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Add testcase for zoomable scroll container
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142
osu.Game.Tests/Visual/TestCaseZoomableScrollContainer.cs
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142
osu.Game.Tests/Visual/TestCaseZoomableScrollContainer.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Screens.Edit.Screens.Compose.Timeline;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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namespace osu.Game.Tests.Visual
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{
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public class TestCaseZoomableScrollContainer : ManualInputManagerTestCase
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{
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private readonly ZoomableScrollContainer scrollContainer;
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private readonly Drawable innerBox;
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public TestCaseZoomableScrollContainer()
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{
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Children = new Drawable[]
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{
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new Container
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = 250,
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Width = 0.75f,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(30)
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},
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scrollContainer = new ZoomableScrollContainer { RelativeSizeAxes = Axes.Both }
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}
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},
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new MenuCursor()
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};
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scrollContainer.Add(innerBox = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourInfo.GradientHorizontal(new Color4(0.8f, 0.6f, 0.4f, 1f), new Color4(0.4f, 0.6f, 0.8f, 1f))
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});
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}
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[Test]
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public void TestZoom0()
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{
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reset();
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AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
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AddAssert("Box width = 1x", () => Precision.AlmostEquals(boxQuad.Size, scrollQuad.Size));
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}
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[Test]
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public void TestZoom10()
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{
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reset();
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AddStep("Set zoom = 10", () => scrollContainer.Zoom = 10);
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AddAssert("Box at 1/2", () => Precision.AlmostEquals(boxQuad.Centre, scrollQuad.Centre));
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AddAssert("Box width = 10x", () => Precision.AlmostEquals(boxQuad.Size.X, 10 * scrollQuad.Size.X));
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}
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[Test]
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public void TestMouseZoomInOnceOutOnce()
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{
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reset();
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// Scroll in at 0.25
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AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
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AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
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AddStep("Scroll by 3", () => InputManager.ScrollBy(3));
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AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
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AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
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AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
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// Scroll out at 0.25
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AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
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AddStep("Scroll by -3", () => InputManager.ScrollBy(-3));
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AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
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AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
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AddAssert("Box 1/4 at 1/4", () => Precision.AlmostEquals(boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X));
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}
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[Test]
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public void TestMouseZoomInTwiceOutTwice()
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{
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reset();
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// Scroll in at 0.25
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AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
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AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
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AddStep("Scroll by 1", () => InputManager.ScrollBy(1));
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AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
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// Scroll in at 0.6
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AddStep("Move mouse to 0.75x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.75f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
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AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
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AddStep("Scroll by 1", () => InputManager.ScrollBy(1));
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AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
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AddAssert("Box not at 0", () => !Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
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// Very hard to determine actual position, so approximate
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AddAssert("Box at correct position (1)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.25f * boxQuad.Size.X));
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AddAssert("Box at correct position (2)", () => Precision.DefinitelyBigger(scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X, boxQuad.TopLeft.X + 0.3f * boxQuad.Size.X));
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AddAssert("Box at correct position (3)", () => Precision.DefinitelyBigger(boxQuad.TopLeft.X + 0.6f * boxQuad.Size.X, scrollQuad.TopLeft.X + 0.6f * scrollQuad.Size.X));
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// Scroll out at 0.6
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AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
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AddStep("Scroll by -1", () => InputManager.ScrollBy(-1));
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AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
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// Scroll out at 0.25
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AddStep("Move mouse to 0.25x", () => InputManager.MoveMouseTo(new Vector2(scrollQuad.TopLeft.X + 0.25f * scrollQuad.Size.X, scrollQuad.Centre.Y)));
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AddStep("Press ctrl", () => InputManager.PressKey(Key.LControl));
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AddStep("Scroll by -1", () => InputManager.ScrollBy(-1));
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AddStep("Release ctrl", () => InputManager.ReleaseKey(Key.LControl));
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AddAssert("Box at 0", () => Precision.AlmostEquals(boxQuad.TopLeft, scrollQuad.TopLeft));
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}
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private void reset()
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{
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AddStep("Reset", () =>
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{
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scrollContainer.Zoom = 0;
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scrollContainer.ScrollTo(0, false);
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});
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}
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private Quad scrollQuad => scrollContainer.ScreenSpaceDrawQuad;
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private Quad boxQuad => innerBox.ScreenSpaceDrawQuad;
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}
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}
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