diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index 2d2aa0f1d5..58eed7e85c 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -31,6 +31,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate // We are managing our own adjustments. For now, this happens inside the Player instances themselves. public override bool? AllowTrackAdjustments => false; + public override bool HideOverlaysOnEnter => true; + /// /// Whether all spectating players have finished loading. ///