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Merge remote-tracking branch 'upstream/master' into editor-hitobject-overlays
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commit
72fcbfe12b
@ -1 +1 @@
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Subproject commit 458ebc2d4626c74bb8059cd28b44eb7adba74fbb
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Subproject commit 16a4bef775a49166f38faa6e952d83d8823fe3e0
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@ -477,7 +477,7 @@ namespace osu.Game.Overlays
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if (!api.IsLoggedIn)
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{
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target.AddNewMessages(new ErrorMessage("Please login to participate in chat!"));
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target.AddNewMessages(new ErrorMessage("Please sign in to participate in chat!"));
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return;
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}
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@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Direct
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public Track Preview { get; private set; }
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private BeatmapSetInfo beatmapSet;
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public BeatmapSetInfo BeatmapSet
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{
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get { return beatmapSet; }
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@ -199,8 +200,7 @@ namespace osu.Game.Overlays.Direct
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// add back the user's music volume setting (since we are no longer in the global TrackManager's hierarchy).
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config.BindWith(FrameworkSetting.VolumeMusic, trackManager.Volume);
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if (!string.IsNullOrEmpty(preview))
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Preview = trackManager.Get(preview);
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Preview = trackManager.Get(preview);
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}
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protected override void Dispose(bool isDisposing)
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@ -208,7 +208,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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{
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username = new OsuTextBox
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{
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PlaceholderText = "Username",
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PlaceholderText = "Email address",
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RelativeSizeAxes = Axes.X,
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Text = api?.Username ?? string.Empty,
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TabbableContentContainer = this
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@ -222,12 +222,12 @@ namespace osu.Game.Overlays.Settings.Sections.General
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},
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new SettingsCheckbox
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{
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LabelText = "Remember username",
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LabelText = "Remember email address",
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Bindable = config.GetBindable<bool>(OsuSetting.SaveUsername),
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},
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new SettingsCheckbox
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{
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LabelText = "Stay logged in",
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LabelText = "Stay signed in",
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Bindable = config.GetBindable<bool>(OsuSetting.SavePassword),
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},
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new SettingsButton
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@ -237,7 +237,7 @@ namespace osu.Game.Overlays.Settings.Sections.General
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},
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new SettingsButton
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{
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Text = "Register new account",
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Text = "Register",
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//Action = registerLink
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}
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};
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@ -133,7 +133,7 @@ namespace osu.Game.Screens.Select.Leaderboards
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replacePlaceholder(new MessagePlaceholder(@"No records yet!"));
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break;
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case PlaceholderState.NotLoggedIn:
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replacePlaceholder(new MessagePlaceholder(@"Please login to view online leaderboards!"));
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replacePlaceholder(new MessagePlaceholder(@"Please sign in to view online leaderboards!"));
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break;
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case PlaceholderState.NotSupporter:
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replacePlaceholder(new MessagePlaceholder(@"Please invest in a supporter tag to view this leaderboard!"));
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@ -230,7 +230,7 @@ namespace osu.Game.Tests.Visual
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "Please login to see online scores",
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Text = "Please sign in to see online scores",
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};
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}
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