From 7676838cc04d162c37d87749d275b582cbed8e50 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 7 Dec 2022 23:27:02 +0100 Subject: [PATCH] Apply "reflect" vernacular in nested methods --- .../Utils/OsuHitObjectGenerationUtils.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs index 15bc03261f..aa4cd0af14 100644 --- a/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs +++ b/osu.Game.Rulesets.Osu/Utils/OsuHitObjectGenerationUtils.cs @@ -119,10 +119,10 @@ namespace osu.Game.Rulesets.Osu.Utils if (osuObject is not Slider slider) return; - void flipNestedObject(OsuHitObject nested) => nested.Position = new Vector2(OsuPlayfield.BASE_SIZE.X - nested.Position.X, nested.Position.Y); - static void flipControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y); + void reflectNestedObject(OsuHitObject nested) => nested.Position = new Vector2(OsuPlayfield.BASE_SIZE.X - nested.Position.X, nested.Position.Y); + static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(-point.Position.X, point.Position.Y); - modifySlider(slider, flipNestedObject, flipControlPoint); + modifySlider(slider, reflectNestedObject, reflectControlPoint); } /// @@ -136,10 +136,10 @@ namespace osu.Game.Rulesets.Osu.Utils if (osuObject is not Slider slider) return; - void flipNestedObject(OsuHitObject nested) => nested.Position = new Vector2(nested.Position.X, OsuPlayfield.BASE_SIZE.Y - nested.Position.Y); - static void flipControlPoint(PathControlPoint point) => point.Position = new Vector2(point.Position.X, -point.Position.Y); + void reflectNestedObject(OsuHitObject nested) => nested.Position = new Vector2(nested.Position.X, OsuPlayfield.BASE_SIZE.Y - nested.Position.Y); + static void reflectControlPoint(PathControlPoint point) => point.Position = new Vector2(point.Position.X, -point.Position.Y); - modifySlider(slider, flipNestedObject, flipControlPoint); + modifySlider(slider, reflectNestedObject, reflectControlPoint); } ///