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75c2fa9101
@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
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speedBonus = 0.75 * Math.Pow((DifficultyCalculationUtils.BPMToMilliseconds(min_speed_bonus) - strainTime) / speed_balancing_factor, 2);
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double travelDistance = osuPrevObj?.TravelDistance ?? 0;
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double distance = travelDistance + osuCurrObj.MinimumJumpDistance;
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double distance = travelDistance + osuCurrObj.LazyJumpDistance;
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// Cap distance at single_spacing_threshold
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distance = Math.Min(distance, single_spacing_threshold);
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@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Skills
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/// </summary>
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public class Speed : OsuStrainSkill
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{
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private double skillMultiplier => 1.430;
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private double skillMultiplier => 1.425;
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private double strainDecayBase => 0.3;
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private double currentStrain;
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