From 74cbe9306c6403c4bb7e99303306b1be194666c3 Mon Sep 17 00:00:00 2001 From: Huo Yaoyuan Date: Sat, 9 May 2020 16:39:46 +0800 Subject: [PATCH] Use strongly-typed JsonConerter. --- .../Serialization/Converters/TypedListConverter.cs | 12 ++++-------- .../Serialization/Converters/Vector2Converter.cs | 14 +++++--------- 2 files changed, 9 insertions(+), 17 deletions(-) diff --git a/osu.Game/IO/Serialization/Converters/TypedListConverter.cs b/osu.Game/IO/Serialization/Converters/TypedListConverter.cs index 64f1ebeb1a..25fe335047 100644 --- a/osu.Game/IO/Serialization/Converters/TypedListConverter.cs +++ b/osu.Game/IO/Serialization/Converters/TypedListConverter.cs @@ -14,7 +14,7 @@ namespace osu.Game.IO.Serialization.Converters /// reconstruct the objects with their original types. /// /// The type of objects contained in the this attribute is attached to. - public class TypedListConverter : JsonConverter + public class TypedListConverter : JsonConverter> { private readonly bool requiresTypeVersion; @@ -36,9 +36,7 @@ namespace osu.Game.IO.Serialization.Converters this.requiresTypeVersion = requiresTypeVersion; } - public override bool CanConvert(Type objectType) => objectType == typeof(List); - - public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) + public override List ReadJson(JsonReader reader, Type objectType, List existingValue, bool hasExistingValue, JsonSerializer serializer) { var list = new List(); @@ -59,14 +57,12 @@ namespace osu.Game.IO.Serialization.Converters return list; } - public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) + public override void WriteJson(JsonWriter writer, List value, JsonSerializer serializer) { - var list = (IEnumerable)value; - var lookupTable = new List(); var objects = new List(); - foreach (var item in list) + foreach (var item in value) { var type = item.GetType(); var assemblyName = type.Assembly.GetName(); diff --git a/osu.Game/IO/Serialization/Converters/Vector2Converter.cs b/osu.Game/IO/Serialization/Converters/Vector2Converter.cs index bf5edeef94..46447b607b 100644 --- a/osu.Game/IO/Serialization/Converters/Vector2Converter.cs +++ b/osu.Game/IO/Serialization/Converters/Vector2Converter.cs @@ -11,26 +11,22 @@ namespace osu.Game.IO.Serialization.Converters /// /// A type of that serializes only the X and Y coordinates of a . /// - public class Vector2Converter : JsonConverter + public class Vector2Converter : JsonConverter { - public override bool CanConvert(Type objectType) => objectType == typeof(Vector2); - - public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) + public override Vector2 ReadJson(JsonReader reader, Type objectType, Vector2 existingValue, bool hasExistingValue, JsonSerializer serializer) { var obj = JObject.Load(reader); return new Vector2((float)obj["x"], (float)obj["y"]); } - public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) + public override void WriteJson(JsonWriter writer, Vector2 value, JsonSerializer serializer) { - var vector = (Vector2)value; - writer.WriteStartObject(); writer.WritePropertyName("x"); - writer.WriteValue(vector.X); + writer.WriteValue(value.X); writer.WritePropertyName("y"); - writer.WriteValue(vector.Y); + writer.WriteValue(value.Y); writer.WriteEndObject(); }