From 0e66a0596340722b6175438a28f3682825b38d46 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 13 Aug 2021 22:29:22 +0900 Subject: [PATCH] Hide left border of beatmap wedge --- osu.Game/Screens/Select/BeatmapInfoWedge.cs | 3 ++- osu.Game/Screens/Select/SongSelect.cs | 1 + 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/Select/BeatmapInfoWedge.cs b/osu.Game/Screens/Select/BeatmapInfoWedge.cs index 3779523094..5b4e077100 100644 --- a/osu.Game/Screens/Select/BeatmapInfoWedge.cs +++ b/osu.Game/Screens/Select/BeatmapInfoWedge.cs @@ -35,6 +35,7 @@ namespace osu.Game.Screens.Select { public class BeatmapInfoWedge : VisibilityContainer { + public const float BORDER_THICKNESS = 2.5f; private const float shear_width = 36.75f; private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0); @@ -59,7 +60,7 @@ namespace osu.Game.Screens.Select Shear = wedged_container_shear; Masking = true; BorderColour = new Color4(221, 255, 255, 255); - BorderThickness = 2.5f; + BorderThickness = BORDER_THICKNESS; Alpha = 0; EdgeEffect = new EdgeEffectParameters { diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 0e113a71bc..bb3df0d4e0 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -203,6 +203,7 @@ namespace osu.Game.Screens.Select Margin = new MarginPadding { Right = left_area_padding, + Left = -BeatmapInfoWedge.BORDER_THICKNESS, // Hide the left border }, }, new Container