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Make transferCollections argument to private method explicitly required

This commit is contained in:
Dean Herbert 2023-01-25 14:09:13 +09:00
parent 739ec8d81d
commit 741ca96853

View File

@ -286,10 +286,8 @@ namespace osu.Game.Beatmaps
/// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param> /// <param name="beatmapInfo">The <see cref="BeatmapInfo"/> to save the content against. The file referenced by <see cref="BeatmapInfo.Path"/> will be replaced.</param>
/// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param> /// <param name="beatmapContent">The <see cref="IBeatmap"/> content to write.</param>
/// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param> /// <param name="beatmapSkin">The beatmap <see cref="ISkin"/> content to write, null if to be omitted.</param>
public virtual void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null) public virtual void Save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin = null) =>
{ save(beatmapInfo, beatmapContent, beatmapSkin, transferCollections: true);
save(beatmapInfo, beatmapContent, beatmapSkin);
}
public void DeleteAllVideos() public void DeleteAllVideos()
{ {
@ -399,7 +397,7 @@ namespace osu.Game.Beatmaps
setInfo.Status = BeatmapOnlineStatus.LocallyModified; setInfo.Status = BeatmapOnlineStatus.LocallyModified;
} }
private void save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin, bool transferCollections = true) private void save(BeatmapInfo beatmapInfo, IBeatmap beatmapContent, ISkin? beatmapSkin, bool transferCollections)
{ {
var setInfo = beatmapInfo.BeatmapSet; var setInfo = beatmapInfo.BeatmapSet;
Debug.Assert(setInfo != null); Debug.Assert(setInfo != null);