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Remove unused parameter
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@ -26,7 +26,7 @@ namespace osu.Game.Audio
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private TrackManagerPreviewTrack current;
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[BackgroundDependencyLoader]
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private void load(AudioManager audio, FrameworkConfigManager config)
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private void load(AudioManager audio)
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{
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// this is a temporary solution to get around muting ourselves.
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// todo: update this once we have a BackgroundTrackManager or similar.
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