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updates inline with Battleship
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@@ -559,7 +559,7 @@ namespace Symcol.Core.Networking
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public void ShareWithOtherPeers(Packet packet)
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{
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if (SendClient == null)
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foreach (ClientInfo clientInfo in InGameClients)
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foreach (ClientInfo clientInfo in ConncetedClients)
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if (packet.ClientInfo.IP != clientInfo.IP)
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{
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NetworkingClient client = new NetworkingClient(true, clientInfo.IP, clientInfo.Port);
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