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Fix crash when loading results after gameplay (#6886)
Fix crash when loading results after gameplay
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commit
74c034aee8
@ -183,6 +183,10 @@ namespace osu.Game.Scoring
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public override string ToString() => $"{User} playing {Beatmap}";
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public override string ToString() => $"{User} playing {Beatmap}";
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public bool Equals(ScoreInfo other) => other?.OnlineScoreID == OnlineScoreID;
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public bool Equals(ScoreInfo other) =>
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other != null
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&& other.OnlineScoreID == OnlineScoreID
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&& other.BeatmapInfoID == BeatmapInfoID
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&& other.Hash == Hash;
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}
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}
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}
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}
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@ -69,6 +69,6 @@ namespace osu.Game.Scoring
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protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
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protected override ArchiveDownloadRequest<ScoreInfo> CreateDownloadRequest(ScoreInfo score, bool minimiseDownload) => new DownloadReplayRequest(score);
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protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.OnlineScoreID == model.OnlineScoreID && s.Files.Any());
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protected override bool CheckLocalAvailability(ScoreInfo model, IQueryable<ScoreInfo> items) => items.Any(s => s.Equals(model) && s.Files.Any());
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}
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}
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}
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}
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