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mirror of https://github.com/ppy/osu.git synced 2024-11-06 12:17:46 +08:00

Set a sane default transform direction.

This commit is contained in:
Dean Herbert 2017-05-01 20:10:19 +09:00
parent 703ce259a9
commit 737ad78056

View File

@ -260,7 +260,7 @@ namespace osu.Game.Overlays
} }
private WorkingBeatmap current; private WorkingBeatmap current;
private TransformDirection queuedDirection; private TransformDirection queuedDirection = TransformDirection.Next;
private void beatmapChanged(WorkingBeatmap beatmap) private void beatmapChanged(WorkingBeatmap beatmap)
{ {
@ -270,6 +270,7 @@ namespace osu.Game.Overlays
current = beatmapBacking.Value; current = beatmapBacking.Value;
updateDisplay(beatmapBacking, audioEquals ? TransformDirection.None : queuedDirection); updateDisplay(beatmapBacking, audioEquals ? TransformDirection.None : queuedDirection);
queuedDirection = TransformDirection.Next;
} }
private ScheduledDelegate pendingBeatmapSwitch; private ScheduledDelegate pendingBeatmapSwitch;