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Make constructor protected

This commit is contained in:
smoogipoo 2019-12-12 23:33:18 +09:00 committed by Dean Herbert
parent af15662856
commit 72ea871bff

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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mods
private Track track; private Track track;
public ModTimeRamp() protected ModTimeRamp()
{ {
// for preview purpose at song select. eventually we'll want to be able to update every frame. // for preview purpose at song select. eventually we'll want to be able to update every frame.
FinalRate.BindValueChanged(val => applyAdjustment(1), true); FinalRate.BindValueChanged(val => applyAdjustment(1), true);