||
background = new AsyncLazy<Texture>(populateBackground);
|
background = new AsyncLazy<Texture>(populateBackground, b => b == null || !b.IsDisposed);
|
||||||
track = new AsyncLazy<Track>(populateTrack);
|
track = new AsyncLazy<Track>(populateTrack);
|
||||||
waveform = new AsyncLazy<Waveform>(populateWaveform);
|
waveform = new AsyncLazy<Waveform>(populateWaveform);
|
||||||
}
|
}
|
||||||
@ -99,10 +99,11 @@ namespace osu.Game.Beatmaps
|
|||||||
if (WaveformLoaded) Waveform?.Dispose();
|
if (WaveformLoaded) Waveform?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DisposeTrack()
|
/// <summary>
|
||||||
{
|
/// Eagerly dispose of the audio track associated with this <see cref="WorkingBeatmap"/> (if any).
|
||||||
if (TrackLoaded) Track?.Dispose();
|
/// Accessing track again will load a fresh instance.
|
||||||
}
|
/// </summary>
|
||||||
|
public void RecycleTrack() => track.Recycle();
|
||||||
|
|
||||||
private void applyRateAdjustments(Track t = null)
|
private void applyRateAdjustments(Track t = null)
|
||||||
{
|
{
|
||||||
@ -114,11 +115,60 @@ namespace osu.Game.Beatmaps
|
|||||||
mod.ApplyToClock(t);
|
mod.ApplyToClock(t);
|
||||||
}
|
}
|
||||||
|
|
||||||
public class AsyncLazy<T> : Lazy<Task<T>>
|
public class AsyncLazy<T>
|
||||||
{
|
{
|
||||||
public AsyncLazy(Func<T> valueFactory)
|
private Lazy<Task<T>> lazy;
|
||||||
: base(() => Task.Run(valueFactory))
|
private readonly Func<T> valueFactory;
|
||||||
|
private readonly Func<T, bool> stillValidFunction;
|
||||||
|
|
||||||
|
private readonly object initLock = new object();
|
||||||
|
|
||||||
|
public AsyncLazy(Func<T> valueFactory, Func<T, bool> stillValidFunction = null)
|
||||||
{
|
{
|
||||||
|
this.valueFactory = valueFactory;
|
||||||
|
this.stillValidFunction = stillValidFunction;
|
||||||
|
|
||||||
|
init();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Recycle()
|
||||||
|
{
|
||||||
|
if (!IsValueCreated) return;
|
||||||
|
|
||||||
|
(lazy.Value.Result as IDisposable)?.Dispose();
|
||||||
|
init();
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsValueCreated
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
ensureValid();
|
||||||
|
return lazy.IsValueCreated;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task<T> Value
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
ensureValid();
|
||||||
|
return lazy.Value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ensureValid()
|
||||||
|
{
|
||||||
|
lock (initLock)
|
||||||
|
{
|
||||||
|
if (!lazy.IsValueCreated || (stillValidFunction?.Invoke(lazy.Value.Result) ?? true)) return;
|
||||||
|
init();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void init()
|
||||||
|
{
|
||||||
|
lazy = new Lazy<Task<T>>(() => Task.Run(valueFactory));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -154,7 +154,7 @@ namespace osu.Game
|
|||||||
Debug.Assert(lastBeatmap != null);
|
Debug.Assert(lastBeatmap != null);
|
||||||
Debug.Assert(lastBeatmap.Track != null);
|
Debug.Assert(lastBeatmap.Track != null);
|
||||||
|
|
||||||
lastBeatmap.DisposeTrack();
|
lastBeatmap.RecycleTrack();
|
||||||
}
|
}
|
||||||
|
|
||||||
Audio.Track.AddItem(b.Track);
|
Audio.Track.AddItem(b.Track);
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
Task.Run(() =>
|
Task.Run(() =>
|
||||||
{
|
{
|
||||||
newGroups = value.Select(createGroup).ToList();
|
newGroups = value.Select(createGroup).Where(g => g != null).ToList();
|
||||||
criteria.Filter(newGroups);
|
criteria.Filter(newGroups);
|
||||||
}).ContinueWith(t =>
|
}).ContinueWith(t =>
|
||||||
{
|
{
|
||||||
@ -124,16 +124,19 @@ namespace osu.Game.Screens.Select
|
|||||||
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
// todo: this method should be smarter as to not recreate panels that haven't changed, etc.
|
||||||
var group = groups.Find(b => b.BeatmapSet.ID == set.ID);
|
var group = groups.Find(b => b.BeatmapSet.ID == set.ID);
|
||||||
|
|
||||||
if (group == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
int i = groups.IndexOf(group);
|
int i = groups.IndexOf(group);
|
||||||
|
if (i >= 0)
|
||||||
groups.RemoveAt(i);
|
groups.RemoveAt(i);
|
||||||
|
|
||||||
var newGroup = createGroup(set);
|
var newGroup = createGroup(set);
|
||||||
|
|
||||||
if (newGroup != null)
|
if (newGroup != null)
|
||||||
|
{
|
||||||
|
if (i >= 0)
|
||||||
groups.Insert(i, newGroup);
|
groups.Insert(i, newGroup);
|
||||||
|
else
|
||||||
|
groups.Add(newGroup);
|
||||||
|
}
|
||||||
|
|
||||||
bool hadSelection = selectedGroup == group;
|
bool hadSelection = selectedGroup == group;
|
||||||
|
|
||||||
|
@ -263,10 +263,7 @@ namespace osu.Game.Screens.Select
|
|||||||
beatmapNoDebounce = beatmap;
|
beatmapNoDebounce = beatmap;
|
||||||
|
|
||||||
if (beatmap == null)
|
if (beatmap == null)
|
||||||
{
|
|
||||||
if (!Beatmap.IsDefault)
|
|
||||||
performLoad();
|
performLoad();
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID)
|
if (beatmap.BeatmapSetInfoID == beatmapNoDebounce?.BeatmapSetInfoID)
|
||||||
|
@ -282,7 +282,7 @@
|
|||||||
<DependentUpon>20171025071459_AddMissingIndexRules.cs</DependentUpon>
|
<DependentUpon>20171025071459_AddMissingIndexRules.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs" />
|
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs" />
|
||||||
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.designer.cs">
|
<Compile Include="Migrations\20171119065731_AddBeatmapOnlineIDUniqueConstraint.Designer.cs">
|
||||||
<DependentUpon>20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs</DependentUpon>
|
<DependentUpon>20171119065731_AddBeatmapOnlineIDUniqueConstraint.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
|
<Compile Include="Migrations\OsuDbContextModelSnapshot.cs" />
|
||||||
|
Loading…
Reference in New Issue
Block a user