diff --git a/osu.Game.Tests/Visual/Gameplay/TestCaseFrameStabilityContainer.cs b/osu.Game.Tests/Visual/Gameplay/TestCaseFrameStabilityContainer.cs index ca0607cd6b..5cd01fe9a8 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestCaseFrameStabilityContainer.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestCaseFrameStabilityContainer.cs @@ -12,14 +12,13 @@ namespace osu.Game.Tests.Visual.Gameplay { public class TestCaseFrameStabilityContainer : OsuTestCase { - private ManualClock manualClock; + private readonly ManualClock manualClock; - private Container mainContainer; + private readonly Container mainContainer; private ClockConsumingChild consumer; - [SetUp] - public void SetUp() + public TestCaseFrameStabilityContainer() { Child = mainContainer = new Container { @@ -31,6 +30,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestLargeJumps() { + seekManualTo(0); createStabilityContainer(); seekManualTo(100000); @@ -46,6 +46,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestSmallJumps() { + seekManualTo(0); createStabilityContainer(); seekManualTo(40); @@ -61,6 +62,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Test] public void TestSingleFrameJump() { + seekManualTo(0); createStabilityContainer(); seekManualTo(8); confirmSeek(8); @@ -75,7 +77,6 @@ namespace osu.Game.Tests.Visual.Gameplay public void TestInitialSeek() { seekManualTo(100000); - createStabilityContainer(); confirmSeek(100000);