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Add argument hint for nondescript bool
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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@ -186,7 +186,7 @@ namespace osu.Game.Beatmaps
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targetBeatmapSet.Beatmaps.Add(newBeatmap.BeatmapInfo);
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targetBeatmapSet.Beatmaps.Add(newBeatmap.BeatmapInfo);
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newBeatmap.BeatmapInfo.BeatmapSet = targetBeatmapSet;
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newBeatmap.BeatmapInfo.BeatmapSet = targetBeatmapSet;
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save(newBeatmap.BeatmapInfo, newBeatmap, beatmapSkin, false);
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save(newBeatmap.BeatmapInfo, newBeatmap, beatmapSkin, transferCollections: false);
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workingBeatmapCache.Invalidate(targetBeatmapSet);
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workingBeatmapCache.Invalidate(targetBeatmapSet);
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return GetWorkingBeatmap(newBeatmap.BeatmapInfo);
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return GetWorkingBeatmap(newBeatmap.BeatmapInfo);
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