From 7311a7ffd711c46fd10b693c2ef960697fa8f8b2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 19 Jun 2024 10:51:37 +0200 Subject: [PATCH] Purge manual breaks if they intersect with an actual hitobject --- osu.Game/Screens/Edit/EditorBeatmapProcessor.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/osu.Game/Screens/Edit/EditorBeatmapProcessor.cs b/osu.Game/Screens/Edit/EditorBeatmapProcessor.cs index 5b1cf281bb..37bf915cec 100644 --- a/osu.Game/Screens/Edit/EditorBeatmapProcessor.cs +++ b/osu.Game/Screens/Edit/EditorBeatmapProcessor.cs @@ -38,6 +38,12 @@ namespace osu.Game.Screens.Edit { Beatmap.Breaks.RemoveAll(b => b is not ManualBreakPeriod); + foreach (var manualBreak in Beatmap.Breaks.ToList()) + { + if (Beatmap.HitObjects.Any(ho => ho.StartTime <= manualBreak.EndTime && ho.GetEndTime() >= manualBreak.StartTime)) + Beatmap.Breaks.Remove(manualBreak); + } + for (int i = 1; i < Beatmap.HitObjects.Count; ++i) { double previousObjectEndTime = Beatmap.HitObjects[i - 1].GetEndTime();