mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 02:33:02 +08:00
Merge branch 'master' into fix-realm-disposal-order
This commit is contained in:
commit
745f319c7d
76
osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs
Normal file
76
osu.Game.Rulesets.Osu/Mods/OsuModNoScope.cs
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
|
{
|
||||||
|
public class OsuModNoScope : Mod, IUpdatableByPlayfield, IApplicableToScoreProcessor
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Slightly higher than the cutoff for <see cref="Drawable.IsPresent"/>.
|
||||||
|
/// </summary>
|
||||||
|
private const float min_alpha = 0.0002f;
|
||||||
|
|
||||||
|
private const float transition_duration = 100;
|
||||||
|
|
||||||
|
public override string Name => "No Scope";
|
||||||
|
public override string Acronym => "NS";
|
||||||
|
public override ModType Type => ModType.Fun;
|
||||||
|
public override IconUsage? Icon => FontAwesome.Solid.EyeSlash;
|
||||||
|
public override string Description => "Where's the cursor?";
|
||||||
|
public override double ScoreMultiplier => 1;
|
||||||
|
|
||||||
|
private BindableNumber<int> currentCombo;
|
||||||
|
|
||||||
|
private float targetAlpha;
|
||||||
|
|
||||||
|
[SettingSource(
|
||||||
|
"Hidden at combo",
|
||||||
|
"The combo count at which the cursor becomes completely hidden",
|
||||||
|
SettingControlType = typeof(SettingsSlider<int, HiddenComboSlider>)
|
||||||
|
)]
|
||||||
|
public BindableInt HiddenComboCount { get; } = new BindableInt
|
||||||
|
{
|
||||||
|
Default = 10,
|
||||||
|
Value = 10,
|
||||||
|
MinValue = 0,
|
||||||
|
MaxValue = 50,
|
||||||
|
};
|
||||||
|
|
||||||
|
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;
|
||||||
|
|
||||||
|
public void ApplyToScoreProcessor(ScoreProcessor scoreProcessor)
|
||||||
|
{
|
||||||
|
if (HiddenComboCount.Value == 0) return;
|
||||||
|
|
||||||
|
currentCombo = scoreProcessor.Combo.GetBoundCopy();
|
||||||
|
currentCombo.BindValueChanged(combo =>
|
||||||
|
{
|
||||||
|
targetAlpha = Math.Max(min_alpha, 1 - (float)combo.NewValue / HiddenComboCount.Value);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void Update(Playfield playfield)
|
||||||
|
{
|
||||||
|
playfield.Cursor.Alpha = (float)Interpolation.Lerp(playfield.Cursor.Alpha, targetAlpha, Math.Clamp(playfield.Time.Elapsed / transition_duration, 0, 1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class HiddenComboSlider : OsuSliderBar<int>
|
||||||
|
{
|
||||||
|
public override LocalisableString TooltipText => Current.Value == 0 ? "always hidden" : base.TooltipText;
|
||||||
|
}
|
||||||
|
}
|
@ -192,6 +192,7 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
new OsuModBarrelRoll(),
|
new OsuModBarrelRoll(),
|
||||||
new OsuModApproachDifferent(),
|
new OsuModApproachDifferent(),
|
||||||
new OsuModMuted(),
|
new OsuModMuted(),
|
||||||
|
new OsuModNoScope(),
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.System:
|
case ModType.System:
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Database;
|
using osu.Game.Overlays.Notifications;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Navigation
|
namespace osu.Game.Tests.Visual.Navigation
|
||||||
@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestImportCreatedNotification()
|
public void TestImportCreatedNotification()
|
||||||
{
|
{
|
||||||
AddUntilStep("Import notification was presented", () => Game.Notifications.ChildrenOfType<ImportProgressNotification>().Count() == 1);
|
AddUntilStep("Import notification was presented", () => Game.Notifications.ChildrenOfType<ProgressCompletionNotification>().Count() == 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,10 +2,12 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
namespace osu.Game.Graphics.UserInterfaceV2
|
namespace osu.Game.Graphics.UserInterfaceV2
|
||||||
{
|
{
|
||||||
@ -23,10 +25,10 @@ namespace osu.Game.Graphics.UserInterfaceV2
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(OsuColour colours)
|
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour colours)
|
||||||
{
|
{
|
||||||
BackgroundColour = colours.Blue3;
|
BackgroundColour = overlayColourProvider?.Highlight1 ?? colours.Blue3;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -374,7 +374,7 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
|
|
||||||
UserJoined?.Invoke(user);
|
UserJoined?.Invoke(user);
|
||||||
RoomUpdated?.Invoke();
|
RoomUpdated?.Invoke();
|
||||||
}, false);
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
Task IMultiplayerClient.UserLeft(MultiplayerRoomUser user) =>
|
Task IMultiplayerClient.UserLeft(MultiplayerRoomUser user) =>
|
||||||
|
@ -53,7 +53,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
public MultiplayerRoomUser AddUser(User user, bool markAsPlaying = false)
|
public MultiplayerRoomUser AddUser(User user, bool markAsPlaying = false)
|
||||||
{
|
{
|
||||||
var roomUser = new MultiplayerRoomUser(user.Id) { User = user };
|
var roomUser = new MultiplayerRoomUser(user.Id) { User = user };
|
||||||
((IMultiplayerClient)this).UserJoined(roomUser);
|
|
||||||
|
addUser(roomUser);
|
||||||
|
|
||||||
if (markAsPlaying)
|
if (markAsPlaying)
|
||||||
PlayingUserIds.Add(user.Id);
|
PlayingUserIds.Add(user.Id);
|
||||||
@ -61,7 +62,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
return roomUser;
|
return roomUser;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddNullUser() => ((IMultiplayerClient)this).UserJoined(new MultiplayerRoomUser(TestUserLookupCache.NULL_USER_ID));
|
public void AddNullUser() => addUser(new MultiplayerRoomUser(TestUserLookupCache.NULL_USER_ID));
|
||||||
|
|
||||||
|
private void addUser(MultiplayerRoomUser user)
|
||||||
|
{
|
||||||
|
((IMultiplayerClient)this).UserJoined(user).Wait();
|
||||||
|
|
||||||
|
// We want the user to be immediately available for testing, so force a scheduler update to run the update-bound continuation.
|
||||||
|
Scheduler.Update();
|
||||||
|
}
|
||||||
|
|
||||||
public void RemoveUser(User user)
|
public void RemoveUser(User user)
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user