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Add custom resolver for mod settings dictionary
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@ -23,6 +23,7 @@ namespace osu.Game.Online.API
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[JsonProperty("settings")]
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[Key(1)]
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[MessagePackFormatter(typeof(ModSettingsDictionaryFormatter))]
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public Dictionary<string, object> Settings { get; set; } = new Dictionary<string, object>();
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[JsonConstructor]
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96
osu.Game/Online/API/ModSettingsDictionaryFormatter.cs
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96
osu.Game/Online/API/ModSettingsDictionaryFormatter.cs
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@ -0,0 +1,96 @@
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using System;
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using System.Collections.Generic;
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using MessagePack;
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using MessagePack.Formatters;
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using osu.Framework.Bindables;
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namespace osu.Game.Online.API
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{
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public class ModSettingsDictionaryFormatter : IMessagePackFormatter<Dictionary<string, object>>
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{
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public int Serialize(ref byte[] bytes, int offset, Dictionary<string, object> value, IFormatterResolver formatterResolver)
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{
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int startOffset = offset;
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offset += MessagePackBinary.WriteArrayHeader(ref bytes, offset, value.Count);
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foreach (var kvp in value)
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{
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offset += MessagePackBinary.WriteString(ref bytes, offset, kvp.Key);
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switch (kvp.Value)
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{
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case Bindable<double> d:
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offset += MessagePackBinary.WriteDouble(ref bytes, offset, d.Value);
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break;
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case Bindable<float> f:
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offset += MessagePackBinary.WriteSingle(ref bytes, offset, f.Value);
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break;
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case Bindable<bool> b:
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offset += MessagePackBinary.WriteBoolean(ref bytes, offset, b.Value);
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break;
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default:
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throw new ArgumentException("A setting was of a type not supported by the messagepack serialiser", nameof(bytes));
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}
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}
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return offset - startOffset;
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}
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public Dictionary<string, object> Deserialize(byte[] bytes, int offset, IFormatterResolver formatterResolver, out int readSize)
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{
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int startOffset = offset;
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var output = new Dictionary<string, object>();
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int itemCount = MessagePackBinary.ReadArrayHeader(bytes, offset, out readSize);
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offset += readSize;
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for (int i = 0; i < itemCount; i++)
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{
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var key = MessagePackBinary.ReadString(bytes, offset, out readSize);
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offset += readSize;
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switch (MessagePackBinary.GetMessagePackType(bytes, offset))
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{
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case MessagePackType.Float:
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{
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// could be either float or double...
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// see https://github.com/msgpack/msgpack/blob/master/spec.md#serialization-type-to-format-conversion
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switch (MessagePackCode.ToFormatName(bytes[offset]))
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{
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case "float 32":
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output[key] = MessagePackBinary.ReadSingle(bytes, offset, out readSize);
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offset += readSize;
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break;
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case "float 64":
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output[key] = MessagePackBinary.ReadDouble(bytes, offset, out readSize);
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offset += readSize;
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break;
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default:
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throw new ArgumentException("A setting was of a type not supported by the messagepack deserialiser", nameof(bytes));
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}
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break;
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}
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case MessagePackType.Boolean:
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output[key] = MessagePackBinary.ReadBoolean(bytes, offset, out readSize);
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offset += readSize;
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break;
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default:
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throw new ArgumentException("A setting was of a type not supported by the messagepack deserialiser", nameof(bytes));
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}
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}
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readSize = offset - startOffset;
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return output;
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}
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}
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}
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