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Merge pull request #25953 from OliBomby/free-sliders

Add ability to change slider length by dragging slider tail
This commit is contained in:
Dean Herbert 2024-08-27 14:12:02 +09:00 committed by GitHub
commit 75f2ad1e51
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GPG Key ID: B5690EEEBB952194
6 changed files with 381 additions and 56 deletions

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@ -163,6 +163,44 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
checkControlPointSelected(1, false);
}
[Test]
public void TestAdjustLength()
{
AddStep("move mouse to drag marker", () =>
{
Vector2 position = slider.Position + slider.Path.PositionAt(1) + new Vector2(60, 0);
InputManager.MoveMouseTo(drawableObject.Parent!.ToScreenSpace(position));
});
AddStep("start drag", () => InputManager.PressButton(MouseButton.Left));
AddStep("move mouse to control point 1", () =>
{
Vector2 position = slider.Position + slider.Path.ControlPoints[1].Position + new Vector2(60, 0);
InputManager.MoveMouseTo(drawableObject.Parent!.ToScreenSpace(position));
});
AddStep("end adjust length", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("expected distance halved",
() => Precision.AlmostEquals(slider.Path.Distance, 172.2, 0.1));
AddStep("move mouse to drag marker", () =>
{
Vector2 position = slider.Position + slider.Path.PositionAt(1) + new Vector2(60, 0);
InputManager.MoveMouseTo(drawableObject.Parent!.ToScreenSpace(position));
});
AddStep("start drag", () => InputManager.PressButton(MouseButton.Left));
AddStep("move mouse beyond last control point", () =>
{
Vector2 position = slider.Position + slider.Path.ControlPoints[2].Position + new Vector2(100, 0);
InputManager.MoveMouseTo(drawableObject.Parent!.ToScreenSpace(position));
});
AddStep("end adjust length", () => InputManager.ReleaseButton(MouseButton.Left));
AddAssert("expected distance is calculated distance",
() => Precision.AlmostEquals(slider.Path.Distance, slider.Path.CalculatedDistance, 0.1));
moveMouseToControlPoint(1);
AddAssert("expected distance is unchanged",
() => Precision.AlmostEquals(slider.Path.Distance, slider.Path.CalculatedDistance, 0.1));
}
private void moveHitObject()
{
AddStep("move hitobject", () =>

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@ -1,7 +1,10 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
@ -9,11 +12,28 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public partial class SliderCircleOverlay : CompositeDrawable
{
public SliderEndDragMarker? EndDragMarker { get; }
public RectangleF VisibleQuad
{
get
{
var result = CirclePiece.ScreenSpaceDrawQuad.AABBFloat;
if (endDragMarkerContainer == null) return result;
var size = result.Size * 1.4f;
var location = result.TopLeft - result.Size * 0.2f;
return new RectangleF(location, size);
}
}
protected readonly HitCirclePiece CirclePiece;
private readonly Slider slider;
private readonly SliderPosition position;
private readonly HitCircleOverlapMarker? marker;
private readonly Container? endDragMarkerContainer;
public SliderCircleOverlay(Slider slider, SliderPosition position)
{
@ -24,26 +44,49 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
AddInternal(marker = new HitCircleOverlapMarker());
AddInternal(CirclePiece = new HitCirclePiece());
if (position == SliderPosition.End)
{
AddInternal(endDragMarkerContainer = new Container
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding(-2.5f),
Child = EndDragMarker = new SliderEndDragMarker()
});
}
}
protected override void Update()
{
base.Update();
var circle = position == SliderPosition.Start ? (HitCircle)slider.HeadCircle : slider.TailCircle;
var circle = position == SliderPosition.Start ? (HitCircle)slider.HeadCircle :
slider.RepeatCount % 2 == 0 ? slider.TailCircle : slider.LastRepeat!;
CirclePiece.UpdateFrom(circle);
marker?.UpdateFrom(circle);
if (endDragMarkerContainer != null)
{
endDragMarkerContainer.Position = circle.Position;
endDragMarkerContainer.Scale = CirclePiece.Scale * 1.2f;
var diff = slider.Path.PositionAt(1) - slider.Path.PositionAt(0.99f);
endDragMarkerContainer.Rotation = float.RadiansToDegrees(MathF.Atan2(diff.Y, diff.X));
}
}
public override void Hide()
{
CirclePiece.Hide();
endDragMarkerContainer?.Hide();
}
public override void Show()
{
CirclePiece.Show();
endDragMarkerContainer?.Show();
}
}
}

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@ -0,0 +1,84 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Lines;
using osu.Framework.Input.Events;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public partial class SliderEndDragMarker : SmoothPath
{
public Action<DragStartEvent>? StartDrag { get; set; }
public Action<DragEvent>? Drag { get; set; }
public Action? EndDrag { get; set; }
[Resolved]
private OsuColour colours { get; set; } = null!;
[BackgroundDependencyLoader]
private void load()
{
var path = PathApproximator.CircularArcToPiecewiseLinear([
new Vector2(0, OsuHitObject.OBJECT_RADIUS),
new Vector2(OsuHitObject.OBJECT_RADIUS, 0),
new Vector2(0, -OsuHitObject.OBJECT_RADIUS)
]);
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
PathRadius = 5;
Vertices = path;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateState();
}
protected override bool OnHover(HoverEvent e)
{
updateState();
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
updateState();
base.OnHoverLost(e);
}
protected override bool OnDragStart(DragStartEvent e)
{
updateState();
StartDrag?.Invoke(e);
return true;
}
protected override void OnDrag(DragEvent e)
{
updateState();
base.OnDrag(e);
Drag?.Invoke(e);
}
protected override void OnDragEnd(DragEndEvent e)
{
updateState();
EndDrag?.Invoke();
base.OnDragEnd(e);
}
private void updateState()
{
Colour = IsHovered || IsDragged ? colours.Red : colours.Yellow;
}
}
}

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@ -1,13 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input;
@ -29,30 +25,29 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public new Slider HitObject => (Slider)base.HitObject;
private SliderBodyPiece bodyPiece;
private HitCirclePiece headCirclePiece;
private HitCirclePiece tailCirclePiece;
private PathControlPointVisualiser<Slider> controlPointVisualiser;
private SliderBodyPiece bodyPiece = null!;
private HitCirclePiece headCirclePiece = null!;
private HitCirclePiece tailCirclePiece = null!;
private PathControlPointVisualiser<Slider> controlPointVisualiser = null!;
private InputManager inputManager;
private InputManager inputManager = null!;
private PathControlPoint? cursor;
private SliderPlacementState state;
private PathControlPoint segmentStart;
private PathControlPoint cursor;
private int currentSegmentLength;
private bool usingCustomSegmentType;
[Resolved(CanBeNull = true)]
[CanBeNull]
private IPositionSnapProvider positionSnapProvider { get; set; }
[Resolved]
private IPositionSnapProvider? positionSnapProvider { get; set; }
[Resolved(CanBeNull = true)]
[CanBeNull]
private IDistanceSnapProvider distanceSnapProvider { get; set; }
[Resolved]
private IDistanceSnapProvider? distanceSnapProvider { get; set; }
[Resolved(CanBeNull = true)]
[CanBeNull]
private FreehandSliderToolboxGroup freehandToolboxGroup { get; set; }
[Resolved]
private FreehandSliderToolboxGroup? freehandToolboxGroup { get; set; }
private readonly IncrementalBSplineBuilder bSplineBuilder = new IncrementalBSplineBuilder { Degree = 4 };
@ -84,7 +79,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
inputManager = GetContainingInputManager()!;
if (freehandToolboxGroup != null)
{
@ -108,7 +104,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
}
[Resolved]
private EditorBeatmap editorBeatmap { get; set; }
private EditorBeatmap editorBeatmap { get; set; } = null!;
public override void UpdateTimeAndPosition(SnapResult result)
{
@ -151,7 +147,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
case SliderPlacementState.ControlPoints:
if (canPlaceNewControlPoint(out var lastPoint))
placeNewControlPoint();
else
else if (lastPoint != null)
beginNewSegment(lastPoint);
break;
@ -162,9 +158,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
private void beginNewSegment(PathControlPoint lastPoint)
{
// Transform the last point into a new segment.
Debug.Assert(lastPoint != null);
segmentStart = lastPoint;
segmentStart.Type = PathType.LINEAR;
@ -384,7 +377,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
/// </summary>
/// <param name="lastPoint">The last-placed control point. May be null, but is not null if <c>false</c> is returned.</param>
/// <returns>Whether a new control point can be placed at the current position.</returns>
private bool canPlaceNewControlPoint([CanBeNull] out PathControlPoint lastPoint)
private bool canPlaceNewControlPoint(out PathControlPoint? lastPoint)
{
// We cannot rely on the ordering of drawable pieces, so find the respective drawable piece by searching for the last non-cursor control point.
var last = HitObject.Path.ControlPoints.LastOrDefault(p => p != cursor);
@ -436,7 +429,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
// Replace this segment with a circular arc if it is a reasonable substitute.
var circleArcSegment = tryCircleArc(segment);
if (circleArcSegment is not null)
if (circleArcSegment != null)
{
HitObject.Path.ControlPoints.Add(new PathControlPoint(circleArcSegment[0], PathType.PERFECT_CURVE));
HitObject.Path.ControlPoints.Add(new PathControlPoint(circleArcSegment[1]));
@ -453,7 +446,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
}
}
private Vector2[] tryCircleArc(List<Vector2> segment)
private Vector2[]? tryCircleArc(List<Vector2> segment)
{
if (segment.Count < 3 || freehandToolboxGroup?.CircleThreshold.Value == 0) return null;

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@ -1,13 +1,13 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Caching;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.UserInterface;
@ -33,27 +33,28 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
protected new DrawableSlider DrawableObject => (DrawableSlider)base.DrawableObject;
protected SliderBodyPiece BodyPiece { get; private set; }
protected SliderCircleOverlay HeadOverlay { get; private set; }
protected SliderCircleOverlay TailOverlay { get; private set; }
protected SliderBodyPiece BodyPiece { get; private set; } = null!;
protected SliderCircleOverlay HeadOverlay { get; private set; } = null!;
protected SliderCircleOverlay TailOverlay { get; private set; } = null!;
[CanBeNull]
protected PathControlPointVisualiser<Slider> ControlPointVisualiser { get; private set; }
protected PathControlPointVisualiser<Slider>? ControlPointVisualiser { get; private set; }
[Resolved(CanBeNull = true)]
private IDistanceSnapProvider distanceSnapProvider { get; set; }
[Resolved]
private IDistanceSnapProvider? distanceSnapProvider { get; set; }
[Resolved(CanBeNull = true)]
private IPlacementHandler placementHandler { get; set; }
[Resolved]
private IPlacementHandler? placementHandler { get; set; }
[Resolved(CanBeNull = true)]
private EditorBeatmap editorBeatmap { get; set; }
[Resolved]
private EditorBeatmap? editorBeatmap { get; set; }
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get; set; }
[Resolved]
private IEditorChangeHandler? changeHandler { get; set; }
[Resolved(CanBeNull = true)]
private BindableBeatDivisor beatDivisor { get; set; }
[Resolved]
private BindableBeatDivisor? beatDivisor { get; set; }
private PathControlPoint? placementControlPoint;
public override Quad SelectionQuad
{
@ -61,6 +62,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
var result = BodyPiece.ScreenSpaceDrawQuad.AABBFloat;
result = RectangleF.Union(result, HeadOverlay.VisibleQuad);
result = RectangleF.Union(result, TailOverlay.VisibleQuad);
if (ControlPointVisualiser != null)
{
foreach (var piece in ControlPointVisualiser.Pieces)
@ -76,6 +80,11 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
private readonly BindableList<HitObject> selectedObjects = new BindableList<HitObject>();
private readonly Bindable<bool> showHitMarkers = new Bindable<bool>();
// Cached slider path which ignored the expected distance value.
private readonly Cached<SliderPath> fullPathCache = new Cached<SliderPath>();
private Vector2 lastRightClickPosition;
public SliderSelectionBlueprint(Slider slider)
: base(slider)
{
@ -91,6 +100,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
TailOverlay = CreateCircleOverlay(HitObject, SliderPosition.End),
};
// tail will always have a non-null end drag marker.
Debug.Assert(TailOverlay.EndDragMarker != null);
TailOverlay.EndDragMarker.StartDrag += startAdjustingLength;
TailOverlay.EndDragMarker.Drag += adjustLength;
TailOverlay.EndDragMarker.EndDrag += endAdjustLength;
config.BindWith(OsuSetting.EditorShowHitMarkers, showHitMarkers);
}
@ -99,6 +115,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
base.LoadComplete();
controlPoints.BindTo(HitObject.Path.ControlPoints);
controlPoints.CollectionChanged += (_, _) => fullPathCache.Invalidate();
pathVersion.BindTo(HitObject.Path.Version);
pathVersion.BindValueChanged(_ => editorBeatmap?.Update(HitObject));
@ -123,7 +140,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
return false;
hoveredControlPoint.IsSelected.Value = true;
ControlPointVisualiser.DeleteSelected();
ControlPointVisualiser?.DeleteSelected();
return true;
}
@ -141,7 +158,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
protected override bool OnHover(HoverEvent e)
{
updateVisualDefinition();
return base.OnHover(e);
}
@ -186,17 +202,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
}
}
private Vector2 rightClickPosition;
protected override bool OnMouseDown(MouseDownEvent e)
{
switch (e.Button)
{
case MouseButton.Right:
rightClickPosition = e.MouseDownPosition;
lastRightClickPosition = e.MouseDownPosition;
return false; // Allow right click to be handled by context menu
case MouseButton.Left:
// If there's more than two objects selected, ctrl+click should deselect
if (e.ControlPressed && IsSelected && selectedObjects.Count < 2)
{
@ -212,8 +227,134 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
return false;
}
[CanBeNull]
private PathControlPoint placementControlPoint;
#region Length Adjustment (independent of path nodes)
private Vector2 lengthAdjustMouseOffset;
private double oldDuration;
private double oldVelocityMultiplier;
private double desiredDistance;
private bool isAdjustingLength;
private bool adjustVelocityMomentary;
private void startAdjustingLength(DragStartEvent e)
{
isAdjustingLength = true;
adjustVelocityMomentary = e.ShiftPressed;
lengthAdjustMouseOffset = ToLocalSpace(e.ScreenSpaceMouseDownPosition) - HitObject.Position - HitObject.Path.PositionAt(1);
oldDuration = HitObject.Path.Distance / HitObject.SliderVelocityMultiplier;
oldVelocityMultiplier = HitObject.SliderVelocityMultiplier;
changeHandler?.BeginChange();
}
private void endAdjustLength()
{
trimExcessControlPoints(HitObject.Path);
changeHandler?.EndChange();
isAdjustingLength = false;
}
private void adjustLength(MouseEvent e) => adjustLength(findClosestPathDistance(e), e.ShiftPressed);
private void adjustLength(double proposedDistance, bool adjustVelocity)
{
desiredDistance = proposedDistance;
double proposedVelocity = oldVelocityMultiplier;
if (adjustVelocity)
{
proposedVelocity = proposedDistance / oldDuration;
proposedDistance = MathHelper.Clamp(proposedDistance, 0.1 * oldDuration, 10 * oldDuration);
}
else
{
double minDistance = distanceSnapProvider?.GetBeatSnapDistanceAt(HitObject, false) * oldVelocityMultiplier ?? 1;
// Add a small amount to the proposed distance to make it easier to snap to the full length of the slider.
proposedDistance = distanceSnapProvider?.FindSnappedDistance(HitObject, (float)proposedDistance + 1) ?? proposedDistance;
proposedDistance = MathHelper.Clamp(proposedDistance, minDistance, HitObject.Path.CalculatedDistance);
}
if (Precision.AlmostEquals(proposedDistance, HitObject.Path.Distance) && Precision.AlmostEquals(proposedVelocity, HitObject.SliderVelocityMultiplier))
return;
HitObject.SliderVelocityMultiplier = proposedVelocity;
HitObject.Path.ExpectedDistance.Value = proposedDistance;
editorBeatmap?.Update(HitObject);
}
/// <summary>
/// Trims control points from the end of the slider path which are not required to reach the expected end of the slider.
/// </summary>
/// <param name="sliderPath">The slider path to trim control points of.</param>
private void trimExcessControlPoints(SliderPath sliderPath)
{
if (!sliderPath.ExpectedDistance.Value.HasValue)
return;
double[] segmentEnds = sliderPath.GetSegmentEnds().ToArray();
int segmentIndex = 0;
for (int i = 1; i < sliderPath.ControlPoints.Count - 1; i++)
{
if (!sliderPath.ControlPoints[i].Type.HasValue) continue;
if (Precision.AlmostBigger(segmentEnds[segmentIndex], 1, 1E-3))
{
sliderPath.ControlPoints.RemoveRange(i + 1, sliderPath.ControlPoints.Count - i - 1);
sliderPath.ControlPoints[^1].Type = null;
break;
}
segmentIndex++;
}
}
/// <summary>
/// Finds the expected distance value for which the slider end is closest to the mouse position.
/// </summary>
private double findClosestPathDistance(MouseEvent e)
{
const double step1 = 10;
const double step2 = 0.1;
const double longer_distance_bias = 0.01;
var desiredPosition = ToLocalSpace(e.ScreenSpaceMousePosition) - HitObject.Position - lengthAdjustMouseOffset;
if (!fullPathCache.IsValid)
fullPathCache.Value = new SliderPath(HitObject.Path.ControlPoints.ToArray());
// Do a linear search to find the closest point on the path to the mouse position.
double bestValue = 0;
double minDistance = double.MaxValue;
for (double d = 0; d <= fullPathCache.Value.CalculatedDistance; d += step1)
{
double t = d / fullPathCache.Value.CalculatedDistance;
double dist = Vector2.Distance(fullPathCache.Value.PositionAt(t), desiredPosition) - d * longer_distance_bias;
if (dist >= minDistance) continue;
minDistance = dist;
bestValue = d;
}
// Do another linear search to fine-tune the result.
double maxValue = Math.Min(bestValue + step1, fullPathCache.Value.CalculatedDistance);
for (double d = bestValue - step1; d <= maxValue; d += step2)
{
double t = d / fullPathCache.Value.CalculatedDistance;
double dist = Vector2.Distance(fullPathCache.Value.PositionAt(t), desiredPosition) - d * longer_distance_bias;
if (dist >= minDistance) continue;
minDistance = dist;
bestValue = d;
}
return bestValue;
}
#endregion
protected override bool OnDragStart(DragStartEvent e)
{
@ -255,9 +396,24 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
return true;
}
if (isAdjustingLength && e.ShiftPressed != adjustVelocityMomentary)
{
adjustVelocityMomentary = e.ShiftPressed;
adjustLength(desiredDistance, adjustVelocityMomentary);
return true;
}
return false;
}
protected override void OnKeyUp(KeyUpEvent e)
{
if (!IsSelected || !isAdjustingLength || e.ShiftPressed == adjustVelocityMomentary) return;
adjustVelocityMomentary = e.ShiftPressed;
adjustLength(desiredDistance, adjustVelocityMomentary);
}
private PathControlPoint addControlPoint(Vector2 position)
{
position -= HitObject.Position;
@ -326,6 +482,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
private void splitControlPoints(List<PathControlPoint> controlPointsToSplitAt)
{
if (editorBeatmap == null)
return;
// Arbitrary gap in milliseconds to put between split slider pieces
const double split_gap = 100;
@ -432,7 +591,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
new OsuMenuItem("Add control point", MenuItemType.Standard, () =>
{
changeHandler?.BeginChange();
addControlPoint(rightClickPosition);
addControlPoint(lastRightClickPosition);
changeHandler?.EndChange();
}),
new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream),

View File

@ -9,6 +9,7 @@ using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
using System.Linq;
using System.Threading;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Framework.Caching;
@ -162,6 +163,10 @@ namespace osu.Game.Rulesets.Osu.Objects
[JsonIgnore]
public SliderTailCircle TailCircle { get; protected set; }
[JsonIgnore]
[CanBeNull]
public SliderRepeat LastRepeat { get; protected set; }
public Slider()
{
SamplesBindable.CollectionChanged += (_, _) => UpdateNestedSamples();
@ -225,7 +230,7 @@ namespace osu.Game.Rulesets.Osu.Objects
break;
case SliderEventType.Repeat:
AddNested(new SliderRepeat(this)
AddNested(LastRepeat = new SliderRepeat(this)
{
RepeatIndex = e.SpanIndex,
StartTime = StartTime + (e.SpanIndex + 1) * SpanDuration,
@ -248,6 +253,9 @@ namespace osu.Game.Rulesets.Osu.Objects
if (TailCircle != null)
TailCircle.Position = EndPosition;
if (LastRepeat != null)
LastRepeat.Position = RepeatCount % 2 == 0 ? Position : Position + Path.PositionAt(1);
}
protected void UpdateNestedSamples()