mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 09:47:52 +08:00
Set a sane default transform direction.
This commit is contained in:
parent
703ce259a9
commit
737ad78056
@ -260,7 +260,7 @@ namespace osu.Game.Overlays
|
|||||||
}
|
}
|
||||||
|
|
||||||
private WorkingBeatmap current;
|
private WorkingBeatmap current;
|
||||||
private TransformDirection queuedDirection;
|
private TransformDirection queuedDirection = TransformDirection.Next;
|
||||||
|
|
||||||
private void beatmapChanged(WorkingBeatmap beatmap)
|
private void beatmapChanged(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
@ -270,6 +270,7 @@ namespace osu.Game.Overlays
|
|||||||
current = beatmapBacking.Value;
|
current = beatmapBacking.Value;
|
||||||
|
|
||||||
updateDisplay(beatmapBacking, audioEquals ? TransformDirection.None : queuedDirection);
|
updateDisplay(beatmapBacking, audioEquals ? TransformDirection.None : queuedDirection);
|
||||||
|
queuedDirection = TransformDirection.Next;
|
||||||
}
|
}
|
||||||
|
|
||||||
private ScheduledDelegate pendingBeatmapSwitch;
|
private ScheduledDelegate pendingBeatmapSwitch;
|
||||||
|
Loading…
Reference in New Issue
Block a user