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Show mod settings as "on" or "off" rather than "True" or "False"
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@ -71,8 +71,21 @@ namespace osu.Game.Rulesets.Mods
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{
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{
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var bindable = (IBindable)property.GetValue(this)!;
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var bindable = (IBindable)property.GetValue(this)!;
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string valueText;
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switch (bindable)
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{
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case Bindable<bool> b:
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valueText = b.Value ? "on" : "off";
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break;
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default:
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valueText = bindable.ToString() ?? string.Empty;
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break;
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}
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if (!bindable.IsDefault)
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if (!bindable.IsDefault)
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tooltipTexts.Add($"{attr.Label}: {bindable}");
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tooltipTexts.Add($"{attr.Label}: {valueText}");
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}
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}
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return string.Join(", ", tooltipTexts.Where(s => !string.IsNullOrEmpty(s)));
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return string.Join(", ", tooltipTexts.Where(s => !string.IsNullOrEmpty(s)));
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