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Improve UX and styling of external edit screen

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Dean Herbert 2024-07-09 21:20:29 +09:00
parent 118162c631
commit 74aa05fa6e
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@ -1,4 +1,3 @@
#nullable enable
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
@ -8,10 +7,17 @@ using System.Threading.Tasks;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions; using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Overlays.Settings; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osuTK;
namespace osu.Game.Screens.Edit namespace osu.Game.Screens.Edit
{ {
@ -22,36 +28,106 @@ namespace osu.Game.Screens.Edit
[Resolved] [Resolved]
private GameHost gameHost { get; set; } = null!; private GameHost gameHost { get; set; } = null!;
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
private readonly Editor? editor; private readonly Editor? editor;
private ExternalEditOperation<BeatmapSetInfo>? operation;
public ExternalEditScreen(Task<ExternalEditOperation<BeatmapSetInfo>> fileMountOperation, Editor editor) public ExternalEditScreen(Task<ExternalEditOperation<BeatmapSetInfo>> fileMountOperation, Editor editor)
{ {
this.fileMountOperation = fileMountOperation; this.fileMountOperation = fileMountOperation;
this.editor = editor; this.editor = editor;
} }
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new Container
{
Masking = true,
CornerRadius = 20,
AutoSizeAxes = Axes.Both,
AutoSizeDuration = 500,
AutoSizeEasing = Easing.OutQuint,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box
{
Colour = colourProvider.Background5,
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
Margin = new MarginPadding(20),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(15),
Children = new Drawable[]
{
new OsuSpriteText
{
Text = "Beatmap is mounted externally",
Font = OsuFont.Default.With(size: 30),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(15),
Children = new Drawable[]
{
}
},
new PurpleRoundedButton
{
Text = "Open folder",
Width = 350,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = open,
},
new DangerousRoundedButton
{
Text = "Finish editing and import changes",
Width = 350,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Action = finish,
}
}
}
}
};
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
fileMountOperation.ContinueWith(t => fileMountOperation.ContinueWith(t =>
{ {
var operation = t.GetResultSafely<ExternalEditOperation<BeatmapSetInfo>>(); operation = t.GetResultSafely();
Schedule(open);
// Ensure the trailing separator is present in order to show the folder contents.
gameHost.OpenFileExternally(operation.MountedPath.TrimDirectorySeparator() + Path.DirectorySeparatorChar);
}); });
}
InternalChildren = new Drawable[] private void open()
{ {
new SettingsButton if (operation == null)
{ return;
Anchor = Anchor.Centre,
Origin = Anchor.Centre, // Ensure the trailing separator is present in order to show the folder contents.
Text = "end editing", gameHost.OpenFileExternally(operation.MountedPath.TrimDirectorySeparator() + Path.DirectorySeparatorChar);
Action = finish,
}
};
} }
private void finish() private void finish()