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Rename constants

This commit is contained in:
Bartłomiej Dach 2020-05-25 20:20:26 +02:00
parent ca68d94cf7
commit 748f7fcd8b

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@ -210,8 +210,8 @@ namespace osu.Game.Tournament.Screens
private class ResolutionSelector : ActionableInfo private class ResolutionSelector : ActionableInfo
{ {
private const int height_min_allowed_value = 480; private const int minimum_window_height = 480;
private const int height_max_allowed_value = 2160; // 4k private const int maximum_window_height = 2160; // 4k
public new Action<int> Action; public new Action<int> Action;
private OsuNumberBox numberBox; private OsuNumberBox numberBox;
@ -234,11 +234,11 @@ namespace osu.Game.Tournament.Screens
{ {
// at this point, the only reason we can arrive here is if the input number was too big to parse into an int // at this point, the only reason we can arrive here is if the input number was too big to parse into an int
// so clamp to max allowed value // so clamp to max allowed value
number = height_max_allowed_value; number = maximum_window_height;
} }
else else
{ {
number = Math.Clamp(number, height_min_allowed_value, height_max_allowed_value); number = Math.Clamp(number, minimum_window_height, maximum_window_height);
} }
// in case number got clamped, reset number in numberBox // in case number got clamped, reset number in numberBox