From 7582c943a4a77e92d9dd3504dcdb29e755132b82 Mon Sep 17 00:00:00 2001 From: Sebastian Krajewski Date: Wed, 30 Mar 2022 00:48:59 +0200 Subject: [PATCH] Use In/Out instead of {In/Out}Quad --- osu.Game/Screens/Play/HUD/LegacyComboCounter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs b/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs index afcdf5d07f..07dd42e173 100644 --- a/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs +++ b/osu.Game/Screens/Play/HUD/LegacyComboCounter.cs @@ -207,8 +207,8 @@ namespace osu.Game.Screens.Play.HUD counterContainer.Size = displayedCountSpriteText.Size; displayedCountSpriteText.ScaleTo(1).Then() - .ScaleTo(1.1f, small_pop_out_duration / 2, Easing.InQuad).Then() - .ScaleTo(1, small_pop_out_duration / 2, Easing.OutQuad); + .ScaleTo(1.1f, small_pop_out_duration / 2, Easing.In).Then() + .ScaleTo(1, small_pop_out_duration / 2, Easing.Out); } private void scheduledPopOutSmall(uint id)