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Fix gameplay menu button initial hover animation
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@ -304,8 +304,6 @@ namespace osu.Game.Screens.Play
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private class Button : DialogButton
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private class Button : DialogButton
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{
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{
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protected override bool OnHover(HoverEvent e) => true;
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protected override bool OnMouseMove(MouseMoveEvent e)
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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{
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Selected.Value = true;
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Selected.Value = true;
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