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mirror of https://github.com/ppy/osu.git synced 2024-12-15 10:33:01 +08:00

Clean up Wave in WaveOverlayContainer

This commit is contained in:
EVAST9919 2017-09-28 14:20:19 +03:00
parent de840a5c9e
commit 75cd6eeb1c

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -165,10 +164,8 @@ namespace osu.Game.Overlays
wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y)); wavesContainer.Height = Math.Max(0, DrawHeight - (contentContainer.DrawHeight - contentContainer.Y));
} }
private class Wave : Container, IStateful<Visibility> private class Wave : VisibilityContainer
{ {
public event Action<Visibility> StateChanged;
public float FinalPosition; public float FinalPosition;
public Wave() public Wave()
@ -183,13 +180,7 @@ namespace osu.Game.Overlays
Radius = 20f, Radius = 20f,
}; };
Children = new Drawable[] Child = new Box { RelativeSizeAxes = Axes.Both };
{
new Box
{
RelativeSizeAxes = Axes.Both,
},
};
} }
protected override void Update() protected override void Update()
@ -201,28 +192,8 @@ namespace osu.Game.Overlays
Height = Parent.Parent.DrawSize.Y * 1.5f; Height = Parent.Parent.DrawSize.Y * 1.5f;
} }
private Visibility state; protected override void PopIn() => this.MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
protected override void PopOut() => this.MoveToY(Parent.Parent.DrawSize.Y, DISAPPEAR_DURATION, easing_hide);
public Visibility State
{
get { return state; }
set
{
state = value;
switch (value)
{
case Visibility.Hidden:
this.MoveToY(Parent.Parent.DrawSize.Y, DISAPPEAR_DURATION, easing_hide);
break;
case Visibility.Visible:
this.MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
break;
}
StateChanged?.Invoke(State);
}
}
} }
} }
} }