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Merge pull request #16266 from Joehuu/fix-identifier-typos

Fix and normalise most identifier names in code
This commit is contained in:
Dean Herbert 2021-12-28 15:21:42 +09:00 committed by GitHub
commit 73dca0c7e3
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GPG Key ID: 4AEE18F83AFDEB23
82 changed files with 313 additions and 274 deletions

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@ -76,7 +76,7 @@ namespace osu.Desktop.Security
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.ShieldAlt;
IconBackgound.Colour = colours.YellowDark;
IconBackground.Colour = colours.YellowDark;
}
}
}

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@ -72,7 +72,7 @@ namespace osu.Game.Rulesets.Catch.Tests
}
[Test]
public void TestJuicestream()
public void TestJuiceStream()
{
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddUntilStep("wait for completion", () => playfieldIsEmpty);

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@ -37,20 +37,20 @@ namespace osu.Game.Rulesets.Catch.Tests
AddStep("show hyperdash droplet", () => SetContents(_ => createDrawableDroplet(true)));
}
private Drawable createDrawableFruit(int indexInBeatmap, bool hyperdash = false) =>
private Drawable createDrawableFruit(int indexInBeatmap, bool hyperDash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
{
IndexInBeatmap = indexInBeatmap,
HyperDashBindable = { Value = hyperdash }
HyperDashBindable = { Value = hyperDash }
}));
private Drawable createDrawableBanana() =>
new TestDrawableCatchHitObjectSpecimen(new DrawableBanana(new Banana()));
private Drawable createDrawableDroplet(bool hyperdash = false) =>
private Drawable createDrawableDroplet(bool hyperDash = false) =>
new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
{
HyperDashBindable = { Value = hyperdash }
HyperDashBindable = { Value = hyperDash }
}));
private Drawable createDrawableTinyDroplet() => new TestDrawableCatchHitObjectSpecimen(new DrawableTinyDroplet(new TinyDroplet()));

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@ -90,9 +90,9 @@ namespace osu.Game.Rulesets.Catch.Skinning.Default
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
const float angle_variangle = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variangle, angle_variangle, randomSeed, 5);
const float angle_variance = 15; // should be less than 45
directionalGlow1.Rotation = StatelessRNG.NextSingle(-angle_variance, angle_variance, randomSeed, 4);
directionalGlow2.Rotation = StatelessRNG.NextSingle(-angle_variance, angle_variance, randomSeed, 5);
this.FadeInFromZero(50).Then().FadeOut(duration, Easing.Out);
}

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@ -24,13 +24,13 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
public TestSceneHitExplosion()
{
int runcount = 0;
int runCount = 0;
AddRepeatStep("explode", () =>
{
runcount++;
runCount++;
if (runcount % 15 > 12)
if (runCount % 15 > 12)
return;
int poolIndex = 0;
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
{
c.Add(hitExplosionPools[poolIndex].Get(e =>
{
e.Apply(new JudgementResult(new HitObject(), runcount % 6 == 0 ? new HoldNoteTickJudgement() : new ManiaJudgement()));
e.Apply(new JudgementResult(new HitObject(), runCount % 6 == 0 ? new HoldNoteTickJudgement() : new ManiaJudgement()));
e.Anchor = Anchor.Centre;
e.Origin = Anchor.Centre;

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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
public override IEnumerable<BeatmapStatistic> GetStatistics()
{
int notes = HitObjects.Count(s => s is Note);
int holdnotes = HitObjects.Count(s => s is HoldNote);
int holdNotes = HitObjects.Count(s => s is HoldNote);
return new[]
{
@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
{
Name = @"Hold Note Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
Content = holdnotes.ToString(),
Content = holdNotes.ToString(),
},
};
}

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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
/// Mapping of <see cref="HitResult"/> to their corresponding
/// <see cref="LegacyManiaSkinConfigurationLookups"/> value.
/// </summary>
private static readonly IReadOnlyDictionary<HitResult, LegacyManiaSkinConfigurationLookups> hitresult_mapping
private static readonly IReadOnlyDictionary<HitResult, LegacyManiaSkinConfigurationLookups> hit_result_mapping
= new Dictionary<HitResult, LegacyManiaSkinConfigurationLookups>
{
{ HitResult.Perfect, LegacyManiaSkinConfigurationLookups.Hit300g },
@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
/// Mapping of <see cref="HitResult"/> to their corresponding
/// default filenames.
/// </summary>
private static readonly IReadOnlyDictionary<HitResult, string> default_hitresult_skin_filenames
private static readonly IReadOnlyDictionary<HitResult, string> default_hit_result_skin_filenames
= new Dictionary<HitResult, string>
{
{ HitResult.Perfect, "mania-hit300g" },
@ -126,11 +126,11 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
private Drawable getResult(HitResult result)
{
if (!hitresult_mapping.ContainsKey(result))
if (!hit_result_mapping.ContainsKey(result))
return null;
string filename = this.GetManiaSkinConfig<string>(hitresult_mapping[result])?.Value
?? default_hitresult_skin_filenames[result];
string filename = this.GetManiaSkinConfig<string>(hit_result_mapping[result])?.Value
?? default_hit_result_skin_filenames[result];
var animation = this.GetAnimation(filename, true, true);
return animation == null ? null : new LegacyManiaJudgementPiece(result, animation);

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@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
const float angle_variangle = 15; // should be less than 45
const float angle_variance = 15; // should be less than 45
const float roundness = 80;
const float initial_height = 10;
@ -90,7 +90,7 @@ namespace osu.Game.Rulesets.Mania.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
Rotation = RNG.NextSingle(-angle_variance, angle_variance),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
@ -107,7 +107,7 @@ namespace osu.Game.Rulesets.Mania.UI
Masking = true,
Size = new Vector2(0.01f, initial_height),
Blending = BlendingParameters.Additive,
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
Rotation = RNG.NextSingle(-angle_variance, angle_variance),
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,

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@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Mania.UI
public override bool Remove(DrawableHitObject h) => getStageByColumn(((ManiaHitObject)h.HitObject).Column).Remove(h);
public void Add(BarLine barline) => stages.ForEach(s => s.Add(barline));
public void Add(BarLine barLine) => stages.ForEach(s => s.Add(barLine));
/// <summary>
/// Retrieves a column from a screen-space position.

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@ -147,7 +147,7 @@ namespace osu.Game.Rulesets.Mania.UI
public override bool Remove(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Remove(h);
public void Add(BarLine barline) => base.Add(new DrawableBarLine(barline));
public void Add(BarLine barLine) => base.Add(new DrawableBarLine(barLine));
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
{

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@ -250,7 +250,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
switch (pathType)
{
case PathType.Catmull:
return colours.Seafoam;
return colours.SeaFoam;
case PathType.Bezier:
return colours.Pink;

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@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Name => "Spun Out";
public override string Acronym => "SO";
public override IconUsage? Icon => OsuIcon.ModSpunout;
public override IconUsage? Icon => OsuIcon.ModSpunOut;
public override ModType Type => ModType.Automation;
public override string Description => @"Spinners will be automatically completed.";
public override double ScoreMultiplier => 0.9;

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@ -83,7 +83,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
private BarLine createBarLineAtCurrentTime(bool major = false)
{
var barline = new BarLine
var barLine = new BarLine
{
Major = major,
StartTime = Time.Current + 2000,
@ -92,9 +92,9 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
var cpi = new ControlPointInfo();
cpi.Add(0, new TimingControlPoint { BeatLength = 500 });
barline.ApplyDefaults(cpi, new BeatmapDifficulty());
barLine.ApplyDefaults(cpi, new BeatmapDifficulty());
return barline;
return barLine;
}
}
}

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@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
public override IEnumerable<BeatmapStatistic> GetStatistics()
{
int hits = HitObjects.Count(s => s is Hit);
int drumrolls = HitObjects.Count(s => s is DrumRoll);
int drumRolls = HitObjects.Count(s => s is DrumRoll);
int swells = HitObjects.Count(s => s is Swell);
return new[]
@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
{
Name = @"Drumroll Count",
CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders),
Content = drumrolls.ToString(),
Content = drumRolls.ToString(),
},
new BeatmapStatistic
{

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@ -40,80 +40,80 @@ namespace osu.Game.Tests.Editing.Checks
[Test]
public void TestNormalControlPointVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 0,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertOk(new List<HitObject> { hitcircle });
assertOk(new List<HitObject> { hitCircle });
}
[Test]
public void TestLowControlPointVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 1000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertLowVolume(new List<HitObject> { hitcircle });
assertLowVolume(new List<HitObject> { hitCircle });
}
[Test]
public void TestMutedControlPointVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertMuted(new List<HitObject> { hitcircle });
assertMuted(new List<HitObject> { hitCircle });
}
[Test]
public void TestNormalSampleVolume()
{
// The sample volume should take precedence over the control point volume.
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_regular) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertOk(new List<HitObject> { hitcircle });
assertOk(new List<HitObject> { hitCircle });
}
[Test]
public void TestLowSampleVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 2000,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_low) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertLowVolume(new List<HitObject> { hitcircle });
assertLowVolume(new List<HitObject> { hitCircle });
}
[Test]
public void TestMutedSampleVolume()
{
var hitcircle = new HitCircle
var hitCircle = new HitCircle
{
StartTime = 0,
Samples = new List<HitSampleInfo> { new HitSampleInfo(HitSampleInfo.HIT_NORMAL, volume: volume_muted) }
};
hitcircle.ApplyDefaults(cpi, new BeatmapDifficulty());
hitCircle.ApplyDefaults(cpi, new BeatmapDifficulty());
assertMuted(new List<HitObject> { hitcircle });
assertMuted(new List<HitObject> { hitCircle });
}
[Test]

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@ -34,20 +34,20 @@ namespace osu.Game.Tests.Mods
var mod3 = new OsuModDoubleTime { SpeedChange = { Value = 1.26 } };
var doubleConvertedMod1 = new APIMod(mod1).ToMod(ruleset);
var doulbeConvertedMod2 = new APIMod(mod2).ToMod(ruleset);
var doulbeConvertedMod3 = new APIMod(mod3).ToMod(ruleset);
var doubleConvertedMod2 = new APIMod(mod2).ToMod(ruleset);
var doubleConvertedMod3 = new APIMod(mod3).ToMod(ruleset);
Assert.That(mod1, Is.Not.EqualTo(mod2));
Assert.That(doubleConvertedMod1, Is.Not.EqualTo(doulbeConvertedMod2));
Assert.That(doubleConvertedMod1, Is.Not.EqualTo(doubleConvertedMod2));
Assert.That(mod2, Is.EqualTo(mod2));
Assert.That(doulbeConvertedMod2, Is.EqualTo(doulbeConvertedMod2));
Assert.That(doubleConvertedMod2, Is.EqualTo(doubleConvertedMod2));
Assert.That(mod2, Is.EqualTo(mod3));
Assert.That(doulbeConvertedMod2, Is.EqualTo(doulbeConvertedMod3));
Assert.That(doubleConvertedMod2, Is.EqualTo(doubleConvertedMod3));
Assert.That(mod3, Is.EqualTo(mod2));
Assert.That(doulbeConvertedMod3, Is.EqualTo(doulbeConvertedMod2));
Assert.That(doubleConvertedMod3, Is.EqualTo(doubleConvertedMod2));
}
}
}

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Online
}
[Test]
public void TestSerialiseUnionFailsWithSingalR()
public void TestSerialiseUnionFailsWithSignalR()
{
var state = new TeamVersusUserState();

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@ -20,30 +20,30 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestFromMainMenu()
{
var firstImport = importBeatmap(1);
var secondimport = importBeatmap(3);
var secondImport = importBeatmap(3);
presentAndConfirm(firstImport);
returnToMenu();
presentAndConfirm(secondimport);
presentAndConfirm(secondImport);
returnToMenu();
presentSecondDifficultyAndConfirm(firstImport, 1);
returnToMenu();
presentSecondDifficultyAndConfirm(secondimport, 3);
presentSecondDifficultyAndConfirm(secondImport, 3);
}
[Test]
public void TestFromMainMenuDifferentRuleset()
{
var firstImport = importBeatmap(1);
var secondimport = importBeatmap(3, new ManiaRuleset().RulesetInfo);
var secondImport = importBeatmap(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(firstImport);
returnToMenu();
presentAndConfirm(secondimport);
presentAndConfirm(secondImport);
returnToMenu();
presentSecondDifficultyAndConfirm(firstImport, 1);
returnToMenu();
presentSecondDifficultyAndConfirm(secondimport, 3);
presentSecondDifficultyAndConfirm(secondImport, 3);
}
[Test]
@ -52,17 +52,17 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importBeatmap(1);
presentAndConfirm(firstImport);
var secondimport = importBeatmap(3);
presentAndConfirm(secondimport);
var secondImport = importBeatmap(3);
presentAndConfirm(secondImport);
// Test presenting same beatmap more than once
presentAndConfirm(secondimport);
presentAndConfirm(secondImport);
presentSecondDifficultyAndConfirm(firstImport, 1);
presentSecondDifficultyAndConfirm(secondimport, 3);
presentSecondDifficultyAndConfirm(secondImport, 3);
// Test presenting same beatmap more than once
presentSecondDifficultyAndConfirm(secondimport, 3);
presentSecondDifficultyAndConfirm(secondImport, 3);
}
[Test]
@ -71,11 +71,11 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importBeatmap(1);
presentAndConfirm(firstImport);
var secondimport = importBeatmap(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(secondimport);
var secondImport = importBeatmap(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(secondImport);
presentSecondDifficultyAndConfirm(firstImport, 1);
presentSecondDifficultyAndConfirm(secondimport, 3);
presentSecondDifficultyAndConfirm(secondImport, 3);
}
private void returnToMenu()

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@ -65,11 +65,11 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestFromMainMenu([Values] ScorePresentType type)
{
var firstImport = importScore(1);
var secondimport = importScore(3);
var secondImport = importScore(3);
presentAndConfirm(firstImport, type);
returnToMenu();
presentAndConfirm(secondimport, type);
presentAndConfirm(secondImport, type);
returnToMenu();
returnToMenu();
}
@ -78,11 +78,11 @@ namespace osu.Game.Tests.Visual.Navigation
public void TestFromMainMenuDifferentRuleset([Values] ScorePresentType type)
{
var firstImport = importScore(1);
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo);
var secondImport = importScore(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(firstImport, type);
returnToMenu();
presentAndConfirm(secondimport, type);
presentAndConfirm(secondImport, type);
returnToMenu();
returnToMenu();
}
@ -93,8 +93,8 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importScore(1);
presentAndConfirm(firstImport, type);
var secondimport = importScore(3);
presentAndConfirm(secondimport, type);
var secondImport = importScore(3);
presentAndConfirm(secondImport, type);
}
[Test]
@ -103,8 +103,8 @@ namespace osu.Game.Tests.Visual.Navigation
var firstImport = importScore(1);
presentAndConfirm(firstImport, type);
var secondimport = importScore(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(secondimport, type);
var secondImport = importScore(3, new ManiaRuleset().RulesetInfo);
presentAndConfirm(secondImport, type);
}
private void returnToMenu()

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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(true);
visibilityAssert(true);
}
[Test]
@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(true);
visibilityAssert(true);
}
[Test]
@ -59,7 +59,7 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(true);
visibilityAssert(true);
}
[Test]
@ -73,10 +73,10 @@ namespace osu.Game.Tests.Visual.Online
},
});
visiblityAssert(false);
visibilityAssert(false);
}
private void visiblityAssert(bool shown)
private void visibilityAssert(bool shown)
{
AddAssert($"is container {(shown ? "visible" : "hidden")}", () => container.Alpha == (shown ? 1 : 0));
}

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@ -44,7 +44,7 @@ namespace osu.Game.Tests.Visual.Online
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoam;
background.Colour = colours.GreySeaFoam;
}
private readonly IEnumerable<APIKudosuHistory> items = new[]

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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Online
{
AddStep("Load user", () => user.Value = user_with_filled_values);
AddAssert("Section is visible", () => section.Alpha == 1);
AddAssert("Array length is the same", () => user_with_filled_values.MonthlyPlaycounts.Length == getChartValuesLength());
AddAssert("Array length is the same", () => user_with_filled_values.MonthlyPlayCounts.Length == getChartValuesLength());
}
[Test]
@ -108,13 +108,13 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_empty_values = new APIUser
{
Id = 2,
MonthlyPlaycounts = Array.Empty<APIUserHistoryCount>()
MonthlyPlayCounts = Array.Empty<APIUserHistoryCount>()
};
private static readonly APIUser user_with_one_value = new APIUser
{
Id = 3,
MonthlyPlaycounts = new[]
MonthlyPlayCounts = new[]
{
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 100 }
}
@ -123,7 +123,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_two_values = new APIUser
{
Id = 4,
MonthlyPlaycounts = new[]
MonthlyPlayCounts = new[]
{
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 2 }
@ -133,7 +133,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_constant_values = new APIUser
{
Id = 5,
MonthlyPlaycounts = new[]
MonthlyPlayCounts = new[]
{
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 5 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 5 },
@ -144,7 +144,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_zero_values = new APIUser
{
Id = 6,
MonthlyPlaycounts = new[]
MonthlyPlayCounts = new[]
{
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 0 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 0 },
@ -155,7 +155,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_filled_values = new APIUser
{
Id = 7,
MonthlyPlaycounts = new[]
MonthlyPlayCounts = new[]
{
new APIUserHistoryCount { Date = new DateTime(2010, 5, 1), Count = 1000 },
new APIUserHistoryCount { Date = new DateTime(2010, 6, 1), Count = 20 },
@ -170,7 +170,7 @@ namespace osu.Game.Tests.Visual.Online
private static readonly APIUser user_with_missing_values = new APIUser
{
Id = 8,
MonthlyPlaycounts = new[]
MonthlyPlayCounts = new[]
{
new APIUserHistoryCount { Date = new DateTime(2020, 1, 1), Count = 100 },
new APIUserHistoryCount { Date = new DateTime(2020, 7, 1), Count = 200 }

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@ -309,8 +309,8 @@ namespace osu.Game.Tests.Visual.Online
private class TestStandAloneChatDisplay : StandAloneChatDisplay
{
public TestStandAloneChatDisplay(bool textbox = false)
: base(textbox)
public TestStandAloneChatDisplay(bool textBox = false)
: base(textBox)
{
}

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@ -87,7 +87,7 @@ namespace osu.Game.Tests.Visual.Playlists
{
const string not_found_prefix = "beatmaps not found:";
string errorMesage = null;
string errorMessage = null;
AddStep("setup", () =>
{
@ -96,9 +96,9 @@ namespace osu.Game.Tests.Visual.Playlists
SelectedRoom.Value.Name.Value = "Test Room";
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = beatmap } });
errorMesage = $"{not_found_prefix} {beatmap.OnlineID}";
errorMessage = $"{not_found_prefix} {beatmap.OnlineID}";
RoomManager.CreateRequested = _ => errorMesage;
RoomManager.CreateRequested = _ => errorMessage;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
@ -107,7 +107,7 @@ namespace osu.Game.Tests.Visual.Playlists
AddStep("create room", () => settings.ApplyButton.Action.Invoke());
AddAssert("error displayed", () => settings.ErrorText.IsPresent);
AddAssert("error has custom text", () => settings.ErrorText.Text != errorMesage);
AddAssert("error has custom text", () => settings.ErrorText.Text != errorMessage);
AddAssert("playlist item marked invalid", () => !SelectedRoom.Value.Playlist[0].Valid.Value);
}

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Settings
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoam
Colour = colours.GreySeaFoam
},
restoreDefaultValueButton = new RestoreDefaultValueButton<float>
{

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@ -61,7 +61,7 @@ namespace osu.Game.Tests.Visual.Settings
};
[SettingSource("Sample number textbox", "Textbox number entry", SettingControlType = typeof(SettingsNumberBox))]
public Bindable<int?> IntTextboxBindable { get; } = new Bindable<int?>
public Bindable<int?> IntTextBoxBindable { get; } = new Bindable<int?>
{
Default = null,
Value = null

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@ -29,10 +29,10 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("Display toast with lengthy text", () => osd.Display(new LengthyToast()));
AddAssert("Toast width is greater than 240", () => osd.Child.Width > 240);
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeybind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeybind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeybind), 3);
AddRepeatStep("Change enum (with bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingWithKeybind), 3);
AddRepeatStep("Change toggle (no bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingNoKeyBind), 2);
AddRepeatStep("Change toggle (with bind)", () => config.ToggleSetting(TestConfigSetting.ToggleSettingWithKeyBind), 2);
AddRepeatStep("Change enum (no bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingNoKeyBind), 3);
AddRepeatStep("Change enum (with bind)", () => config.IncrementEnumSetting(TestConfigSetting.EnumSettingWithKeyBind), 3);
}
private class TestConfigManager : ConfigManager<TestConfigSetting>
@ -44,10 +44,10 @@ namespace osu.Game.Tests.Visual.UserInterface
protected override void InitialiseDefaults()
{
SetDefault(TestConfigSetting.ToggleSettingNoKeybind, false);
SetDefault(TestConfigSetting.EnumSettingNoKeybind, EnumSetting.Setting1);
SetDefault(TestConfigSetting.ToggleSettingWithKeybind, false);
SetDefault(TestConfigSetting.EnumSettingWithKeybind, EnumSetting.Setting1);
SetDefault(TestConfigSetting.ToggleSettingNoKeyBind, false);
SetDefault(TestConfigSetting.EnumSettingNoKeyBind, EnumSetting.Setting1);
SetDefault(TestConfigSetting.ToggleSettingWithKeyBind, false);
SetDefault(TestConfigSetting.EnumSettingWithKeyBind, EnumSetting.Setting1);
base.InitialiseDefaults();
}
@ -64,10 +64,10 @@ namespace osu.Game.Tests.Visual.UserInterface
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
{
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingNoKeybind, b => new SettingDescription(b, "toggle setting with no keybind", b ? "enabled" : "disabled")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingNoKeybind, v => new SettingDescription(v, "enum setting with no keybind", v.ToString())),
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingWithKeybind, b => new SettingDescription(b, "toggle setting with keybind", b ? "enabled" : "disabled", "fake keybind")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingWithKeybind, v => new SettingDescription(v, "enum setting with keybind", v.ToString(), "fake keybind")),
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingNoKeyBind, b => new SettingDescription(b, "toggle setting with no keybind", b ? "enabled" : "disabled")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingNoKeyBind, v => new SettingDescription(v, "enum setting with no keybind", v.ToString())),
new TrackedSetting<bool>(TestConfigSetting.ToggleSettingWithKeyBind, b => new SettingDescription(b, "toggle setting with keybind", b ? "enabled" : "disabled", "fake keybind")),
new TrackedSetting<EnumSetting>(TestConfigSetting.EnumSettingWithKeyBind, v => new SettingDescription(v, "enum setting with keybind", v.ToString(), "fake keybind")),
};
protected override void PerformLoad()
@ -79,10 +79,10 @@ namespace osu.Game.Tests.Visual.UserInterface
private enum TestConfigSetting
{
ToggleSettingNoKeybind,
EnumSettingNoKeybind,
ToggleSettingWithKeybind,
EnumSettingWithKeybind
ToggleSettingNoKeyBind,
EnumSettingNoKeyBind,
ToggleSettingWithKeyBind,
EnumSettingWithKeyBind
}
private enum EnumSetting

View File

@ -62,6 +62,6 @@ namespace osu.Game.Tests.Visual.UserInterface
}
private void clearTextboxes(IEnumerable<OsuTextBox> textBoxes) => AddStep("clear textbox", () => textBoxes.ForEach(textBox => textBox.Text = null));
private void expectedValue(IEnumerable<OsuTextBox> textBoxes, string value) => AddAssert("expected textbox value", () => textBoxes.All(textbox => textbox.Text == value));
private void expectedValue(IEnumerable<OsuTextBox> textBoxes, string value) => AddAssert("expected textbox value", () => textBoxes.All(textBox => textBox.Text == value));
}
}

View File

@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoam
Colour = colours.GreySeaFoam
},
CreateContent()
});

View File

@ -85,14 +85,14 @@ namespace osu.Game.Tournament.Screens.Drawings.Components
private ScrollState scrollState;
private void setScrollState(ScrollState newstate)
private void setScrollState(ScrollState newState)
{
if (scrollState == newstate)
if (scrollState == newState)
return;
delayedStateChangeDelegate?.Cancel();
switch (scrollState = newstate)
switch (scrollState = newState)
{
case ScrollState.Scrolling:
resetSelected();

View File

@ -208,10 +208,10 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{
if (Match.Round.Value == null) return;
int instaWinAmount = Match.Round.Value.BestOf.Value / 2;
int instantWinAmount = Match.Round.Value.BestOf.Value / 2;
Match.Completed.Value = Match.Round.Value.BestOf.Value > 0
&& (Match.Team1Score.Value + Match.Team2Score.Value >= Match.Round.Value.BestOf.Value || Match.Team1Score.Value > instaWinAmount || Match.Team2Score.Value > instaWinAmount);
&& (Match.Team1Score.Value + Match.Team2Score.Value >= Match.Round.Value.BestOf.Value || Match.Team1Score.Value > instantWinAmount || Match.Team2Score.Value > instantWinAmount);
}
protected override void LoadComplete()

View File

@ -50,7 +50,7 @@ namespace osu.Game.Tournament.Screens.Setup
{
new Box
{
Colour = colours.GreySeafoamDark,
Colour = colours.GreySeaFoamDark,
RelativeSizeAxes = Axes.Both,
},
new GridContainer

View File

@ -94,9 +94,9 @@ namespace osu.Game.Beatmaps.Drawables
if (colourProvider != null)
statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colourProvider.Background1 : colourProvider.Background3;
else
statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colours.GreySeafoamLight : Color4.Black;
statusText.Colour = status == BeatmapOnlineStatus.Graveyard ? colours.GreySeaFoamLight : Color4.Black;
background.Colour = OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeafoamLighter;
background.Colour = OsuColour.ForBeatmapSetOnlineStatus(Status) ?? colourProvider?.Light1 ?? colours.GreySeaFoamLighter;
}
}
}

View File

@ -146,8 +146,8 @@ namespace osu.Game.Collections
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
BackgroundUnfocused = colours.GreySeafoamDarker.Darken(0.5f);
BackgroundFocused = colours.GreySeafoam;
BackgroundUnfocused = colours.GreySeaFoamDarker.Darken(0.5f);
BackgroundFocused = colours.GreySeaFoam;
}
}

View File

@ -46,7 +46,7 @@ namespace osu.Game.Collections
{
new Box
{
Colour = colours.GreySeafoamDark,
Colour = colours.GreySeaFoamDark,
RelativeSizeAxes = Axes.Both,
},
new Container
@ -82,7 +82,7 @@ namespace osu.Game.Collections
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Icon = FontAwesome.Solid.Times,
Colour = colours.GreySeafoamDarker,
Colour = colours.GreySeaFoamDarker,
Scale = new Vector2(0.8f),
X = -10,
Action = () => State.Value = Visibility.Hidden
@ -100,7 +100,7 @@ namespace osu.Game.Collections
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoamDarker
Colour = colours.GreySeaFoamDarker
},
new DrawableCollectionList
{

View File

@ -56,7 +56,7 @@ namespace osu.Game.Graphics
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoamDarker;
background.Colour = colours.GreySeaFoamDarker;
timeText.Colour = colours.BlueLighter;
}

View File

@ -212,12 +212,12 @@ namespace osu.Game.Graphics
public readonly Color4 GreySkyDark = Color4Extensions.FromHex(@"303d47");
public readonly Color4 GreySkyDarker = Color4Extensions.FromHex(@"21272c");
public readonly Color4 Seafoam = Color4Extensions.FromHex(@"05ffa2");
public readonly Color4 GreySeafoamLighter = Color4Extensions.FromHex(@"9ebab1");
public readonly Color4 GreySeafoamLight = Color4Extensions.FromHex(@"4d7365");
public readonly Color4 GreySeafoam = Color4Extensions.FromHex(@"33413c");
public readonly Color4 GreySeafoamDark = Color4Extensions.FromHex(@"2c3532");
public readonly Color4 GreySeafoamDarker = Color4Extensions.FromHex(@"1e2422");
public readonly Color4 SeaFoam = Color4Extensions.FromHex(@"05ffa2");
public readonly Color4 GreySeaFoamLighter = Color4Extensions.FromHex(@"9ebab1");
public readonly Color4 GreySeaFoamLight = Color4Extensions.FromHex(@"4d7365");
public readonly Color4 GreySeaFoam = Color4Extensions.FromHex(@"33413c");
public readonly Color4 GreySeaFoamDark = Color4Extensions.FromHex(@"2c3532");
public readonly Color4 GreySeaFoamDarker = Color4Extensions.FromHex(@"1e2422");
public readonly Color4 Cyan = Color4Extensions.FromHex(@"05f4fd");
public readonly Color4 GreyCyanLighter = Color4Extensions.FromHex(@"77b1b3");

View File

@ -39,10 +39,10 @@ namespace osu.Game.Graphics
public static IconUsage ListSearch => Get(0xe032);
//osu! playstyles
public static IconUsage PlaystyleTablet => Get(0xe02a);
public static IconUsage PlaystyleMouse => Get(0xe029);
public static IconUsage PlaystyleKeyboard => Get(0xe02b);
public static IconUsage PlaystyleTouch => Get(0xe02c);
public static IconUsage PlayStyleTablet => Get(0xe02a);
public static IconUsage PlayStyleMouse => Get(0xe029);
public static IconUsage PlayStyleKeyboard => Get(0xe02b);
public static IconUsage PlayStyleTouch => Get(0xe02c);
// osu! difficulties
public static IconUsage EasyOsu => Get(0xe015);
@ -77,17 +77,17 @@ namespace osu.Game.Graphics
public static IconUsage ModAutopilot => Get(0xe03a);
public static IconUsage ModAuto => Get(0xe03b);
public static IconUsage ModCinema => Get(0xe03c);
public static IconUsage ModDoubletime => Get(0xe03d);
public static IconUsage ModDoubleTime => Get(0xe03d);
public static IconUsage ModEasy => Get(0xe03e);
public static IconUsage ModFlashlight => Get(0xe03f);
public static IconUsage ModHalftime => Get(0xe040);
public static IconUsage ModHardrock => Get(0xe041);
public static IconUsage ModHardRock => Get(0xe041);
public static IconUsage ModHidden => Get(0xe042);
public static IconUsage ModNightcore => Get(0xe043);
public static IconUsage ModNofail => Get(0xe044);
public static IconUsage ModNoFail => Get(0xe044);
public static IconUsage ModRelax => Get(0xe045);
public static IconUsage ModSpunout => Get(0xe046);
public static IconUsage ModSuddendeath => Get(0xe047);
public static IconUsage ModSpunOut => Get(0xe046);
public static IconUsage ModSuddenDeath => Get(0xe047);
public static IconUsage ModTarget => Get(0xe048);
public static IconUsage ModBg => Get(0xe04a);
}

View File

@ -54,7 +54,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
InternalChild = new Box
{
Colour = colours.GreySeafoamDarker,
Colour = colours.GreySeaFoamDarker,
RelativeSizeAxes = Axes.Both,
};
}

View File

@ -26,7 +26,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour osuColour)
{
Background.Colour = colourProvider?.Dark5 ?? osuColour.GreySeafoamDark;
Background.Colour = colourProvider?.Dark5 ?? osuColour.GreySeaFoamDark;
Content.Padding = new MarginPadding(spacing);
Content.Spacing = new Vector2(0, spacing);

View File

@ -23,7 +23,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider overlayColourProvider, OsuColour osuColour)
{
Background.Colour = overlayColourProvider?.Dark6 ?? osuColour.GreySeafoamDarker;
Background.Colour = overlayColourProvider?.Dark6 ?? osuColour.GreySeaFoamDarker;
}
protected override TextBox CreateHexCodeTextBox() => new OsuTextBox();

View File

@ -39,7 +39,7 @@ namespace osu.Game.Graphics.UserInterfaceV2
[BackgroundDependencyLoader(true)]
private void load([CanBeNull] OverlayColourProvider colourProvider, OsuColour colours)
{
Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeafoamDarker;
Background.Colour = Arrow.Colour = colourProvider?.Background4 ?? colours.GreySeaFoamDarker;
}
protected override Drawable CreateArrow() => Empty();

View File

@ -235,9 +235,9 @@ namespace osu.Game.IO.Legacy
if (typeName.Contains("System.Collections.Generic") && typeName.Contains("[["))
{
string[] splitTyps = typeName.Split('[');
string[] splitTypes = typeName.Split('[');
foreach (string typ in splitTyps)
foreach (string typ in splitTypes)
{
if (typ.Contains("Version"))
{

View File

@ -7,8 +7,8 @@ namespace osu.Game.Online.API
{
public class APIException : InvalidOperationException
{
public APIException(string messsage, Exception innerException)
: base(messsage, innerException)
public APIException(string message, Exception innerException)
: base(message, innerException)
{
}
}

View File

@ -152,10 +152,10 @@ namespace osu.Game.Online.API.Requests.Responses
public int ScoresRecentCount;
[JsonProperty(@"beatmap_playcounts_count")]
public int BeatmapPlaycountsCount;
public int BeatmapPlayCountsCount;
[JsonProperty]
private string[] playstyle
[JsonProperty(@"playstyle")]
private string[] playStyle
{
set => PlayStyles = value?.Select(str => Enum.Parse(typeof(APIPlayStyle), str, true)).Cast<APIPlayStyle>().ToArray();
}
@ -213,7 +213,7 @@ namespace osu.Game.Online.API.Requests.Responses
public APIUserAchievement[] Achievements;
[JsonProperty("monthly_playcounts")]
public APIUserHistoryCount[] MonthlyPlaycounts;
public APIUserHistoryCount[] MonthlyPlayCounts;
[JsonProperty("replays_watched_counts")]
public APIUserHistoryCount[] ReplaysWatchedCounts;

View File

@ -335,7 +335,7 @@ namespace osu.Game.Online.Chat
/// right now it caps out at 50 messages and therefore only returns one channel's worth of content.
/// </summary>
/// <param name="channel">The channel </param>
private void fetchInitalMessages(Channel channel)
private void fetchInitialMessages(Channel channel)
{
if (channel.Id <= 0 || channel.MessagesLoaded) return;
@ -441,7 +441,7 @@ namespace osu.Game.Online.Chat
else
{
if (fetchInitialMessages)
fetchInitalMessages(channel);
this.fetchInitialMessages(channel);
}
CurrentChannel.Value ??= channel;

View File

@ -170,7 +170,7 @@ namespace osu.Game.Online.Chat
[BackgroundDependencyLoader]
private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay, ChannelManager channelManager)
{
IconBackgound.Colour = colours.PurpleDark;
IconBackground.Colour = colours.PurpleDark;
Activated = delegate
{

View File

@ -23,27 +23,27 @@ namespace osu.Game.Online.Chat
{
public readonly Bindable<Channel> Channel = new Bindable<Channel>();
protected readonly ChatTextBox Textbox;
protected readonly ChatTextBox TextBox;
protected ChannelManager ChannelManager;
private StandAloneDrawableChannel drawableChannel;
private readonly bool postingTextbox;
private readonly bool postingTextBox;
protected readonly Box Background;
private const float textbox_height = 30;
private const float text_box_height = 30;
/// <summary>
/// Construct a new instance.
/// </summary>
/// <param name="postingTextbox">Whether a textbox for posting new messages should be displayed.</param>
public StandAloneChatDisplay(bool postingTextbox = false)
/// <param name="postingTextBox">Whether a textbox for posting new messages should be displayed.</param>
public StandAloneChatDisplay(bool postingTextBox = false)
{
const float corner_radius = 10;
this.postingTextbox = postingTextbox;
this.postingTextBox = postingTextBox;
CornerRadius = corner_radius;
Masking = true;
@ -57,12 +57,12 @@ namespace osu.Game.Online.Chat
},
};
if (postingTextbox)
if (postingTextBox)
{
AddInternal(Textbox = new ChatTextBox
AddInternal(TextBox = new ChatTextBox
{
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Height = text_box_height,
PlaceholderText = "type your message",
CornerRadius = corner_radius,
ReleaseFocusOnCommit = false,
@ -71,7 +71,7 @@ namespace osu.Game.Online.Chat
Origin = Anchor.BottomLeft,
});
Textbox.OnCommit += postMessage;
TextBox.OnCommit += postMessage;
}
Channel.BindValueChanged(channelChanged);
@ -86,9 +86,9 @@ namespace osu.Game.Online.Chat
protected virtual StandAloneDrawableChannel CreateDrawableChannel(Channel channel) =>
new StandAloneDrawableChannel(channel);
private void postMessage(TextBox sender, bool newtext)
private void postMessage(TextBox sender, bool newText)
{
string text = Textbox.Text.Trim();
string text = TextBox.Text.Trim();
if (string.IsNullOrWhiteSpace(text))
return;
@ -98,7 +98,7 @@ namespace osu.Game.Online.Chat
else
ChannelManager?.PostMessage(text, target: Channel.Value);
Textbox.Text = string.Empty;
TextBox.Text = string.Empty;
}
protected virtual ChatLine CreateMessage(Message message) => new StandAloneMessage(message);
@ -111,7 +111,7 @@ namespace osu.Game.Online.Chat
drawableChannel = CreateDrawableChannel(e.NewValue);
drawableChannel.CreateChatLineAction = CreateMessage;
drawableChannel.Padding = new MarginPadding { Bottom = postingTextbox ? textbox_height : 0 };
drawableChannel.Padding = new MarginPadding { Bottom = postingTextBox ? text_box_height : 0 };
AddInternal(drawableChannel);
}

View File

@ -113,7 +113,7 @@ namespace osu.Game.Online.Rooms
}
public bool ShouldSerializeID() => false;
public bool ShouldSerializeapiBeatmap() => false;
public bool ShouldSerializeAPIBeatmap() => false;
public bool Equals(PlaylistItem other)
=> ID == other?.ID

View File

@ -152,12 +152,12 @@ namespace osu.Game.Overlays.AccountCreation
loadingLayer.Hide();
if (host?.OnScreenKeyboardOverlapsGameWindow != true)
focusNextTextbox();
focusNextTextBox();
}
private void performRegistration()
{
if (focusNextTextbox())
if (focusNextTextBox())
{
registerShake.Shake();
return;
@ -209,19 +209,19 @@ namespace osu.Game.Overlays.AccountCreation
});
}
private bool focusNextTextbox()
private bool focusNextTextBox()
{
var nextTextbox = nextUnfilledTextbox();
var nextTextBox = nextUnfilledTextBox();
if (nextTextbox != null)
if (nextTextBox != null)
{
Schedule(() => GetContainingInputManager().ChangeFocus(nextTextbox));
Schedule(() => GetContainingInputManager().ChangeFocus(nextTextBox));
return true;
}
return false;
}
private OsuTextBox nextUnfilledTextbox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text));
private OsuTextBox nextUnfilledTextBox() => textboxes.FirstOrDefault(t => string.IsNullOrEmpty(t.Text));
}
}

View File

@ -38,7 +38,7 @@ namespace osu.Game.Overlays
public LocalisableString Title => ChatStrings.HeaderTitle;
public LocalisableString Description => ChatStrings.HeaderDescription;
private const float textbox_height = 60;
private const float text_box_height = 60;
private const float channel_selection_min_height = 0.3f;
[Resolved]
@ -50,7 +50,7 @@ namespace osu.Game.Overlays
private LoadingSpinner loading;
private FocusedTextBox textbox;
private FocusedTextBox textBox;
private const int transition_length = 500;
@ -133,7 +133,7 @@ namespace osu.Game.Overlays
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding
{
Bottom = textbox_height
Bottom = text_box_height
},
},
new Container
@ -141,7 +141,7 @@ namespace osu.Game.Overlays
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = textbox_height,
Height = text_box_height,
Padding = new MarginPadding
{
Top = padding * 2,
@ -151,7 +151,7 @@ namespace osu.Game.Overlays
},
Children = new Drawable[]
{
textbox = new FocusedTextBox
textBox = new FocusedTextBox
{
RelativeSizeAxes = Axes.Both,
Height = 1,
@ -197,7 +197,7 @@ namespace osu.Game.Overlays
},
};
textbox.OnCommit += postMessage;
textBox.OnCommit += postMessage;
ChannelTabControl.Current.ValueChanged += current => channelManager.CurrentChannel.Value = current.NewValue;
ChannelTabControl.ChannelSelectorActive.ValueChanged += active => ChannelSelectionOverlay.State.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden;
@ -208,12 +208,12 @@ namespace osu.Game.Overlays
if (state.NewValue == Visibility.Visible)
{
textbox.HoldFocus = false;
textBox.HoldFocus = false;
if (1f - ChatHeight.Value < channel_selection_min_height)
this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint);
}
else
textbox.HoldFocus = true;
textBox.HoldFocus = true;
};
ChannelSelectionOverlay.OnRequestJoin = channel => channelManager.JoinChannel(channel);
@ -253,7 +253,7 @@ namespace osu.Game.Overlays
{
if (e.NewValue == null)
{
textbox.Current.Disabled = true;
textBox.Current.Disabled = true;
currentChannelContainer.Clear(false);
ChannelSelectionOverlay.Show();
return;
@ -262,7 +262,7 @@ namespace osu.Game.Overlays
if (e.NewValue is ChannelSelectorTabItem.ChannelSelectorTabChannel)
return;
textbox.Current.Disabled = e.NewValue.ReadOnly;
textBox.Current.Disabled = e.NewValue.ReadOnly;
if (ChannelTabControl.Current.Value != e.NewValue)
Scheduler.Add(() => ChannelTabControl.Current.Value = e.NewValue);
@ -402,7 +402,7 @@ namespace osu.Game.Overlays
protected override void OnFocus(FocusEvent e)
{
// this is necessary as textbox is masked away and therefore can't get focus :(
textbox.TakeFocus();
textBox.TakeFocus();
base.OnFocus(e);
}
@ -411,7 +411,7 @@ namespace osu.Game.Overlays
this.MoveToY(0, transition_length, Easing.OutQuint);
this.FadeIn(transition_length, Easing.OutQuint);
textbox.HoldFocus = true;
textBox.HoldFocus = true;
base.PopIn();
}
@ -423,7 +423,7 @@ namespace osu.Game.Overlays
ChannelSelectionOverlay.Hide();
textbox.HoldFocus = false;
textBox.HoldFocus = false;
base.PopOut();
}
@ -481,9 +481,9 @@ namespace osu.Game.Overlays
}
}
private void postMessage(TextBox textbox, bool newText)
private void postMessage(TextBox textBox, bool newText)
{
string text = textbox.Text.Trim();
string text = textBox.Text.Trim();
if (string.IsNullOrWhiteSpace(text))
return;
@ -493,7 +493,7 @@ namespace osu.Game.Overlays
else
channelManager.PostMessage(text);
textbox.Text = string.Empty;
textBox.Text = string.Empty;
}
private class TabsArea : Container

View File

@ -362,15 +362,15 @@ namespace osu.Game.Overlays.Comments
private void updateButtonsState()
{
int loadedReplesCount = loadedReplies.Count;
bool hasUnloadedReplies = loadedReplesCount != Comment.RepliesCount;
int loadedRepliesCount = loadedReplies.Count;
bool hasUnloadedReplies = loadedRepliesCount != Comment.RepliesCount;
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedReplesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedReplesCount > 0 ? 1 : 0);
showRepliesButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
loadRepliesButton.FadeTo(hasUnloadedReplies && loadedRepliesCount == 0 ? 1 : 0);
showMoreButton.FadeTo(hasUnloadedReplies && loadedRepliesCount > 0 ? 1 : 0);
showRepliesButton.FadeTo(loadedRepliesCount != 0 ? 1 : 0);
if (Comment.IsTopLevel)
chevronButton.FadeTo(loadedReplesCount != 0 ? 1 : 0);
chevronButton.FadeTo(loadedRepliesCount != 0 ? 1 : 0);
showMoreButton.IsLoading = loadRepliesButton.IsLoading = false;
}

View File

@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Notifications
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconBackgound.Colour = ColourInfo.GradientVertical(colours.GreenDark, colours.GreenLight);
IconBackground.Colour = ColourInfo.GradientVertical(colours.GreenDark, colours.GreenLight);
}
}
}

View File

@ -43,13 +43,13 @@ namespace osu.Game.Overlays.Notifications
private readonly TextFlowContainer textDrawable;
private readonly SpriteIcon iconDrawable;
protected Box IconBackgound;
protected Box IconBackground;
public SimpleNotification()
{
IconContent.AddRange(new Drawable[]
{
IconBackgound = new Box
IconBackground = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.6f))

View File

@ -98,7 +98,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
background.Colour = colours.GreySeafoamDarker;
background.Colour = colours.GreySeaFoamDarker;
}
protected override void LoadComplete()

View File

@ -28,7 +28,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
ItemsContainer.Direction = FillDirection.Vertical;
}
protected override int GetCount(APIUser user) => user.BeatmapPlaycountsCount;
protected override int GetCount(APIUser user) => user.BeatmapPlayCountsCount;
protected override APIRequest<List<APIUserMostPlayedBeatmap>> CreateRequest() =>
new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage);

View File

@ -17,6 +17,6 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
{
}
protected override APIUserHistoryCount[] GetValues(APIUser user) => user?.MonthlyPlaycounts;
protected override APIUserHistoryCount[] GetValues(APIUser user) => user?.MonthlyPlayCounts;
}
}

View File

@ -50,7 +50,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
[BackgroundDependencyLoader]
private void load()
{
date.Colour = colours.GreySeafoamLighter;
date.Colour = colours.GreySeaFoamLighter;
var formattedSource = MessageFormatter.FormatText(getString(historyItem));
linkFlowContainer.AddLinks(formattedSource.Text, formattedSource.Links);
}

View File

@ -63,7 +63,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colours.GreySeafoamDark
Colour = colours.GreySeaFoamDark
},
new GridContainer
{

View File

@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Mods
public void ApplyToHUD(HUDOverlay overlay)
{
overlay.ShowHealthbar.BindTo(showHealthBar);
overlay.ShowHealthBar.BindTo(showHealthBar);
}
}
}

View File

@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Double Time";
public override string Acronym => "DT";
public override IconUsage? Icon => OsuIcon.ModDoubletime;
public override IconUsage? Icon => OsuIcon.ModDoubleTime;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Zoooooooooom...";

View File

@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Hard Rock";
public override string Acronym => "HR";
public override IconUsage? Icon => OsuIcon.ModHardrock;
public override IconUsage? Icon => OsuIcon.ModHardRock;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Everything just got a bit harder...";
public override Type[] IncompatibleMods => new[] { typeof(ModEasy), typeof(ModDifficultyAdjust) };

View File

@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "No Fail";
public override string Acronym => "NF";
public override IconUsage? Icon => OsuIcon.ModNofail;
public override IconUsage? Icon => OsuIcon.ModNoFail;
public override ModType Type => ModType.DifficultyReduction;
public override string Description => "You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5;

View File

@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mods
{
public override string Name => "Sudden Death";
public override string Acronym => "SD";
public override IconUsage? Icon => OsuIcon.ModSuddendeath;
public override IconUsage? Icon => OsuIcon.ModSuddenDeath;
public override ModType Type => ModType.DifficultyIncrease;
public override string Description => "Miss and fail.";
public override double ScoreMultiplier => 1;

View File

@ -188,12 +188,12 @@ namespace osu.Game.Rulesets.Objects.Legacy
string[] split = str.Split(':');
var bank = (LegacySampleBank)Parsing.ParseInt(split[0]);
var addbank = (LegacySampleBank)Parsing.ParseInt(split[1]);
var addBank = (LegacySampleBank)Parsing.ParseInt(split[1]);
string stringBank = bank.ToString().ToLowerInvariant();
if (stringBank == @"none")
stringBank = null;
string stringAddBank = addbank.ToString().ToLowerInvariant();
string stringAddBank = addBank.ToString().ToLowerInvariant();
if (stringAddBank == @"none")
stringAddBank = null;

View File

@ -250,13 +250,13 @@ namespace osu.Game.Rulesets.Objects
if (subControlPoints.Length != 3)
break;
List<Vector2> subpath = PathApproximator.ApproximateCircularArc(subControlPoints);
List<Vector2> subPath = PathApproximator.ApproximateCircularArc(subControlPoints);
// If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation.
if (subpath.Count == 0)
if (subPath.Count == 0)
break;
return subpath;
return subPath;
case PathType.Catmull:
return PathApproximator.ApproximateCatmull(subControlPoints);

View File

@ -49,7 +49,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
TriggerOperationStarted();
Action?.Invoke();
TriggerOperatoinEnded();
TriggerOperationEnded();
return true;
}

View File

@ -92,6 +92,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected void TriggerOperationStarted() => OperationStarted?.Invoke();
protected void TriggerOperatoinEnded() => OperationEnded?.Invoke();
protected void TriggerOperationEnded() => OperationEnded?.Invoke();
}
}

View File

@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
protected override void OnDragEnd(DragEndEvent e)
{
TriggerOperatoinEnded();
TriggerOperationEnded();
UpdateHoverState();
base.OnDragEnd(e);

View File

@ -56,7 +56,7 @@ namespace osu.Game.Screens.Edit.Setup
{
new Box
{
Colour = colours.GreySeafoamDarker,
Colour = colours.GreySeaFoamDarker,
RelativeSizeAxes = Axes.Both,
},
new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 24))

View File

@ -41,7 +41,7 @@ namespace osu.Game.Screens.Edit.Timing
}
private readonly SettingsSlider<T> slider;
private readonly LabelledTextBox textbox;
private readonly LabelledTextBox textBox;
/// <summary>
/// Creates an <see cref="IndeterminateSliderWithTextBoxInput{T}"/>.
@ -66,7 +66,7 @@ namespace osu.Game.Screens.Edit.Timing
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
textbox = new LabelledTextBox
textBox = new LabelledTextBox
{
Label = labelText,
},
@ -80,7 +80,7 @@ namespace osu.Game.Screens.Edit.Timing
},
};
textbox.OnCommit += (t, isNew) =>
textBox.OnCommit += (t, isNew) =>
{
if (!isNew) return;
@ -110,13 +110,13 @@ namespace osu.Game.Screens.Edit.Timing
// use the value from the slider to ensure that any precision/min/max set on it via the initial indeterminate value have been applied correctly.
decimal decimalValue = slider.Current.Value.ToDecimal(NumberFormatInfo.InvariantInfo);
textbox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
textbox.PlaceholderText = string.Empty;
textBox.Text = decimalValue.ToString($@"N{FormatUtils.FindPrecision(decimalValue)}");
textBox.PlaceholderText = string.Empty;
}
else
{
textbox.Text = null;
textbox.PlaceholderText = "(multiple)";
textBox.Text = null;
textBox.PlaceholderText = "(multiple)";
}
}
}

View File

@ -19,7 +19,7 @@ namespace osu.Game.Screens.Edit.Timing
public SliderWithTextBoxInput(LocalisableString labelText)
{
LabelledTextBox textbox;
LabelledTextBox textBox;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Timing
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
textbox = new LabelledTextBox
textBox = new LabelledTextBox
{
Label = labelText,
},
@ -46,7 +46,7 @@ namespace osu.Game.Screens.Edit.Timing
},
};
textbox.OnCommit += (t, isNew) =>
textBox.OnCommit += (t, isNew) =>
{
if (!isNew) return;
@ -66,7 +66,7 @@ namespace osu.Game.Screens.Edit.Timing
Current.BindValueChanged(val =>
{
textbox.Text = val.NewValue.ToString();
textBox.Text = val.NewValue.ToString();
}, true);
}

View File

@ -54,7 +54,7 @@ namespace osu.Game.Screens.Import
{
new Box
{
Colour = colours.GreySeafoamDark,
Colour = colours.GreySeaFoamDark,
RelativeSizeAxes = Axes.Both,
},
fileSelector = new OsuFileSelector(validFileExtensions: game.HandledExtensions.ToArray())
@ -72,7 +72,7 @@ namespace osu.Game.Screens.Import
{
new Box
{
Colour = colours.GreySeafoamDarker,
Colour = colours.GreySeaFoamDarker,
RelativeSizeAxes = Axes.Both
},
new Container

View File

@ -53,7 +53,7 @@ namespace osu.Game.Screens.Menu
/// <summary>
/// How much should each bar go down each millisecond (based on a full bar).
/// </summary>
private const float decay_per_milisecond = 0.0024f;
private const float decay_per_millisecond = 0.0024f;
/// <summary>
/// Number of milliseconds between each amplitude update.
@ -136,7 +136,7 @@ namespace osu.Game.Screens.Menu
{
base.Update();
float decayFactor = (float)Time.Elapsed * decay_per_milisecond;
float decayFactor = (float)Time.Elapsed * decay_per_millisecond;
for (int i = 0; i < bars_per_visualiser; i++)
{

View File

@ -193,7 +193,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
this.room = room;
}
private OsuPasswordTextBox passwordTextbox;
private OsuPasswordTextBox passwordTextBox;
private TriangleButton joinButton;
private OsuSpriteText errorText;
private Sample sampleJoinFail;
@ -218,7 +218,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
passwordTextbox = new OsuPasswordTextBox
passwordTextBox = new OsuPasswordTextBox
{
Width = 200,
PlaceholderText = "password",
@ -246,21 +246,21 @@ namespace osu.Game.Screens.OnlinePlay.Lounge
{
base.LoadComplete();
Schedule(() => GetContainingInputManager().ChangeFocus(passwordTextbox));
passwordTextbox.OnCommit += (_, __) => performJoin();
Schedule(() => GetContainingInputManager().ChangeFocus(passwordTextBox));
passwordTextBox.OnCommit += (_, __) => performJoin();
}
private void performJoin()
{
lounge?.Join(room, passwordTextbox.Text, null, joinFailed);
GetContainingInputManager().TriggerFocusContention(passwordTextbox);
lounge?.Join(room, passwordTextBox.Text, null, joinFailed);
GetContainingInputManager().TriggerFocusContention(passwordTextBox);
}
private void joinFailed(string error) => Schedule(() =>
{
passwordTextbox.Text = string.Empty;
passwordTextBox.Text = string.Empty;
GetContainingInputManager().ChangeFocus(passwordTextbox);
GetContainingInputManager().ChangeFocus(passwordTextBox);
errorText.Text = error;
errorText

View File

@ -24,7 +24,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
public Bindable<bool> Expanded = new Bindable<bool>();
private readonly Bindable<bool> expandedFromTextboxFocus = new Bindable<bool>();
private readonly Bindable<bool> expandedFromTextBoxFocus = new Bindable<bool>();
private const float height = 100;
@ -37,7 +37,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Background.Alpha = 0.2f;
Textbox.FocusLost = () => expandedFromTextboxFocus.Value = false;
TextBox.FocusLost = () => expandedFromTextBoxFocus.Value = false;
}
protected override bool OnHover(HoverEvent e) => true; // use UI mouse cursor.
@ -51,14 +51,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
// for now let's never hold focus. this avoid misdirected gameplay keys entering chat.
// note that this is done within this callback as it triggers an un-focus as well.
Textbox.HoldFocus = false;
TextBox.HoldFocus = false;
// only hold focus (after sending a message) during breaks
Textbox.ReleaseFocusOnCommit = playing.NewValue;
TextBox.ReleaseFocusOnCommit = playing.NewValue;
}, true);
Expanded.BindValueChanged(_ => updateExpandedState(), true);
expandedFromTextboxFocus.BindValueChanged(focus =>
expandedFromTextBoxFocus.BindValueChanged(focus =>
{
if (focus.NewValue)
updateExpandedState();
@ -76,25 +76,25 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
switch (e.Action)
{
case GlobalAction.Back:
if (Textbox.HasFocus)
if (TextBox.HasFocus)
{
Schedule(() => Textbox.KillFocus());
Schedule(() => TextBox.KillFocus());
return true;
}
break;
case GlobalAction.ToggleChatFocus:
if (Textbox.HasFocus)
if (TextBox.HasFocus)
{
Schedule(() => Textbox.KillFocus());
Schedule(() => TextBox.KillFocus());
}
else
{
expandedFromTextboxFocus.Value = true;
expandedFromTextBoxFocus.Value = true;
// schedule required to ensure the textbox has become present from above bindable update.
Schedule(() => Textbox.TakeFocus());
Schedule(() => TextBox.TakeFocus());
}
return true;
@ -109,7 +109,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
private void updateExpandedState()
{
if (Expanded.Value || expandedFromTextboxFocus.Value)
if (Expanded.Value || expandedFromTextBoxFocus.Value)
{
this.FadeIn(300, Easing.OutQuint);
this.ResizeHeightTo(height, 500, Easing.OutQuint);

View File

@ -17,7 +17,7 @@ namespace osu.Game.Screens.Play.HUD
/// </summary>
public abstract class HealthDisplay : CompositeDrawable
{
private readonly Bindable<bool> showHealthbar = new Bindable<bool>(true);
private readonly Bindable<bool> showHealthBar = new Bindable<bool>(true);
[Resolved]
protected HealthProcessor HealthProcessor { get; private set; }
@ -43,10 +43,10 @@ namespace osu.Game.Screens.Play.HUD
HealthProcessor.NewJudgement += onNewJudgement;
if (hudOverlay != null)
showHealthbar.BindTo(hudOverlay.ShowHealthbar);
showHealthBar.BindTo(hudOverlay.ShowHealthBar);
// this probably shouldn't be operating on `this.`
showHealthbar.BindValueChanged(healthBar => this.FadeTo(healthBar.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
showHealthBar.BindValueChanged(healthBar => this.FadeTo(healthBar.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
}
private void onNewJudgement(JudgementResult judgement)

View File

@ -46,7 +46,7 @@ namespace osu.Game.Screens.Play
public readonly HoldForMenuButton HoldToQuit;
public readonly PlayerSettingsOverlay PlayerSettingsOverlay;
public Bindable<bool> ShowHealthbar = new Bindable<bool>(true);
public Bindable<bool> ShowHealthBar = new Bindable<bool>(true);
private readonly DrawableRuleset drawableRuleset;
private readonly IReadOnlyList<Mod> mods;
@ -258,7 +258,7 @@ namespace osu.Game.Screens.Play
protected FailingLayer CreateFailingLayer() => new FailingLayer
{
ShowHealth = { BindTarget = ShowHealthbar }
ShowHealth = { BindTarget = ShowHealthBar }
};
protected KeyCounterDisplay CreateKeyCounter() => new KeyCounterDisplay

View File

@ -496,7 +496,7 @@ namespace osu.Game.Screens.Play
private void load(OsuColour colours, AudioManager audioManager, NotificationOverlay notificationOverlay, VolumeOverlay volumeOverlay)
{
Icon = FontAwesome.Solid.VolumeMute;
IconBackgound.Colour = colours.RedDark;
IconBackground.Colour = colours.RedDark;
Activated = delegate
{
@ -548,7 +548,7 @@ namespace osu.Game.Screens.Play
private void load(OsuColour colours, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.BatteryQuarter;
IconBackgound.Colour = colours.RedDark;
IconBackground.Colour = colours.RedDark;
Activated = delegate
{

View File

@ -15,12 +15,12 @@ namespace osu.Game.Screens.Play.PlayerSettings
{
public OsuSliderBar<T> Bar => (OsuSliderBar<T>)Control;
protected override Drawable CreateControl() => new Sliderbar
protected override Drawable CreateControl() => new SliderBar
{
RelativeSizeAxes = Axes.X
};
private class Sliderbar : OsuSliderBar<T>
private class SliderBar : OsuSliderBar<T>
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)

View File

@ -97,7 +97,7 @@ namespace osu.Game.Updater
private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
{
Icon = FontAwesome.Solid.CheckSquare;
IconBackgound.Colour = colours.BlueDark;
IconBackground.Colour = colours.BlueDark;
Activated = delegate
{

View File

@ -920,26 +920,65 @@ private void load()
{
$END$
};</s:String>
<s:Boolean x:Key="/Default/UserDictionary/Words/=antiflow/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmap/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmaps/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Beatmapset/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=beatmap_0027s/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=bindables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Catmull/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Daycore/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Dimmable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Disableable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Drawables/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Failable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Gamefield/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=gameplay/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Geki/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitnormal/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobject/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=hitobjects/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsound/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounded/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Hitsounds/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Judgeable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Katu/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=keymods/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kiai/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Kudosu/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboard/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Leaderboards/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Migratable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Nightcore/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Overlined/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pausable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Pippidon/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Playfield/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=playfields/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Poolable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Preclicked/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=purgeable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Rearrangeable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetch/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=refetched/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Refilter/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Reinstantiation/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=resampler/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=rulesets/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=ruleset_0027s/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Scorable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=seeya/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Snappable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Soleily/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Spinnable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Strongable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Taiko/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=undim/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=undownloadable/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhover/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unhovered/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unplayed/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unproxy/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/UserDictionary/Words/=Unranked/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>