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mirror of https://github.com/ppy/osu.git synced 2025-01-12 22:33:05 +08:00

Only hide UpdateableAvatar/Flag immediately

This commit is contained in:
HoLLy 2019-06-24 18:24:31 +02:00
parent 7734c4b41a
commit 739077ef4f
3 changed files with 12 additions and 16 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Size = new Vector2(40),
FillMode = FillMode.Fit,
},
avatar = new UpdateableAvatar(transformImmediately: true)
avatar = new UpdateableAvatar(hideImmediately: true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
},
flag = new UpdateableFlag(transformImmediately: true)
flag = new UpdateableFlag(hideImmediately: true)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -5,6 +5,7 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Users.Drawables
{
@ -51,16 +52,13 @@ namespace osu.Game.Users.Drawables
/// </summary>
public readonly BindableBool OpenOnClick = new BindableBool(true);
public UpdateableAvatar(User user = null, bool transformImmediately = false)
public UpdateableAvatar(User user = null, bool hideImmediately = false)
{
TransformImmediately = hideImmediately;
User = user;
}
if (transformImmediately)
{
TransformDuration = 0;
TransformImmediately = true;
}
}
protected override TransformSequence<Drawable> ApplyHideTransforms(Drawable drawable) => TransformImmediately ? drawable?.FadeOut() : base.ApplyHideTransforms(drawable);
protected override Drawable CreateDrawable(User user)
{

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Users.Drawables
{
@ -23,16 +24,13 @@ namespace osu.Game.Users.Drawables
/// </summary>
public bool ShowPlaceholderOnNull = true;
public UpdateableFlag(Country country = null, bool transformImmediately = false)
public UpdateableFlag(Country country = null, bool hideImmediately = false)
{
TransformImmediately = hideImmediately;
Country = country;
}
if (transformImmediately)
{
TransformDuration = 0;
TransformImmediately = true;
}
}
protected override TransformSequence<Drawable> ApplyHideTransforms(Drawable drawable) => TransformImmediately ? drawable?.FadeOut() : base.ApplyHideTransforms(drawable);
protected override Drawable CreateDrawable(Country country)
{